Player Matchup

Cu Chulainn
Cu Chulainn
EXC_JackyT
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,294 Elo+
Solo
Yemoja
Yemoja
SlavenVaida
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,112 Elo+
Solo
Merlin
Merlin
Twofts3xgod
Merlin
Level 68
God Stats
3W - 3L
1,183 SR
Queue Stats
333W - 398L
1,346 Elo+
Solo
Izanami
Izanami
robjmayer
Izanami
Level 61
God Stats
59W - 54L
1,474 SR
Queue Stats
474W - 495L
1,362 Elo+
Solo
Da Ji
Da Ji
scrus14
Da Ji
Level 60
God Stats
0W - 1L
1,191 SR
Queue Stats
31W - 27L
1,391 Elo+
Solo
Team Averages
Level 55
1,370 SR
1,301 Elo+

VS

Team Averages
Level 72
1,427 SR
1,363 Elo+
Tiamat
Tiamat
AngelL8Pika
Tiamat
Level 117
God Stats
2W - 1L
1,239 SR
Queue Stats
143W - 129L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
Javi2410
Cu Chulainn
Level 30
God Stats
6W - 14L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Chaac
Chaac
Kal-Drogoh
Chaac
Level 89
God Stats
35W - 38L
1,413 SR
Queue Stats
193W - 214L
1,333 Elo+
Solo
Hades
Hades
ivanath521
Hades
Level 48
God Stats
3W - 1L
1,578 SR
Queue Stats
28W - 27L
1,350 Elo+
Solo
Da Ji
Da Ji
xxSIPEZZ
Da Ji
Level 76
God Stats
6W - 2L
1,405 SR
Queue Stats
73W - 83L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EXC_JackyT
Cu Chulainn
18
3 / 2 / 10
12,412
496
18,721
27,797
34,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
13
0 / 7 / 4
9,744
390
5,984
18,575
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
17
7 / 7 / 1
11,705
468
22,577
17,325
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
robjmayer
Izanami
20
2 / 4 / 1
12,730
509
9,468
16,489
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
scrus14
Da Ji
19
6 / 10 / 3
12,058
482
14,289
31,786
15,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 4 / 9
12,621
505
10,613
18,588
11,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Javi2410
Cu Chulainn
17
2 / 4 / 6
10,936
437
10,199
21,824
10,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
2 / 3 / 9
12,198
488
23,964
24,939
20,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
17
4 / 3 / 14
11,644
466
14,246
23,998
12,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
xxSIPEZZ
Da Ji
19
20 / 4 / 5
14,054
562
19,096
20,471
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
18
Kills
30
30
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
4
9
1.63
L
Cu Chulainn
EXC_JackyT
Cu Chulainn
3
2
10
4
W
Cu Chulainn
Javi2410
Cu Chulainn
2
4
6
1.25
W
Chaac
2
3
9
2.17
L
Yemoja
0
7
4
0.29
L
Merlin
7
7
1
1.07
W
Hades
4
3
14
3.67
L
Izanami
robjmayer
Izanami
2
4
1
0.63
L
Da Ji
scrus14
Da Ji
6
10
3
0.75
W
Da Ji
xxSIPEZZ
Da Ji
20
4
5
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,039
Damage
78,118
111,972
Taken
109,820
72,413
Mitigated
64,669
15,831
Healing
41,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,613
825
188
5,141
18,588
11,854
1,424
4,732
13,856
97,019
0
L
Cu Chulainn
EXC_JackyT
Cu Chulainn
18,721
3,648
0
945
27,797
34,721
132
4,051
23,746
480
76,749
W
Cu Chulainn
Javi2410
Cu Chulainn
10,199
3,879
0
8,524
21,824
10,529
1,362
3,936
17,888
0
80,879
W
Chaac
23,964
5,071
192
11,047
24,939
20,674
0
6,654
18,285
0
92,852
L
Yemoja
5,984
139
2,926
1,678
18,575
7,805
138
5,320
13,255
27,644
0
L
Merlin
22,577
976
128
2,200
17,325
6,995
0
7,528
9,797
64,147
0
W
Hades
14,246
1,667
1,327
10,580
23,998
12,047
1,020
9,967
14,031
56,725
0
L
Izanami
robjmayer
Izanami
9,468
6,382
0
1,490
16,489
7,206
4,334
5,049
11,440
0
139,492
L
Da Ji
scrus14
Da Ji
14,289
5,861
0
6,464
31,786
15,686
0
2,911
28,875
0
118,713
W
Da Ji
xxSIPEZZ
Da Ji
19,096
3,978
0
4,775
20,471
9,565
0
5,015
15,456
0
75,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,649
Gold Earned
61,453
590
Minions Killed
553
0
Camps Cleared
0
2,164,174
Distance Traveled
2,213,290
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,621
505
150
6
0
417,688
5
L
Cu Chulainn
12,412
496
101
4
0
458,206
3
W
Cu Chulainn
10,936
437
106
4
0
479,651
0
W
Chaac
12,198
488
151
6
0
468,550
0
L
Yemoja
9,744
390
38
2
0
425,994
2
L
Merlin
11,705
468
83
3
0
429,640
2
W
Hades
11,644
466
67
3
0
394,659
5
L
Izanami
12,730
509
234
9
0
416,438
0
L
Da Ji
12,058
482
134
5
0
433,896
0
W
Da Ji
14,054
562
79
3
0
452,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role