Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
You0ne
Nu Wa
Level 140
God Stats
3W - 6L
1,447 SR
Queue Stats
494W - 391L
1,577 Elo+
Party 2
Apollo
Apollo
sweetyscarecrow
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 122L
1,545 Elo+
Party 2
Team Averages
Level 124
1,489 SR
1,524 Elo+

VS

Team Averages
Level 119
1,549 SR
1,507 Elo+
Raijin
Raijin
DezoBray
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,549 Elo+
Party 3
Hercules
Hercules
Wasabii_on_YTB
Hercules
Level 109
God Stats
4W - 10L
1,437 SR
Queue Stats
200W - 170L
1,470 Elo+
Solo
Vamana
Vamana
XJmBontX
Vamana
Level 105
God Stats
13W - 14L
1,555 SR
Queue Stats
607W - 604L
1,505 Elo+
Solo
Bakasura
Bakasura
ftrooby
Bakasura
Level 124
God Stats
10W - 3L
1,600 SR
Queue Stats
57W - 48L
1,511 Elo+
Party 3
Chronos
Chronos
mokop
Chronos
Level 131
God Stats
4W - 3L
1,653 SR
Queue Stats
55W - 45L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 1 / 0
6,179
618
6,237
9,644
4,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
 
Sol
10
4 / 1 / 3
6,136
614
6,387
5,974
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
 
Horus
9
2 / 0 / 7
5,972
597
4,461
7,507
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
You0ne
Nu Wa
10
2 / 0 / 2
5,682
568
3,862
2,287
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,387
539
4,230
4,552
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DezoBray
Raijin
8
1 / 3 / 0
4,909
491
3,176
5,419
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
7
0 / 2 / 1
4,802
480
2,687
8,484
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
XJmBontX
Vamana
10
1 / 1 / 0
6,021
602
6,310
8,633
5,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ftrooby
Bakasura
9
0 / 1 / 0
5,046
505
2,024
8,309
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
mokop
Chronos
8
0 / 3 / 1
4,794
479
3,702
7,301
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
0
1
W
Sol
 
Sol
4
1
3
5.5
W
Horus
 
Horus
2
0
7
5.5
L
Raijin
DezoBray
Raijin
1
3
0
0.33
L
Hercules
0
2
1
0.25
L
Vamana
XJmBontX
Vamana
1
1
0
1
W
Nu Wa
You0ne
Nu Wa
2
0
2
3
L
Bakasura
ftrooby
Bakasura
0
1
0
0
L
Chronos
mokop
Chronos
0
3
1
0.17
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
17,899
29,964
Taken
38,146
14,340
Mitigated
17,181
12,168
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,237
2,535
296
3,280
9,644
4,407
0
0
9,589
0
48,390
W
Sol
 
Sol
6,387
3,162
0
3,348
5,974
1,997
842
1,761
4,213
41,842
0
W
Horus
 
Horus
4,461
1,951
366
3,606
7,507
5,568
209
3,651
3,831
0
14,382
L
Raijin
DezoBray
Raijin
3,176
656
0
1,000
5,419
1,708
0
2,001
3,326
26,424
0
L
Hercules
2,687
1,120
0
1,145
8,484
4,481
0
3,787
4,515
0
22,395
L
Vamana
XJmBontX
Vamana
6,310
3,749
0
2,985
8,633
5,880
208
211
8,370
0
47,691
W
Nu Wa
You0ne
Nu Wa
3,862
860
0
667
2,287
762
1,133
710
1,577
34,395
0
L
Bakasura
ftrooby
Bakasura
2,024
1,531
0
1,952
8,309
2,957
0
1,396
6,845
0
25,525
L
Chronos
mokop
Chronos
3,702
1,966
0
715
7,301
2,155
0
2,408
4,841
30,012
0
W
4,230
2,520
0
605
4,552
1,606
0
756
3,626
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
25,572
320
Minions Killed
290
0
Camps Cleared
0
1,026,424
Distance Traveled
958,170
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,179
618
93
9
0
208,800
0
W
Sol
6,136
614
79
8
0
181,934
1
W
Horus
5,972
597
11
1
0
224,996
3
L
Raijin
4,909
491
49
5
0
159,049
0
L
Hercules
4,802
480
34
3
0
187,401
0
L
Vamana
6,021
602
88
9
0
195,684
3
W
Nu Wa
5,682
568
61
6
0
207,458
6
L
Bakasura
5,046
505
70
7
0
226,428
3
L
Chronos
4,794
479
49
5
0
189,608
0
W
Apollo
5,387
539
76
8
0
203,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role