Player Matchup

Olorun
Olorun
Amenadiel1996
Olorun
Level 39
God Stats
2W - 3L
1,129 SR
Queue Stats
21W - 16L
1,565 Elo+
Solo
Anubis
Anubis
BellonaSeinOnkel
Anubis
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
22W - 7L
1,623 Elo+
Party 2
Sobek
Sobek
MuschelKarl
Sobek
Level 40
God Stats
2W - 1L
1,556 SR
Queue Stats
22W - 13L
1,545 Elo+
Party 2
Ullr
Ullr
YouBetterCall
Ullr
Level 157
God Stats
8W - 3L
1,533 SR
Queue Stats
58W - 27L
1,580 Elo+
Party 2
Apollo
Apollo
domic234
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 48L
1,589 Elo+
Party 2
Team Averages
Level 78
1,503 SR
1,580 Elo+

VS

Team Averages
Level 103
1,684 SR
1,662 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AllFartAndNoPoo
King Arthur
Level 24
God Stats
1W - 1L
1,785 SR
Queue Stats
8W - 4L
1,710 Elo+
Party 1
Nemesis
Nemesis
OGDingo
Nemesis
Level 125
God Stats
3W - 2L
1,743 SR
Queue Stats
294W - 197L
1,676 Elo+
Party 1
Chernobog
Chernobog
OGJote
Chernobog
Level 129
God Stats
17W - 7L
1,840 SR
Queue Stats
175W - 120L
1,685 Elo+
Party 1
Sylvanus
Sylvanus
TheGanymede
Sylvanus
Level 152
God Stats
35W - 31L
1,553 SR
Queue Stats
349W - 250L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,776
627
8,860
10,409
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 4
7,257
518
5,835
6,502
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
6,928
495
4,859
10,495
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 3
8,190
585
11,945
9,053
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
domic234
Apollo
15
6 / 0 / 4
8,740
624
11,583
12,284
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 1
7,233
517
3,710
10,260
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AllFartAndNoPoo
King Arthur
12
1 / 2 / 0
7,127
509
7,919
13,302
10,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
OGDingo
Nemesis
9
1 / 2 / 3
6,322
452
4,239
9,809
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
OGJote
Chernobog
11
0 / 5 / 2
6,701
479
5,492
15,143
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TheGanymede
Sylvanus
10
1 / 2 / 2
6,934
495
5,323
13,981
12,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
L
King Arthur
AllFartAndNoPoo
King Arthur
1
2
0
0.5
W
1
1
5
3.5
W
3
1
4
5
W
1
1
5
3.5
L
Nemesis
OGDingo
Nemesis
1
2
3
1.25
L
Chernobog
OGJote
Chernobog
0
5
2
0.2
L
Sylvanus
TheGanymede
Sylvanus
1
2
2
1
W
3
2
3
2.25
W
Apollo
domic234
Apollo
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
26,683
48,743
Taken
62,495
27,433
Mitigated
37,383
15,309
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,710
420
967
2,613
10,260
5,177
0
3,043
7,217
56,207
0
L
King Arthur
AllFartAndNoPoo
King Arthur
7,919
543
0
2,572
13,302
10,295
0
6,633
6,669
0
55,220
W
8,860
3,806
0
4,245
10,409
5,570
0
369
10,040
66,730
8,046
W
5,835
565
0
2,938
6,502
3,316
0
2,390
4,112
38,902
0
W
4,859
782
0
3,896
10,495
9,224
0
4,587
5,908
16,182
0
L
Nemesis
OGDingo
Nemesis
4,239
1,407
0
1,339
9,809
3,412
0
2,099
7,710
0
35,668
L
Chernobog
OGJote
Chernobog
5,492
3,598
0
3,953
15,143
6,146
0
2,407
12,736
0
52,667
L
Sylvanus
TheGanymede
Sylvanus
5,323
939
3,786
4,945
13,981
12,353
0
4,227
9,754
22,033
0
W
11,945
5,045
0
1,325
9,053
3,595
91
1,286
7,767
0
73,155
W
Apollo
domic234
Apollo
11,583
8,108
0
2,905
12,284
5,728
0
1,766
10,518
0
84,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
34,317
455
Minions Killed
353
0
Camps Cleared
0
1,390,106
Distance Traveled
1,408,903
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,233
517
99
7
0
268,450
3
L
King Arthur
7,127
509
85
6
0
282,197
4
W
Olorun
8,776
627
129
9
0
248,692
5
W
Anubis
7,257
518
65
5
0
264,069
2
W
Sobek
6,928
495
10
1
0
307,981
8
L
Nemesis
6,322
452
54
4
0
338,208
2
L
Chernobog
6,701
479
94
7
0
242,131
1
L
Sylvanus
6,934
495
21
2
0
277,917
6
W
Ullr
8,190
585
114
8
0
268,133
5
W
Apollo
8,740
624
137
10
0
301,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role