Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PRINME
Ymir
Level 109
God Stats
0W - 1L
1,483 SR
Queue Stats
11W - 13L
1,347 Elo+
Solo
Neith
Neith
sparka222
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,317 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,388 Elo+

VS

Team Averages
Level 103
1,634 SR
1,482 Elo+
Zeus
Zeus
AdamP56
Zeus
Level 79
God Stats
8W - 7L
1,648 SR
Queue Stats
71W - 111L
1,357 Elo+
Solo
Fenrir
Fenrir
Elacan
Fenrir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
622W - 652L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
Karamanoglu
Gilgamesh
Level 105
God Stats
22W - 10L
1,755 SR
Queue Stats
308W - 292L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 7 / 2
12,417
654
14,612
15,491
9,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
PRINME
Ymir
16
1 / 5 / 5
12,261
645
7,527
22,675
34,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
sparka222
Neith
17
3 / 2 / 6
12,046
634
13,872
13,279
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AdamP56
Zeus
19
3 / 3 / 9
13,357
703
17,001
9,777
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Elacan
Fenrir
18
6 / 4 / 7
13,125
691
15,152
18,561
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Karamanoglu
Gilgamesh
18
5 / 3 / 8
13,966
735
14,725
23,079
19,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
14
14
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
7
2
1
W
Zeus
AdamP56
Zeus
3
3
9
2.5
W
Fenrir
Elacan
Fenrir
6
4
7
2.38
W
Gilgamesh
Karamanoglu
Gilgamesh
5
3
8
3
L
Ymir
PRINME
Ymir
1
5
5
0.7
L
Neith
sparka222
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
46,878
51,445
Taken
51,417
49,233
Mitigated
33,180
9,846
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,612
147
732
3,085
15,491
9,058
0
4,154
10,813
67,042
0
W
Zeus
AdamP56
Zeus
17,001
1,802
0
733
9,777
4,163
984
5,102
4,675
83,270
0
W
Fenrir
Elacan
Fenrir
15,152
4,661
0
3,568
18,561
9,785
1,336
10,082
8,479
0
39,581
W
Gilgamesh
Karamanoglu
Gilgamesh
14,725
3,999
1,110
6,254
23,079
19,232
98
7,417
15,662
161
33,584
L
Ymir
PRINME
Ymir
7,527
894
0
2,279
22,675
34,261
0
8,851
13,077
19,918
0
L
Neith
sparka222
Neith
13,872
5,031
0
3,750
13,279
5,914
1,263
3,727
9,043
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
40,448
202
Minions Killed
213
8
Camps Cleared
9
896,072
Distance Traveled
987,483
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,417
654
103
5
7
254,592
9
W
Zeus
13,357
703
137
7
3
315,749
3
W
Fenrir
13,125
691
52
3
5
316,419
3
W
Gilgamesh
13,966
735
24
1
1
355,315
8
L
Ymir
12,261
645
36
2
0
317,024
3
L
Neith
12,046
634
63
3
1
324,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role