Player Matchup

Chronos
Chronos
DarkEmber53
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,271 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Darkflame53
Cu Chulainn
Level 84
God Stats
0W - 4L
1,145 SR
Queue Stats
42W - 66L
1,318 Elo+
Party 1
Mercury
Mercury
Napero112
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,250 Elo+
Party 1
Heimdallr
Heimdallr
Wheatleyobix
Heimdallr
Level 88
God Stats
1W - 1L
1,707 SR
Queue Stats
285W - 279L
1,401 Elo+
Solo
Cthulhu
Cthulhu
erasnper
Cthulhu
Level 15
God Stats
2W - 6L
1,660 SR
Queue Stats
7W - 15L
1,257 Elo+
Party 1
Team Averages
Level 44
1,502 SR
1,299 Elo+

VS

Team Averages
Level 53
1,530 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HarryNoScopePro
Jing Wei
Level 48
God Stats
16W - 15L
1,568 SR
Queue Stats
75W - 92L
1,445 Elo+
Solo
Ymir
Ymir
TRIPPIEREDDL
Ymir
Level 62
God Stats
54W - 57L
1,463 SR
Queue Stats
66W - 67L
1,540 Elo+
Solo
Bellona
Bellona
Timzan
Bellona
Level 85
God Stats
2W - 6L
1,291 SR
Queue Stats
152W - 169L
1,382 Elo+
Party 2
Arachne
Arachne
bmeus
Arachne
Level 28
God Stats
5W - 5L
1,829 SR
Queue Stats
118W - 145L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkEmber53
Chronos
11
0 / 7 / 1
7,082
417
3,694
14,606
5,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Darkflame53
Cu Chulainn
15
2 / 2 / 0
8,842
520
10,427
12,613
12,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Napero112
Mercury
9
0 / 4 / 2
6,250
368
3,918
12,813
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Wheatleyobix
Heimdallr
10
1 / 3 / 1
6,575
387
5,143
10,033
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
erasnper
Cthulhu
11
2 / 1 / 0
7,555
444
5,655
10,337
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 7
8,309
489
7,517
10,570
4,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
17
9 / 0 / 3
10,425
613
15,601
8,183
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 3
7,629
449
4,822
10,243
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Timzan
Bellona
14
1 / 1 / 2
8,205
483
8,624
11,303
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
bmeus
Arachne
13
5 / 1 / 2
8,899
523
8,267
11,552
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
7
2.25
L
Chronos
DarkEmber53
Chronos
0
7
1
0.07
L
Cu Chulainn
Darkflame53
Cu Chulainn
2
2
0
1
W
Jing Wei
9
0
3
10.5
L
Mercury
Napero112
Mercury
0
4
2
0.25
W
1
1
3
2.5
W
Bellona
Timzan
Bellona
1
1
2
2
L
Heimdallr
Wheatleyobix
Heimdallr
1
3
1
0.5
W
Arachne
bmeus
Arachne
5
1
2
6
L
Cthulhu
erasnper
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
44,831
60,402
Taken
51,851
37,208
Mitigated
31,930
11,330
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,517
3,076
0
5,417
10,570
4,820
2,936
1,953
8,617
0
59,670
L
Chronos
DarkEmber53
Chronos
3,694
1,727
651
1,049
14,606
5,445
0
348
14,258
43,297
0
L
Cu Chulainn
Darkflame53
Cu Chulainn
10,427
1,443
0
1,870
12,613
12,936
598
0
11,758
7,475
70,607
W
Jing Wei
15,601
10,526
0
1,337
8,183
3,431
792
3,107
5,076
0
87,961
L
Mercury
Napero112
Mercury
3,918
2,396
0
1,920
12,813
4,348
0
150
12,627
0
34,135
W
4,822
1,385
0
2,539
10,243
9,071
0
3,463
6,780
31,046
0
W
Bellona
Timzan
Bellona
8,624
1,220
0
4,034
11,303
9,429
0
696
10,607
0
51,269
L
Heimdallr
Wheatleyobix
Heimdallr
5,143
1,526
114
3,850
10,033
4,271
0
2,115
7,918
0
40,489
W
Arachne
bmeus
Arachne
8,267
7,041
0
2,263
11,552
5,179
0
1,103
10,449
0
61,715
L
Cthulhu
erasnper
Cthulhu
5,655
557
0
1,876
10,337
10,208
0
2,209
8,128
30,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
43,467
363
Minions Killed
441
0
Camps Cleared
0
1,527,339
Distance Traveled
1,633,970
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,309
489
92
5
0
320,566
5
L
Chronos
7,082
417
68
4
0
279,092
0
L
Cu Chulainn
8,842
520
120
7
0
311,566
6
W
Jing Wei
10,425
613
129
8
0
336,854
10
L
Mercury
6,250
368
61
4
0
370,790
0
W
Ymir
7,629
449
46
3
0
266,401
5
W
Bellona
8,205
483
84
5
0
330,076
4
L
Heimdallr
6,575
387
79
5
0
220,298
0
W
Arachne
8,899
523
90
5
0
380,073
1
L
Cthulhu
7,555
444
35
2
0
345,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role