Player Matchup

Neith
Neith
KilkennyCobbler
Neith
Level 70
God Stats
12W - 19L
1,359 SR
Queue Stats
274W - 310L
1,483 Elo+
Party 3
Geb
Geb
Matjo Monkay
Geb
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 1
Freya
Freya
SpeedingStag
Freya
Level 124
God Stats
0W - 4L
1,261 SR
Queue Stats
354W - 350L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBad Monkay
Cu Chulainn
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 46L
1,822 Elo+
Party 1
Gilgamesh
Gilgamesh
Turtarian
Gilgamesh
Level 106
God Stats
12W - 16L
1,679 SR
Queue Stats
354W - 415L
1,485 Elo+
Party 3
Team Averages
Level 109
1,460 SR
1,579 Elo+

VS

Team Averages
Level 96
1,516 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BastinazoCai
Bacchus
Level 149
God Stats
27W - 30L
1,569 SR
Queue Stats
651W - 700L
1,463 Elo+
Solo
Nemesis
Nemesis
WhyNutDonut
Nemesis
Level 68
God Stats
12W - 8L
1,510 SR
Queue Stats
90W - 96L
1,412 Elo+
Party 2
Hades
Hades
l Pearzton l
Hades
Level 67
God Stats
13W - 5L
1,499 SR
Queue Stats
418W - 397L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,587
446
7,110
11,174
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 4
6,649
391
5,745
12,188
9,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 0
7,779
458
7,644
12,988
6,030
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
TheBad Monkay
Cu Chulainn
13
2 / 5 / 2
8,425
496
11,348
16,053
10,998
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Turtarian
Gilgamesh
12
3 / 4 / 1
7,835
461
7,667
14,449
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 3
9,285
546
9,774
11,148
7,206
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 0 / 2
8,607
506
8,698
10,181
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
BastinazoCai
Bacchus
10
2 / 2 / 6
7,483
440
7,359
13,998
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
WhyNutDonut
Nemesis
13
2 / 4 / 6
8,282
487
7,501
15,721
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 0 / 1
10,061
592
12,895
12,362
7,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
3
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
Bacchus
BastinazoCai
Bacchus
2
2
6
2.5
L
0
1
1
0.5
L
0
3
4
0.67
L
2
2
0
1
L
Cu Chulainn
TheBad Monkay
Cu Chulainn
2
5
2
0.6
L
Gilgamesh
Turtarian
Gilgamesh
3
4
1
0.88
W
Nemesis
WhyNutDonut
Nemesis
2
4
6
1.25
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
46,227
66,852
Taken
63,410
36,879
Mitigated
41,774
15,537
Healing
22,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,774
2,009
0
4,384
11,148
7,206
56
2,138
9,010
69,434
0
W
Ah Muzen Cab
 
Ah Muzen Cab
8,698
1,782
0
2,295
10,181
4,426
0
899
9,282
0
78,132
W
Bacchus
BastinazoCai
Bacchus
7,359
775
756
4,042
13,998
15,492
0
4,385
9,613
20,735
0
L
7,110
3,383
0
7,352
11,174
3,966
816
1,060
10,114
0
62,773
L
5,745
143
230
1,200
12,188
9,251
56
6,120
6,068
24,317
0
L
7,644
2,427
0
4,552
12,988
6,030
0
8,488
4,500
57,955
0
L
Cu Chulainn
TheBad Monkay
Cu Chulainn
11,348
2,345
0
1,926
16,053
10,998
0
8,931
7,122
0
63,694
L
Gilgamesh
Turtarian
Gilgamesh
7,667
3,354
0
277
14,449
6,634
0
5,429
9,020
0
63,419
W
Nemesis
WhyNutDonut
Nemesis
7,501
4,002
0
1,421
15,721
6,759
0
1,344
14,377
0
67,663
W
12,895
601
177
9,363
12,362
7,891
358
4,623
7,739
95,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
43,718
460
Minions Killed
538
0
Camps Cleared
0
1,578,042
Distance Traveled
1,647,620
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,285
546
140
8
0
306,528
2
W
Ah Muzen Cab
8,607
506
144
8
0
322,727
0
W
Bacchus
7,483
440
19
1
0
334,032
5
L
Neith
7,587
446
132
8
0
297,921
6
L
Geb
6,649
391
28
2
0
321,260
6
L
Freya
7,779
458
91
5
0
303,124
5
L
Cu Chulainn
8,425
496
113
7
0
274,823
4
L
Gilgamesh
7,835
461
96
6
0
380,914
1
W
Nemesis
8,282
487
84
5
0
357,003
0
W
Hades
10,061
592
151
9
0
327,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role