Player Matchup

Kukulkan
Kukulkan
Dapps28
Kukulkan
Level 9
God Stats
0W - 5L
1,193 SR
Queue Stats
1W - 7L
1,356 Elo+
Party 2
Tyr
Tyr
QuackAndDirty
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,356 Elo+
Party 2
Ra
Ra
Seiceros
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 2
Team Averages
Level 48
1,398 SR
1,356 Elo+

VS

Team Averages
Level 51
1,561 SR
1,546 Elo+
Olorun
Olorun
 
Olorun
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HoboSasuke
Thor
Level 85
God Stats
24W - 33L
1,516 SR
Queue Stats
120W - 153L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
Zeldarossa
Guan Yu
Level 27
God Stats
13W - 3L
1,666 SR
Queue Stats
42W - 26L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dapps28
Kukulkan
11
5 / 6 / 1
8,253
750
9,080
12,319
4,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 6
8,379
762
4,385
14,647
8,413
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 7 / 4
8,119
738
8,146
9,682
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 6
8,963
815
6,699
6,698
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 4 / 9
8,925
811
8,343
10,247
4,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Zeldarossa
Guan Yu
13
9 / 4 / 8
9,920
902
18,933
14,957
14,266
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
18
18
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
6
3
L
Kukulkan
Dapps28
Kukulkan
5
6
1
0.92
W
6
4
9
2.63
L
2
5
6
1
L
3
7
4
0.71
W
Guan Yu
Zeldarossa
Guan Yu
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
33,975
36,648
Taken
31,902
15,399
Mitigated
22,010
3,372
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,699
2,893
280
2,785
6,698
3,288
1,485
5,079
1,619
36,103
2,626
L
Kukulkan
Dapps28
Kukulkan
9,080
1,815
0
444
12,319
4,353
0
1,639
10,680
27,241
0
W
8,343
1,599
0
379
10,247
4,456
78
6,437
3,334
0
22,526
L
4,385
908
0
1,051
14,647
8,413
0
3,374
11,273
0
10,797
L
8,146
1,341
769
1,108
9,682
2,633
0
758
8,924
16,600
0
W
Guan Yu
Zeldarossa
Guan Yu
18,933
3,154
994
4,698
14,957
14,266
0
6,372
8,585
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
27,808
94
Minions Killed
140
0
Camps Cleared
9
562,565
Distance Traveled
582,128
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,963
815
72
7
0
198,677
1
L
Kukulkan
8,253
750
52
5
0
183,412
1
W
Thor
8,925
811
23
2
6
192,257
0
L
Tyr
8,379
762
15
1
0
218,910
1
L
Ra
8,119
738
27
2
0
160,243
1
W
Guan Yu
9,920
902
45
4
3
191,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role