Player Matchup

Hou Yi
Hou Yi
Dovahkiin144
Hou Yi
Level 119
God Stats
2W - 5L
1,137 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 2
King Arthur
King Arthur
DrGoodTouch28
King Arthur
Level 39
God Stats
1W - 4L
1,045 SR
Queue Stats
7W - 16L
1,295 Elo+
Party 2
Yemoja
Yemoja
MrsRainbowQueen
Yemoja
Level 47
God Stats
3W - 6L
1,276 SR
Queue Stats
12W - 18L
1,307 Elo+
Party 2
Yu Huang
Yu Huang
mikeschubee
Yu Huang
Level 128
God Stats
1W - 3L
1,609 SR
Queue Stats
9W - 13L
1,507 Elo+
Party 2
Fenrir
Fenrir
supremevibe
Fenrir
Level 86
God Stats
1W - 2L
1,537 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 2
Team Averages
Level 84
1,321 SR
1,373 Elo+

VS

Team Averages
Level 103
1,538 SR
1,420 Elo+
Osiris
Osiris
ChaunceyJ
Osiris
Level 149
God Stats
5W - 11L
1,293 SR
Queue Stats
437W - 465L
1,378 Elo+
Party 1
Sol
Sol
ChromeSausage
Sol
Level 127
God Stats
0W - 2L
1,508 SR
Queue Stats
64W - 57L
1,466 Elo+
Solo
Xbalanque
Xbalanque
DivineArdvark
Xbalanque
Level 88
God Stats
45W - 42L
1,651 SR
Queue Stats
137W - 148L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
SwissComet
Jormungandr
Level 108
God Stats
0W - 1L
1,735 SR
Queue Stats
47W - 48L
1,427 Elo+
Solo
Da Ji
Da Ji
Zis0r
Da Ji
Level 42
God Stats
12W - 13L
1,500 SR
Queue Stats
221W - 221L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
1 / 0 / 0
3,675
525
2,842
3,562
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
DrGoodTouch28
King Arthur
5
0 / 0 / 0
3,347
478
1,804
3,480
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
3,634
519
586
3,274
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
mikeschubee
Yu Huang
8
3 / 0 / 1
4,706
672
2,725
1,458
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
5
0 / 0 / 0
3,521
503
1,063
3,297
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChaunceyJ
Osiris
7
0 / 0 / 0
4,177
597
1,075
4,175
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
3,516
502
2,081
2,624
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
DivineArdvark
Xbalanque
6
0 / 1 / 0
3,735
534
924
4,353
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
SwissComet
Jormungandr
5
0 / 1 / 0
3,365
481
1,704
3,201
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Zis0r
Da Ji
5
0 / 1 / 0
3,389
484
90
2,207
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChaunceyJ
Osiris
0
0
0
0
L
0
1
0
0
L
Xbalanque
DivineArdvark
Xbalanque
0
1
0
0
W
Hou Yi
1
0
0
1
W
King Arthur
DrGoodTouch28
King Arthur
0
0
0
0
W
0
0
1
0.5
L
Jormungandr
SwissComet
Jormungandr
0
1
0
0
L
Da Ji
Zis0r
Da Ji
0
1
0
0
W
Yu Huang
mikeschubee
Yu Huang
3
0
1
3.5
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,020
Damage
5,874
15,071
Taken
16,560
7,034
Mitigated
6,591
4,806
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChaunceyJ
Osiris
1,075
400
0
1,952
4,175
2,594
0
0
3,909
0
20,611
L
2,081
375
0
1,279
2,624
536
0
517
2,063
14,147
0
L
Xbalanque
DivineArdvark
Xbalanque
924
343
0
1,857
4,353
1,311
0
1,262
2,909
0
19,660
W
Hou Yi
2,842
1,890
0
469
3,562
1,178
0
1,666
1,896
0
16,298
W
King Arthur
DrGoodTouch28
King Arthur
1,804
371
0
798
3,480
2,733
0
0
3,480
0
10,579
W
586
263
917
1,689
3,274
1,640
0
1,732
1,542
6,905
0
L
Jormungandr
SwissComet
Jormungandr
1,704
642
0
48
3,201
1,437
0
558
2,643
12,784
0
L
Da Ji
Zis0r
Da Ji
90
0
0
560
2,207
713
0
658
1,431
0
7,986
W
Yu Huang
mikeschubee
Yu Huang
2,725
323
0
250
1,458
436
264
70
1,388
22,492
0
W
Fenrir
1,063
303
0
683
3,297
1,047
0
317
2,980
0
15,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,883
Gold Earned
18,182
119
Minions Killed
143
0
Camps Cleared
0
618,371
Distance Traveled
548,342
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,177
597
40
6
0
123,541
1
L
Sol
3,516
502
28
4
0
120,650
0
L
Xbalanque
3,735
534
39
6
0
110,138
2
W
Hou Yi
3,675
525
29
4
0
114,281
0
W
King Arthur
3,347
478
14
2
0
116,166
0
W
Yemoja
3,634
519
9
1
0
112,306
0
L
Jormungandr
3,365
481
18
3
0
109,357
1
L
Da Ji
3,389
484
18
3
0
84,656
1
W
Yu Huang
4,706
672
38
5
0
127,240
0
W
Fenrir
3,521
503
29
4
0
148,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role