Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CptReck
Mercury
Level 68
God Stats
10W - 14L
1,530 SR
Queue Stats
178W - 173L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FinalisOmega
Cu Chulainn
Level 91
God Stats
2W - 4L
1,292 SR
Queue Stats
78W - 85L
1,386 Elo+
Solo
Izanami
Izanami
Norfph
Izanami
Level 107
God Stats
2W - 3L
1,243 SR
Queue Stats
256W - 238L
1,607 Elo+
Party 3
Tiamat
Tiamat
PoularJdbl1
Tiamat
Level 123
God Stats
8W - 7L
1,602 SR
Queue Stats
731W - 705L
1,489 Elo+
Solo
Team Averages
Level 100
1,433 SR
1,495 Elo+

VS

Team Averages
Level 109
1,425 SR
1,470 Elo+
Bakasura
Bakasura
Chamfles10
Bakasura
Level 105
God Stats
4W - 2L
1,313 SR
Queue Stats
19W - 22L
1,478 Elo+
Party 2
Anubis
Anubis
IsaBizarroDG
Anubis
Level 126
God Stats
6W - 2L
1,622 SR
Queue Stats
84W - 101L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
Luisgamer C K
Sylvanus
Level 108
God Stats
3W - 5L
1,551 SR
Queue Stats
137W - 144L
1,520 Elo+
Party 1
Nike
Nike
Medibe JJMB
Nike
Level 99
God Stats
2W - 4L
1,123 SR
Queue Stats
192W - 203L
1,473 Elo+
Party 1
King Arthur
King Arthur
tigrebotanico
King Arthur
Level 109
God Stats
4W - 5L
1,514 SR
Queue Stats
206W - 224L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 5 / 4
7,098
444
6,184
10,332
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
CptReck
Mercury
13
4 / 5 / 2
8,319
520
6,431
12,397
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
FinalisOmega
Cu Chulainn
12
0 / 5 / 0
7,740
484
5,929
13,565
13,169
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
Norfph
Izanami
13
0 / 6 / 2
7,696
481
8,961
13,205
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
5 / 4 / 2
8,406
525
14,023
15,696
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chamfles10
Bakasura
17
10 / 1 / 2
10,265
642
6,432
13,324
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 7 / 2
8,706
544
8,969
15,979
9,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Luisgamer C K
Sylvanus
15
8 / 2 / 4
9,556
597
13,796
14,075
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 10
8,416
526
5,801
13,850
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
tigrebotanico
King Arthur
15
2 / 0 / 6
9,568
598
9,069
13,642
13,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
25
25
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
4
0.6
W
Bakasura
Chamfles10
Bakasura
10
1
2
11
L
Mercury
CptReck
Mercury
4
5
2
1
L
Cu Chulainn
FinalisOmega
Cu Chulainn
0
5
0
0
W
Anubis
4
7
2
0.71
W
Sylvanus
Luisgamer C K
Sylvanus
8
2
4
5
W
1
0
10
6
L
Izanami
Norfph
Izanami
0
6
2
0.17
L
Tiamat
5
4
2
1.5
W
King Arthur
tigrebotanico
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,528
Damage
44,067
65,195
Taken
70,870
35,734
Mitigated
49,325
12,336
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,184
900
1,633
2,836
10,332
4,099
0
2,934
7,123
33,468
0
W
Bakasura
Chamfles10
Bakasura
6,432
3,653
0
1,966
13,324
6,084
0
982
12,342
0
78,305
L
Mercury
CptReck
Mercury
6,431
2,963
0
175
12,397
3,831
0
5,595
6,664
0
53,395
L
Cu Chulainn
FinalisOmega
Cu Chulainn
5,929
1,479
0
1,382
13,565
13,169
0
180
12,855
0
64,001
W
Anubis
8,969
869
0
7,479
15,979
9,392
1,218
10,219
5,760
66,415
0
W
Sylvanus
Luisgamer C K
Sylvanus
13,796
4,758
1,262
7,098
14,075
8,405
1,146
2,444
11,631
63,904
14,129
W
5,801
737
0
4,385
13,850
11,470
24
5,111
8,739
0
28,290
L
Izanami
Norfph
Izanami
8,961
4,969
0
3,114
13,205
4,749
142
5,549
7,601
0
77,353
L
Tiamat
14,023
2,316
0
3,196
15,696
9,886
138
6,807
8,340
71,979
0
W
King Arthur
tigrebotanico
King Arthur
9,069
1,039
0
4,944
13,642
13,974
0
1,881
11,761
0
82,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
46,511
503
Minions Killed
555
0
Camps Cleared
0
1,466,963
Distance Traveled
1,508,901
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,098
444
58
4
0
286,866
3
W
Bakasura
10,265
642
130
8
0
357,772
4
L
Mercury
8,319
520
70
4
0
344,623
1
L
Cu Chulainn
7,740
484
123
8
0
257,608
2
W
Anubis
8,706
544
113
7
0
257,911
2
W
Sylvanus
9,556
597
119
7
0
269,604
1
W
Nike
8,416
526
45
3
0
312,686
1
L
Izanami
7,696
481
128
8
0
280,256
2
L
Tiamat
8,406
525
124
8
0
297,610
1
W
King Arthur
9,568
598
148
9
0
310,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role