Player Matchup

Da Ji
Da Ji
BossLEGEND666
Da Ji
Level 22
God Stats
3W - 4L
1,690 SR
Queue Stats
71W - 78L
1,409 Elo+
Party 1
Zeus
Zeus
FragToNasty
Zeus
Level 103
God Stats
14W - 9L
1,609 SR
Queue Stats
171W - 135L
1,469 Elo+
Solo
Neith
Neith
pumpp_kin
Neith
Level 105
God Stats
11W - 9L
1,356 SR
Queue Stats
122W - 144L
1,388 Elo+
Party 1
Team Averages
Level 77
1,552 SR
1,422 Elo+

VS

Team Averages
Level 86
1,496 SR
1,443 Elo+
Achilles
Achilles
I-9thward-I
Achilles
Level 129
God Stats
38W - 48L
1,482 SR
Queue Stats
200W - 209L
1,450 Elo+
Party 2
Medusa
Medusa
O_U_8_1_2_H_U_H
Medusa
Level 122
God Stats
7W - 13L
1,383 SR
Queue Stats
342W - 393L
1,432 Elo+
Solo
Guan Yu
Guan Yu
anothageneration
Guan Yu
Level 6
God Stats
3W - 2L
1,621 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
8,256
590
8,267
13,013
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
8,409
601
8,249
9,147
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
pumpp_kin
Neith
15
6 / 3 / 1
10,143
725
11,944
12,930
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I-9thward-I
Achilles
15
5 / 2 / 12
10,171
727
15,162
15,341
7,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 10
10,653
761
10,499
8,880
3,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 4 / 12
10,656
761
6,931
16,408
9,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
17
17
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
1
5
3
0.5
W
Achilles
I-9thward-I
Achilles
5
2
12
5.5
W
7
1
10
12
W
5
4
12
2.75
L
Neith
pumpp_kin
Neith
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
32,592
35,090
Taken
40,629
11,932
Mitigated
19,828
2,705
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
1,442
0
153
13,013
5,328
0
204
12,809
0
11,947
L
8,249
539
0
0
9,147
1,821
196
0
9,147
25,492
0
W
Achilles
I-9thward-I
Achilles
15,162
4,247
0
3,668
15,341
7,308
1,209
3,373
11,580
0
37,678
W
10,499
3,194
1,004
1,462
8,880
3,323
1,109
1,831
6,871
0
43,967
W
6,931
941
2,744
3,756
16,408
9,197
663
3,855
12,285
346
25,218
L
Neith
pumpp_kin
Neith
11,944
4,768
0
2,552
12,930
4,783
0
231
12,699
0
43,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
31,480
129
Minions Killed
155
3
Camps Cleared
10
656,497
Distance Traveled
803,015
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,256
590
11
1
1
201,210
0
L
Zeus
8,409
601
37
3
0
213,379
0
W
Achilles
10,171
727
48
3
1
272,734
4
W
Medusa
10,653
761
62
4
4
271,122
1
W
Guan Yu
10,656
761
45
3
5
259,159
5
L
Neith
10,143
725
81
6
2
241,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role