Player Matchup

Raijin
Raijin
A6GRAMLINE
Raijin
Level 156
God Stats
15W - 14L
1,704 SR
Queue Stats
994W - 928L
1,499 Elo+
Solo
Chiron
Chiron
AGE of LEON
Chiron
Level 146
God Stats
3W - 2L
1,622 SR
Queue Stats
62W - 55L
1,538 Elo+
Solo
Rama
Rama
Dragon_otk-XDXC
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,452 Elo+
Solo
Chronos
Chronos
YoMegaFresh
Chronos
Level 128
God Stats
8W - 5L
1,609 SR
Queue Stats
227W - 253L
1,434 Elo+
Solo
Persephone
Persephone
阴影之手
Persephone
Level 153
God Stats
4W - 7L
1,500 SR
Queue Stats
337W - 286L
1,500 Elo+
Solo
Team Averages
Level 128
1,587 SR
1,485 Elo+

VS

Team Averages
Level 117
1,387 SR
1,502 Elo+
Zhong Kui
Zhong Kui
AngelduxxCH
Zhong Kui
Level 81
God Stats
5W - 4L
1,637 SR
Queue Stats
387W - 446L
1,583 Elo+
Solo
Neith
Neith
Feasure
Neith
Level 128
God Stats
1W - 5L
1,297 SR
Queue Stats
293W - 297L
1,547 Elo+
Solo
Agni
Agni
LeDrain_Neverdie
Agni
Level 141
God Stats
1W - 2L
1,158 SR
Queue Stats
80W - 94L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
Tiagodirocha
Amaterasu
Level 148
God Stats
2W - 3L
1,344 SR
Queue Stats
157W - 178L
1,379 Elo+
Party 1
Ratatoskr
Ratatoskr
cowmoney
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A6GRAMLINE
Raijin
20
7 / 4 / 13
13,311
701
16,796
12,356
5,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
11 / 2 / 14
14,152
745
30,396
18,056
9,085
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 6 / 17
12,406
653
15,818
18,543
8,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
YoMegaFresh
Chronos
19
4 / 5 / 10
12,964
682
10,065
15,988
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
阴影之手
Persephone
20
3 / 5 / 19
13,861
730
20,989
18,677
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelduxxCH
Zhong Kui
20
8 / 4 / 6
13,410
706
21,293
20,523
16,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Feasure
Neith
20
6 / 5 / 6
13,185
694
16,137
22,447
10,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 5 / 7
12,004
632
16,407
19,079
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Tiagodirocha
Amaterasu
16
1 / 7 / 6
10,642
560
8,022
26,184
30,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
cowmoney
Ratatoskr
18
3 / 6 / 7
11,883
625
9,991
20,481
19,203
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
27
Kills
20
22
Deaths
27
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
A6GRAMLINE
Raijin
7
4
13
3.38
W
Chiron
11
2
14
9
L
Zhong Kui
AngelduxxCH
Zhong Kui
8
4
6
2.75
W
2
6
17
1.75
L
Neith
Feasure
Neith
6
5
6
1.8
L
2
5
7
1.1
L
Amaterasu
Tiagodirocha
Amaterasu
1
7
6
0.57
W
Chronos
YoMegaFresh
Chronos
4
5
10
1.8
L
Ratatoskr
cowmoney
Ratatoskr
3
6
7
1.08
W
Persephone
阴影之手
Persephone
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,064
Damage
71,850
83,620
Taken
108,714
39,085
Mitigated
84,546
29,414
Healing
37,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
A6GRAMLINE
Raijin
16,796
1,450
160
618
12,356
5,949
1,804
5,539
6,661
45,989
0
W
Chiron
30,396
7,075
4,052
5,952
18,056
9,085
2,029
9,918
7,963
0
48,479
L
Zhong Kui
AngelduxxCH
Zhong Kui
21,293
1,125
407
6,806
20,523
16,666
620
10,258
9,949
38,158
0
W
15,818
9,091
1,446
3,381
18,543
8,540
1,253
10,387
7,943
0
35,181
L
Neith
Feasure
Neith
16,137
2,983
996
5,684
22,447
10,750
792
10,356
11,802
0
46,749
L
16,407
639
2,417
4,853
19,079
7,587
353
8,358
10,488
46,878
0
L
Amaterasu
Tiagodirocha
Amaterasu
8,022
2,153
2,205
4,108
26,184
30,340
0
9,974
15,747
640
12,210
W
Chronos
YoMegaFresh
Chronos
10,065
1,139
2,034
2,771
15,988
7,372
2,333
3,473
12,409
22,843
0
L
Ratatoskr
cowmoney
Ratatoskr
9,991
1,876
4,511
5,380
20,481
19,203
0
7,286
12,878
0
16,280
W
Persephone
阴影之手
Persephone
20,989
2,283
2,377
6,623
18,677
8,139
532
8,917
9,559
46,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,694
Gold Earned
61,124
214
Minions Killed
200
0
Camps Cleared
0
1,512,214
Distance Traveled
1,696,345
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,311
701
72
4
0
290,272
4
W
Chiron
14,152
745
26
1
0
371,315
4
L
Zhong Kui
13,410
706
65
3
0
312,818
1
W
Rama
12,406
653
43
2
0
286,808
0
L
Neith
13,185
694
48
3
0
325,619
1
L
Agni
12,004
632
62
3
0
344,796
3
L
Amaterasu
10,642
560
8
0
0
351,813
1
W
Chronos
12,964
682
23
1
0
260,498
0
L
Ratatoskr
11,883
625
17
1
0
361,299
0
W
Persephone
13,861
730
50
3
0
303,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role