Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DeadlySin_03
Guan Yu
Level 128
God Stats
3W - 1L
1,838 SR
Queue Stats
258W - 220L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Judas Esquire
Ah Muzen Cab
Level 88
God Stats
41W - 43L
1,498 SR
Queue Stats
197W - 230L
1,429 Elo+
Solo
Chang'e
Chang'e
diegotar05
Chang'e
Level 88
God Stats
23W - 12L
1,559 SR
Queue Stats
371W - 378L
1,438 Elo+
Party 1
Apollo
Apollo
onlinetiger1970
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,481 Elo+
Party 2
Team Averages
Level 92
1,579 SR
1,467 Elo+

VS

Team Averages
Level 100
1,514 SR
1,506 Elo+
Terra
Terra
FishmanJinbe
Terra
Level 122
God Stats
52W - 49L
1,573 SR
Queue Stats
62W - 66L
1,475 Elo+
Party 3
Awilix
Awilix
KingKuzenbo
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,417 Elo+
Party 3
Poseidon
Poseidon
LongRoadNoTurns
Poseidon
Level 118
God Stats
13W - 7L
1,516 SR
Queue Stats
71W - 73L
1,520 Elo+
Party 3
Neith
Neith
Stern20
Neith
Level 79
God Stats
258W - 268L
1,482 SR
Queue Stats
454W - 471L
1,470 Elo+
Solo
Odin
Odin
ewanmc123
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 3 / 4
6,451
538
3,547
11,413
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
DeadlySin_03
Guan Yu
10
2 / 0 / 8
6,121
510
5,754
10,376
10,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Judas Esquire
Ah Muzen Cab
13
2 / 0 / 4
7,911
659
6,890
6,230
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
diegotar05
Chang'e
11
5 / 1 / 6
7,158
597
10,566
7,319
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,560
547
3,746
6,319
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,490
458
2,772
10,666
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
7
0 / 5 / 2
4,988
416
2,922
9,732
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
10
3 / 4 / 0
6,159
513
5,156
8,003
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Stern20
Neith
12
2 / 0 / 1
7,023
585
8,549
9,799
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
9
0 / 2 / 0
5,387
449
902
8,973
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
4
2
W
Guan Yu
DeadlySin_03
Guan Yu
2
0
8
6
L
0
4
2
0.25
W
Ah Muzen Cab
Judas Esquire
Ah Muzen Cab
2
0
4
4
L
Awilix
0
5
2
0.2
L
Poseidon
3
4
0
0.75
L
Neith
Stern20
Neith
2
0
1
2.5
W
Chang'e
diegotar05
Chang'e
5
1
6
8
L
Odin
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
20,301
41,657
Taken
47,173
21,601
Mitigated
19,667
16,273
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,547
2,684
0
3,185
11,413
4,287
539
3,160
7,959
0
20,951
W
Guan Yu
DeadlySin_03
Guan Yu
5,754
1,613
419
2,823
10,376
10,130
0
1,481
8,803
0
26,433
L
2,772
551
453
2,155
10,666
5,688
48
3,847
6,515
14,388
0
W
Ah Muzen Cab
Judas Esquire
Ah Muzen Cab
6,890
3,817
0
2,727
6,230
2,280
300
53
6,076
0
61,683
L
Awilix
2,922
1,592
0
620
9,732
2,902
0
1,515
7,951
0
27,757
L
Poseidon
5,156
1,263
0
907
8,003
2,650
0
3,396
4,040
37,152
0
L
Neith
Stern20
Neith
8,549
4,400
0
7,639
9,799
3,391
0
726
8,711
0
60,187
W
Chang'e
diegotar05
Chang'e
10,566
1,012
1,820
3,332
7,319
2,855
415
2,512
4,623
43,776
0
L
Odin
902
151
0
882
8,973
5,036
0
335
8,601
0
21,757
W
3,746
1,949
0
1,967
6,319
2,049
0
218
6,101
0
34,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
29,047
331
Minions Killed
309
0
Camps Cleared
0
1,246,403
Distance Traveled
1,026,439
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,451
538
51
4
0
274,398
2
W
Guan Yu
6,121
510
28
2
0
264,585
1
L
Terra
5,490
458
23
2
0
246,927
5
W
Ah Muzen Cab
7,911
659
112
9
0
245,028
2
L
Awilix
4,988
416
51
4
0
188,638
0
L
Poseidon
6,159
513
72
6
0
225,962
2
L
Neith
7,023
585
114
10
0
173,524
2
W
Chang'e
7,158
597
82
7
0
232,607
2
L
Odin
5,387
449
49
4
0
191,388
0
W
Apollo
6,560
547
58
5
0
229,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role