Player Matchup

Chaac
Chaac
 
Chaac
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Falveu
Nu Wa
Level 160
God Stats
56W - 36L
1,600 SR
Queue Stats
202W - 176L
1,589 Elo+
Solo
King Arthur
King Arthur
Stapfawfy
King Arthur
Level 86
God Stats
24W - 16L
1,753 SR
Queue Stats
70W - 67L
1,543 Elo+
Solo
Freya
Freya
leonel0727
Freya
Level 77
God Stats
0W - 4L
1,099 SR
Queue Stats
245W - 263L
1,425 Elo+
Solo
Thanatos
Thanatos
luluKYSOPIOR
Thanatos
Level 129
God Stats
111W - 105L
1,482 SR
Queue Stats
164W - 152L
1,487 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,509 Elo+

VS

Team Averages
Level 117
1,417 SR
1,494 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
MaçãDoAmor
Serqet
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
92W - 119L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Wiccann
Ah Puch
Level 143
God Stats
1W - 1L
1,290 SR
Queue Stats
105W - 138L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
ryuleegame
Gilgamesh
Level 49
God Stats
2W - 2L
1,295 SR
Queue Stats
9W - 5L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 3 / 4
10,908
992
8,228
14,262
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Falveu
Nu Wa
17
2 / 1 / 2
11,301
1,027
18,748
6,456
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Stapfawfy
King Arthur
17
2 / 4 / 2
11,016
1,001
14,702
15,709
18,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
17
0 / 1 / 3
11,142
1,013
7,137
12,070
6,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
luluKYSOPIOR
Thanatos
16
1 / 0 / 2
10,387
944
3,567
3,793
1,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

208

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 1 / 5
11,464
1,042
11,803
14,720
21,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
 
Hel
16
0 / 1 / 6
10,400
945
6,437
9,539
7,577
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
16
3 / 2 / 3
11,105
1,010
7,260
13,460
7,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Wiccann
Ah Puch
18
2 / 0 / 5
12,209
1,110
16,501
4,561
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ryuleegame
Gilgamesh
16
1 / 2 / 6
10,638
967
6,562
13,873
12,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
6
Kills
9
9
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
4
1
W
Kuzenbo
 
Kuzenbo
3
1
5
5.5
W
Hel
 
Hel
0
1
6
3
L
Nu Wa
Falveu
Nu Wa
2
1
2
3
W
Serqet
3
2
3
2.25
L
King Arthur
Stapfawfy
King Arthur
2
4
2
0.75
W
Ah Puch
Wiccann
Ah Puch
2
0
5
4.5
L
Freya
0
1
3
1.5
L
Thanatos
luluKYSOPIOR
Thanatos
1
0
2
2
W
Gilgamesh
ryuleegame
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,382
Damage
48,563
52,290
Taken
56,153
44,026
Mitigated
50,971
10,282
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,228
688
0
2,957
14,262
14,967
0
10,444
3,352
164
27,480
W
Kuzenbo
 
Kuzenbo
11,803
4,320
0
1,185
14,720
21,548
0
6,330
8,004
30,304
0
W
Hel
 
Hel
6,437
291
5,396
4,141
9,539
7,577
0
4,720
4,781
18,345
0
L
Nu Wa
Falveu
Nu Wa
18,748
2,422
0
542
6,456
2,907
0
5,501
735
48,260
0
W
Serqet
7,260
2,471
0
117
13,460
7,926
0
5,449
7,934
0
13,569
L
King Arthur
Stapfawfy
King Arthur
14,702
374
0
107
15,709
18,341
0
7,643
7,368
0
22,470
W
Ah Puch
Wiccann
Ah Puch
16,501
1,234
0
554
4,561
1,831
0
3,069
1,451
62,592
0
L
Freya
7,137
2,088
0
5,163
12,070
6,086
0
7,861
4,067
40,971
0
L
Thanatos
luluKYSOPIOR
Thanatos
3,567
418
0
1,513
3,793
1,725
0
2,458
1,235
0
10,188
W
Gilgamesh
ryuleegame
Gilgamesh
6,562
2,197
0
170
13,873
12,089
0
6,481
7,292
0
13,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
55,816
238
Minions Killed
232
13
Camps Cleared
5
1,043,875
Distance Traveled
1,165,810
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,908
992
60
5
1
230,071
1
W
Kuzenbo
11,464
1,042
33
3
0
238,362
0
W
Hel
10,400
945
27
2
0
218,384
0
L
Nu Wa
11,301
1,027
79
7
4
215,839
3
W
Serqet
11,105
1,010
23
2
1
253,756
0
L
King Arthur
11,016
1,001
17
2
0
242,949
0
W
Ah Puch
12,209
1,110
139
13
2
213,954
0
L
Freya
11,142
1,013
70
6
4
228,684
4
L
Thanatos
10,387
944
12
1
4
126,332
3
W
Gilgamesh
10,638
967
10
1
2
241,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role