Player Matchup

Thor
Thor
GuanYinDaShi
Thor
Level 160
God Stats
17W - 20L
1,609 SR
Queue Stats
380W - 404L
1,464 Elo+
Solo
Yu Huang
Yu Huang
NïguelThornberry
Yu Huang
Level 68
God Stats
1W - 1L
1,330 SR
Queue Stats
16W - 8L
1,599 Elo+
Party 2
Cerberus
Cerberus
SentinelSWE
Cerberus
Level 156
God Stats
2W - 2L
1,249 SR
Queue Stats
254W - 234L
1,476 Elo+
Party 2
Izanami
Izanami
Stapplin
Izanami
Level 87
God Stats
6W - 0L
1,948 SR
Queue Stats
158W - 132L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wlcut
Tsukuyomi
Level 109
God Stats
1W - 2L
1,254 SR
Queue Stats
90W - 84L
1,534 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,520 Elo+

VS

Team Averages
Level 72
1,426 SR
1,439 Elo+
Da Ji
Da Ji
ActingYoyo
Da Ji
Level 98
God Stats
8W - 7L
1,580 SR
Queue Stats
202W - 166L
1,479 Elo+
Party 1
Apollo
Apollo
GoyoGarasu
Apollo
Level 87
God Stats
0W - 3L
1,272 SR
Queue Stats
3W - 11L
1,269 Elo+
Party 3
Bellona
Bellona
HexaHuxa
Bellona
Level 63
God Stats
14W - 20L
1,472 SR
Queue Stats
256W - 261L
1,459 Elo+
Party 1
Ymir
Ymir
IImmortall
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Discordia
Discordia
hoote09
Discordia
Level 65
God Stats
1W - 6L
1,307 SR
Queue Stats
43W - 58L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
8,392
599
10,423
11,739
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 7
8,157
583
9,235
8,142
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SentinelSWE
Cerberus
11
0 / 1 / 6
6,661
476
4,244
9,600
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Stapplin
Izanami
13
3 / 0 / 1
7,511
537
6,924
6,332
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
wlcut
Tsukuyomi
11
3 / 6 / 1
7,411
529
4,992
12,626
7,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 5 / 1
8,033
574
5,208
12,258
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
GoyoGarasu
Apollo
10
0 / 4 / 1
6,410
458
5,808
9,494
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
HexaHuxa
Bellona
13
4 / 3 / 4
7,989
571
11,102
12,414
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 0 / 0
6,337
453
4,058
11,377
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
hoote09
Discordia
10
0 / 6 / 0
6,026
430
4,327
7,756
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
9
9
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
5
1
0.9
L
Apollo
GoyoGarasu
Apollo
0
4
1
0.13
W
8
2
5
5.25
L
Bellona
HexaHuxa
Bellona
4
3
4
2
L
1
0
0
1
W
4
0
7
7.5
W
Cerberus
SentinelSWE
Cerberus
0
1
6
3
W
Izanami
Stapplin
Izanami
3
0
1
3.5
L
Discordia
hoote09
Discordia
0
6
0
0
W
Tsukuyomi
wlcut
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
30,503
48,439
Taken
53,299
26,880
Mitigated
28,774
13,630
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,208
1,387
0
3,776
12,258
4,374
0
1,584
10,542
0
47,157
L
Apollo
GoyoGarasu
Apollo
5,808
3,835
0
2,248
9,494
2,863
0
1,905
7,567
0
48,790
W
10,423
4,094
0
2,251
11,739
5,835
0
1,352
10,287
0
56,418
L
Bellona
HexaHuxa
Bellona
11,102
2,908
0
2,073
12,414
10,680
1,224
2,263
10,049
0
55,303
L
4,058
1,273
0
1,828
11,377
8,628
0
2,343
8,960
23,338
0
W
9,235
1,076
0
1,198
8,142
3,946
624
2,448
5,620
63,099
0
W
Cerberus
SentinelSWE
Cerberus
4,244
645
0
2,922
9,600
7,483
96
3,166
6,358
18,702
0
W
Izanami
Stapplin
Izanami
6,924
4,928
0
3,975
6,332
2,566
0
1,419
4,913
0
68,703
L
Discordia
hoote09
Discordia
4,327
505
0
414
7,756
2,229
0
4,764
2,702
34,340
0
W
Tsukuyomi
wlcut
Tsukuyomi
4,992
1,074
0
3,284
12,626
7,050
0
0
12,066
0
43,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
34,795
421
Minions Killed
348
0
Camps Cleared
0
1,290,456
Distance Traveled
1,343,711
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,033
574
83
6
0
280,140
4
L
Apollo
6,410
458
85
6
0
247,775
1
W
Thor
8,392
599
83
6
0
256,544
4
L
Bellona
7,989
571
88
6
0
298,267
6
L
Ymir
6,337
453
34
2
0
259,986
2
W
Yu Huang
8,157
583
103
7
0
259,628
3
W
Cerberus
6,661
476
59
4
0
256,524
4
W
Izanami
7,511
537
106
8
0
248,710
4
L
Discordia
6,026
430
58
4
0
257,543
3
W
Tsukuyomi
7,411
529
70
5
0
269,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role