Player Matchup

Osiris
Osiris
 
Osiris
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alexiiis991
Izanami
Level 65
God Stats
3W - 3L
1,589 SR
Queue Stats
26W - 38L
1,401 Elo+
Party 3
Janus
Janus
Pretlak
Janus
Level 129
God Stats
5W - 6L
1,503 SR
Queue Stats
160W - 167L
1,498 Elo+
Party 2
Thor
Thor
tHBes
Thor
Level 134
God Stats
0W - 2L
1,282 SR
Queue Stats
162W - 165L
1,505 Elo+
Party 2
Team Averages
Level 114
1,475 SR
1,481 Elo+

VS

Team Averages
Level 85
1,607 SR
1,514 Elo+
Hera
Hera
Bamboulaboy
Hera
Level 80
God Stats
13W - 9L
1,649 SR
Queue Stats
33W - 31L
1,455 Elo+
Party 1
Sol
Sol
Cacayo
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,334 Elo+
Party 1
Khepri
Khepri
HopeBlade
Khepri
Level 79
God Stats
1W - 0L
1,690 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 1
Hachiman
Hachiman
Sunasand
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,888 Elo+
Solo
Gilgamesh
Gilgamesh
blacklooky
Gilgamesh
Level 67
God Stats
7W - 5L
1,696 SR
Queue Stats
33W - 31L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 1 / 2
8,822
735
14,296
13,487
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
14
0 / 2 / 1
7,912
659
9,690
13,815
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Alexiiis991
Izanami
15
0 / 2 / 2
8,483
707
7,026
10,016
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pretlak
Janus
15
1 / 1 / 2
8,264
689
13,915
11,353
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
tHBes
Thor
14
1 / 2 / 1
7,936
661
4,969
7,371
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
9,352
779
8,722
6,168
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Cacayo
Sol
15
1 / 1 / 3
8,346
696
10,275
10,786
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
HopeBlade
Khepri
15
1 / 0 / 3
8,755
730
6,334
17,124
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Sunasand
Hachiman
15
2 / 3 / 2
8,219
685
10,305
11,425
5,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
blacklooky
Gilgamesh
14
0 / 1 / 4
8,434
703
10,131
14,679
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
8
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
2
4
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Izanami
Alexiiis991
Izanami
0
2
2
0.5
W
4
0
1
4.5
W
Sol
Cacayo
Sol
1
1
3
2.5
W
Khepri
HopeBlade
Khepri
1
0
3
2.5
L
Janus
Pretlak
Janus
1
1
2
2
W
Hachiman
Sunasand
Hachiman
2
3
2
1
W
Gilgamesh
blacklooky
Gilgamesh
0
1
4
2
L
Thor
tHBes
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,896
Damage
45,767
56,042
Taken
60,182
28,719
Mitigated
39,220
20,356
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,296
4,409
0
2,750
13,487
10,607
69
7,089
6,398
0
37,573
L
Chang'e
 
Chang'e
9,690
1,214
4,419
7,878
13,815
5,649
49
4,305
9,510
32,093
0
L
Izanami
Alexiiis991
Izanami
7,026
3,794
0
2,371
10,016
4,585
268
5,887
4,129
0
41,322
W
8,722
1,851
0
527
6,168
2,504
1,839
2,203
3,899
37,364
0
W
Sol
Cacayo
Sol
10,275
3,742
0
2,738
10,786
4,164
700
4,124
6,606
30,920
0
W
Khepri
HopeBlade
Khepri
6,334
468
0
3,061
17,124
14,381
59
7,303
9,509
23,508
0
L
Janus
Pretlak
Janus
13,915
1,219
0
2,493
11,353
4,564
367
4,274
7,079
37,988
0
W
Hachiman
Sunasand
Hachiman
10,305
4,084
0
1,011
11,425
5,008
0
3,968
7,315
0
32,503
W
Gilgamesh
blacklooky
Gilgamesh
10,131
2,482
1,454
1,330
14,679
13,163
63
5,178
9,248
0
25,230
L
Thor
tHBes
Thor
4,969
787
0
445
7,371
3,314
0
3,776
3,595
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
43,106
257
Minions Killed
216
0
Camps Cleared
0
1,195,208
Distance Traveled
1,228,694
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,822
735
50
4
0
296,292
2
L
Chang'e
7,912
659
44
4
0
231,152
4
L
Izanami
8,483
707
77
6
0
212,190
2
W
Hera
9,352
779
59
5
0
242,830
1
W
Sol
8,346
696
57
5
0
227,997
1
W
Khepri
8,755
730
31
3
0
262,038
2
L
Janus
8,264
689
56
5
0
266,674
4
W
Hachiman
8,219
685
40
3
0
221,235
0
W
Gilgamesh
8,434
703
29
2
0
274,594
2
L
Thor
7,936
661
30
3
0
188,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role