Player Matchup

Gilgamesh
Gilgamesh
DakkieBoi
Gilgamesh
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,534 Elo+
Party 2
Bacchus
Bacchus
GmanGraves6
Bacchus
Level 25
God Stats
5W - 18L
1,326 SR
Queue Stats
19W - 41L
1,299 Elo+
Party 2
Pele
Pele
KaliBodyPillow
Pele
Level 154
God Stats
2W - 5L
1,356 SR
Queue Stats
474W - 453L
1,610 Elo+
Party 2
Vulcan
Vulcan
SugarDaddyBillTV
Vulcan
Level 155
God Stats
0W - 1L
1,841 SR
Queue Stats
127W - 123L
1,549 Elo+
Party 2
Set
Set
stooompzz
Set
Level 124
God Stats
22W - 29L
1,582 SR
Queue Stats
388W - 330L
1,609 Elo+
Party 2
Team Averages
Level 99
1,521 SR
1,520 Elo+

VS

Team Averages
Level 48
1,540 SR
1,609 Elo+
Rama
Rama
JoB0X
Rama
Level 23
God Stats
1W - 1L
1,271 SR
Queue Stats
19W - 4L
1,856 Elo+
Party 1
Scylla
Scylla
Kict
Scylla
Level 82
God Stats
7W - 2L
1,563 SR
Queue Stats
51W - 46L
1,506 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MaxSucks2001
Tsukuyomi
Level 68
God Stats
5W - 6L
1,488 SR
Queue Stats
231W - 208L
1,535 Elo+
Party 1
Artio
Artio
shrimpmurderer88
Artio
Level 49
God Stats
6W - 4L
1,630 SR
Queue Stats
59W - 55L
1,556 Elo+
Solo
Bellona
Bellona
yagababa1444
Bellona
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 3L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DakkieBoi
Gilgamesh
10
0 / 6 / 0
6,302
394
4,839
16,779
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GmanGraves6
Bacchus
10
0 / 2 / 0
5,756
360
2,977
8,563
8,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
8,063
504
5,580
11,649
4,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 3 / 1
8,071
504
8,302
7,929
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 3 / 1
8,323
520
8,165
15,010
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JoB0X
Rama
18
7 / 0 / 2
10,849
678
10,980
10,797
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kict
Scylla
14
3 / 1 / 1
8,465
529
6,797
6,626
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MaxSucks2001
Tsukuyomi
12
0 / 1 / 3
7,474
467
3,037
8,799
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 9
8,793
550
6,455
15,655
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
yagababa1444
Bellona
16
6 / 1 / 4
10,377
649
14,637
11,770
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
17
17
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DakkieBoi
Gilgamesh
0
6
0
0
L
Bacchus
GmanGraves6
Bacchus
0
2
0
0
W
Rama
JoB0X
Rama
7
0
2
8
L
1
3
0
0.33
W
Scylla
Kict
Scylla
3
1
1
3.5
W
Tsukuyomi
MaxSucks2001
Tsukuyomi
0
1
3
1.5
L
0
3
1
0.17
W
1
0
9
5.5
L
2
3
1
0.83
W
Bellona
yagababa1444
Bellona
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,863
Damage
41,906
59,930
Taken
53,647
33,880
Mitigated
37,677
11,700
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DakkieBoi
Gilgamesh
4,839
1,875
0
2,234
16,779
10,177
384
1,137
15,642
0
36,955
L
Bacchus
GmanGraves6
Bacchus
2,977
316
0
841
8,563
8,521
0
2,860
5,703
13,718
0
W
Rama
JoB0X
Rama
10,980
9,565
0
6,781
10,797
4,712
3,240
846
9,951
0
108,030
L
5,580
1,240
0
1,463
11,649
4,517
0
962
10,687
0
63,418
W
Scylla
Kict
Scylla
6,797
633
0
2,381
6,626
2,805
59
3,375
3,251
64,903
0
W
Tsukuyomi
MaxSucks2001
Tsukuyomi
3,037
744
0
4,929
8,799
3,480
322
1,774
7,025
0
45,379
L
8,302
1,574
0
731
7,929
3,595
0
4,393
3,536
81,711
0
W
6,455
1,548
652
4,637
15,655
17,975
0
3,990
11,665
33,243
0
L
8,165
2,935
0
6,431
15,010
7,070
0
3,900
11,110
0
65,658
W
Bellona
yagababa1444
Bellona
14,637
5,332
0
6,523
11,770
8,705
350
1,294
10,476
0
77,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
45,958
445
Minions Killed
584
0
Camps Cleared
0
1,702,043
Distance Traveled
1,574,740
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,302
394
49
3
0
327,729
0
L
Bacchus
5,756
360
21
1
0
331,127
0
W
Rama
10,849
678
200
13
0
281,072
3
L
Pele
8,063
504
117
7
0
366,422
5
W
Scylla
8,465
529
118
7
0
295,157
5
W
Tsukuyomi
7,474
467
98
6
0
278,149
5
L
Vulcan
8,071
504
133
8
0
317,034
4
W
Artio
8,793
550
30
2
0
332,581
1
L
Set
8,323
520
125
8
0
359,731
3
W
Bellona
10,377
649
138
9
0
387,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role