Player Matchup

Serqet
Serqet
Gilead09
Serqet
Level 160
God Stats
1W - 5L
1,326 SR
Queue Stats
564W - 489L
1,610 Elo+
Party 3
Hel
Hel
Zyesha-
Hel
Level 124
God Stats
3W - 9L
1,518 SR
Queue Stats
331W - 277L
1,538 Elo+
Party 3
Raijin
Raijin
assurete
Raijin
Level 128
God Stats
9W - 9L
1,718 SR
Queue Stats
333W - 323L
1,557 Elo+
Party 1
Ra
Ra
danygokubs
Ra
Level 123
God Stats
13W - 10L
1,557 SR
Queue Stats
331W - 295L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
Level 106
God Stats
16W - 5L
1,691 SR
Queue Stats
251W - 229L
1,532 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,550 Elo+

VS

Team Averages
Level 120
1,666 SR
1,560 Elo+
Vulcan
Vulcan
IamUrStepSis
Vulcan
Level 122
God Stats
5W - 1L
1,736 SR
Queue Stats
106W - 52L
1,761 Elo+
Solo
Ratatoskr
Ratatoskr
Necrocancer_
Ratatoskr
Level 84
God Stats
6W - 3L
1,618 SR
Queue Stats
117W - 110L
1,512 Elo+
Party 2
Cliodhna
Cliodhna
Saul03_C
Cliodhna
Level 128
God Stats
2W - 1L
1,691 SR
Queue Stats
159W - 150L
1,539 Elo+
Solo
Hachiman
Hachiman
burn_da_bear
Hachiman
Level 142
God Stats
6W - 0L
2,004 SR
Queue Stats
48W - 56L
1,494 Elo+
Party 2
Horus
Horus
kolbu2
Horus
Level 125
God Stats
2W - 3L
1,281 SR
Queue Stats
231W - 232L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gilead09
Serqet
17
3 / 6 / 7
11,200
448
6,033
21,338
9,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
20
1 / 6 / 6
12,549
502
11,563
20,236
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
assurete
Raijin
17
3 / 10 / 4
11,227
449
9,479
22,014
17,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 8 / 1
13,001
520
17,867
21,352
9,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
20
7 / 4 / 3
14,261
570
18,636
22,729
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 3 / 11
13,516
541
18,184
16,132
7,630
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Necrocancer_
Ratatoskr
19
9 / 2 / 13
15,165
607
19,138
30,673
35,999
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Saul03_C
Cliodhna
20
6 / 6 / 7
13,230
529
11,945
19,413
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
burn_da_bear
Hachiman
20
11 / 3 / 5
14,721
589
20,221
21,620
9,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
kolbu2
Horus
20
5 / 5 / 5
13,863
555
13,959
23,267
23,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
19
Kills
34
34
Deaths
19
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
Gilead09
Serqet
3
6
7
1.08
W
Vulcan
3
3
11
2.83
W
Ratatoskr
Necrocancer_
Ratatoskr
9
2
13
7.75
W
Cliodhna
Saul03_C
Cliodhna
6
6
7
1.58
L
Hel
1
6
6
0.67
L
Raijin
assurete
Raijin
3
10
4
0.5
W
Hachiman
burn_da_bear
Hachiman
11
3
5
4.5
L
5
8
1
0.69
W
Horus
kolbu2
Horus
5
5
5
1.5
L
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,578
Damage
83,447
107,669
Taken
111,105
54,174
Mitigated
85,400
32,267
Healing
36,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Gilead09
Serqet
6,033
1,812
0
5,244
21,338
9,521
14
5,246
16,063
0
63,418
W
Vulcan
18,184
3,691
0
3,740
16,132
7,630
198
9,549
6,100
122,186
0
W
Ratatoskr
Necrocancer_
Ratatoskr
19,138
4,012
2,264
7,508
30,673
35,999
840
11,892
17,769
0
92,158
W
Cliodhna
Saul03_C
Cliodhna
11,945
1,773
0
4,496
19,413
8,947
0
6,353
12,892
0
93,285
L
Hel
11,563
621
2,682
8,339
20,236
8,666
95
5,168
15,019
123,661
0
L
Raijin
assurete
Raijin
9,479
1,152
0
250
22,014
17,845
41
1,929
19,892
65,175
0
W
Hachiman
burn_da_bear
Hachiman
20,221
12,753
0
8,945
21,620
9,692
6,082
11,357
10,263
0
133,142
L
17,867
1,343
405
5,446
21,352
9,199
288
1,889
19,448
117,462
0
W
Horus
kolbu2
Horus
13,959
6,704
1,729
8,284
23,267
23,132
626
2,350
20,702
0
112,251
L
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
18,636
6,880
0
9,901
22,729
8,943
0
3,952
18,037
0
143,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,238
Gold Earned
70,495
793
Minions Killed
795
0
Camps Cleared
0
2,298,944
Distance Traveled
2,532,786
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,200
448
102
4
0
505,466
3
W
Vulcan
13,516
541
194
8
0
505,199
5
W
Ratatoskr
15,165
607
83
3
0
530,968
2
W
Cliodhna
13,230
529
132
5
0
525,492
1
L
Hel
12,549
502
198
8
0
456,160
14
L
Raijin
11,227
449
96
4
0
427,322
4
W
Hachiman
14,721
589
194
8
0
455,174
3
L
Ra
13,001
520
167
7
0
462,801
1
W
Horus
13,863
555
192
8
0
515,953
5
L
Ah Muzen Cab
14,261
570
230
9
0
447,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role