Player Matchup

Xing Tian
Xing Tian
Bruh Why Doe
Xing Tian
Level 62
God Stats
2W - 1L
1,491 SR
Queue Stats
8W - 6L
1,654 Elo+
Solo
Mercury
Mercury
JReives
Mercury
Level 119
God Stats
42W - 40L
1,566 SR
Queue Stats
302W - 325L
1,382 Elo+
Solo
Bellona
Bellona
LucaSSB2
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Nova5965
Skadi
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 56L
1,071 Elo+
Solo
Scylla
Scylla
danfernandezdec
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,402 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,402 Elo+

VS

Team Averages
Level 81
1,402 SR
1,407 Elo+
Vulcan
Vulcan
Blazin-_-Panther
Vulcan
Level 59
God Stats
2W - 2L
1,295 SR
Queue Stats
92W - 96L
1,407 Elo+
Solo
Neith
Neith
DarkLadyVixie
Neith
Level 107
God Stats
16W - 16L
1,462 SR
Queue Stats
390W - 435L
1,371 Elo+
Solo
Thanatos
Thanatos
INVGanjha420
Thanatos
Level 96
God Stats
4W - 8L
1,366 SR
Queue Stats
93W - 117L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Sgt_Odd-Ballx
Cthulhu
Level 75
God Stats
8W - 2L
1,694 SR
Queue Stats
312W - 304L
1,408 Elo+
Solo
Serqet
Serqet
arrow1324
Serqet
Level 66
God Stats
3W - 7L
1,192 SR
Queue Stats
308W - 360L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bruh Why Doe
Xing Tian
14
3 / 2 / 3
7,904
465
7,399
16,331
14,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
JReives
Mercury
14
3 / 6 / 1
8,375
493
6,636
12,863
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LucaSSB2
Bellona
12
0 / 0 / 1
7,454
438
5,078
8,942
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Nova5965
Skadi
6
1 / 1 / 1
5,738
338
3,269
4,693
1,184
11
0 / 7 / 1
6,650
391
2,477
9,832
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,680
569
10,434
5,846
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 4
8,568
504
9,791
10,228
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
INVGanjha420
Thanatos
15
2 / 1 / 0
8,778
516
2,797
10,322
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
12
0 / 4 / 5
7,126
419
6,055
12,702
12,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
arrow1324
Serqet
14
3 / 1 / 1
8,593
505
4,027
10,963
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Xing Tian
Bruh Why Doe
Xing Tian
3
2
3
2.25
W
5
1
4
7
W
Thanatos
INVGanjha420
Thanatos
2
1
0
2
L
Mercury
JReives
Mercury
3
6
1
0.58
L
Bellona
LucaSSB2
Bellona
0
0
1
0.5
L
Skadi
Nova5965
Skadi
1
1
1
1.5
W
Cthulhu
0
4
5
0.63
W
Serqet
arrow1324
Serqet
3
1
1
3.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
33,104
52,661
Taken
50,061
31,626
Mitigated
31,146
8,780
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,434
4,142
0
436
5,846
2,705
870
2,221
3,625
68,087
0
L
Xing Tian
Bruh Why Doe
Xing Tian
7,399
511
100
765
16,331
14,348
192
7,051
9,062
45,063
0
W
9,791
3,547
0
5,372
10,228
4,095
1,400
2,703
7,525
0
56,324
W
Thanatos
INVGanjha420
Thanatos
2,797
481
0
8,492
10,322
7,422
0
345
9,977
0
61,315
L
Mercury
JReives
Mercury
6,636
2,227
153
1,089
12,863
4,963
0
2,916
9,535
0
64,819
L
Bellona
LucaSSB2
Bellona
5,078
1,308
0
4,305
8,942
7,401
591
869
7,992
0
42,407
L
Skadi
Nova5965
Skadi
3,269
1,697
0
958
4,693
1,184
0
949
3,744
0
19,367
W
Cthulhu
6,055
1,089
127
406
12,702
12,177
0
4,026
8,676
29,184
0
W
Serqet
arrow1324
Serqet
4,027
1,388
0
1,000
10,963
4,747
0
581
10,382
0
76,091
L
2,477
330
0
1,410
9,832
3,730
0
4,179
5,079
37,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
42,745
313
Minions Killed
473
0
Camps Cleared
0
1,355,909
Distance Traveled
1,583,747
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,680
569
112
7
0
308,235
2
L
Xing Tian
7,904
465
44
3
0
321,563
0
W
Neith
8,568
504
85
5
0
284,972
3
W
Thanatos
8,778
516
114
7
0
338,957
5
L
Mercury
8,375
493
104
6
0
367,341
6
L
Bellona
7,454
438
78
5
0
286,735
5
L
Skadi
5,738
338
30
2
0
106,910
0
W
Cthulhu
7,126
419
37
2
0
295,650
2
W
Serqet
8,593
505
125
7
0
355,933
3
L
Scylla
6,650
391
57
3
0
273,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role