Player Matchup

Ne Zha
Ne Zha
McJoeJoeJoe
Ne Zha
Level 151
God Stats
1W - 3L
1,788 SR
Queue Stats
30W - 24L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
Rohn_Jambo334
Zhong Kui
Level 36
God Stats
2W - 2L
1,605 SR
Queue Stats
28W - 47L
1,429 Elo+
Solo
Bastet
Bastet
Runaah
Bastet
Level 30
God Stats
0W - 1L
1,860 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Ymir
Ymir
doesitNicely
Ymir
Level 61
God Stats
19W - 23L
1,446 SR
Queue Stats
344W - 369L
1,461 Elo+
Solo
Izanami
Izanami
xxDRAUGARxx
Izanami
Level 44
God Stats
9W - 10L
1,446 SR
Queue Stats
62W - 75L
1,415 Elo+
Solo
Team Averages
Level 64
1,629 SR
1,518 Elo+

VS

Team Averages
Level 76
1,605 SR
1,482 Elo+
Charybdis
Charybdis
Aytengofrio
Charybdis
Level 36
God Stats
24W - 19L
1,635 SR
Queue Stats
353W - 287L
1,566 Elo+
Party 2
Artio
Artio
Belphoric
Artio
Level 44
God Stats
30W - 24L
1,477 SR
Queue Stats
73W - 79L
1,353 Elo+
Solo
Janus
Janus
Ferlo142000
Janus
Level 86
God Stats
1W - 8L
1,291 SR
Queue Stats
208W - 203L
1,509 Elo+
Party 2
Da Ji
Da Ji
chezzkoz
Da Ji
Level 159
God Stats
8W - 3L
1,915 SR
Queue Stats
477W - 383L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
s1rthisisawendys
Nu Wa
Level 56
God Stats
6W - 1L
1,709 SR
Queue Stats
94W - 135L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 5 / 6
10,736
1,074
13,251
16,220
5,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Rohn_Jambo334
Zhong Kui
16
2 / 6 / 9
10,688
1,069
13,277
19,528
12,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Runaah
Bastet
15
4 / 5 / 4
10,457
1,046
13,133
12,362
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 5 / 4
9,809
981
5,958
12,538
11,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xxDRAUGARxx
Izanami
15
0 / 2 / 7
9,551
955
6,988
11,337
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

144

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aytengofrio
Charybdis
16
4 / 1 / 11
10,915
1,092
15,831
10,474
4,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Belphoric
Artio
17
2 / 3 / 16
10,442
1,044
6,158
15,983
13,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 7
9,911
991
8,839
9,896
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
chezzkoz
Da Ji
17
9 / 5 / 11
12,190
1,219
17,707
12,200
5,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 13
11,661
1,166
17,678
8,576
3,234
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
12
Kills
23
23
Deaths
12
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aytengofrio
Charybdis
4
1
11
9.5
W
Artio
Belphoric
Artio
2
3
16
3.33
W
1
2
7
2.25
L
Ne Zha
4
5
6
1.4
L
Zhong Kui
Rohn_Jambo334
Zhong Kui
2
6
9
1.08
L
Bastet
Runaah
Bastet
4
5
4
1.2
W
Da Ji
chezzkoz
Da Ji
9
5
11
2.9
L
2
5
4
0.8
W
7
1
13
13.5
L
Izanami
xxDRAUGARxx
Izanami
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,607
Damage
66,213
71,985
Taken
57,129
39,935
Mitigated
29,197
12,034
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aytengofrio
Charybdis
15,831
7,384
0
1,240
10,474
4,536
0
4,331
6,143
0
47,504
W
Artio
Belphoric
Artio
6,158
71
1,444
5,201
15,983
13,029
0
6,236
9,612
8,864
322
W
8,839
413
0
433
9,896
3,033
0
1,627
8,062
35,538
0
L
Ne Zha
13,251
1,583
0
4,250
16,220
5,928
0
6,886
9,334
0
28,388
L
Zhong Kui
Rohn_Jambo334
Zhong Kui
13,277
1,378
0
5,043
19,528
12,568
0
7,935
11,593
31,299
0
L
Bastet
Runaah
Bastet
13,133
3,442
0
1,106
12,362
6,036
0
5,484
6,878
0
20,278
W
Da Ji
chezzkoz
Da Ji
17,707
4,722
0
138
12,200
5,365
0
4,164
7,905
0
26,752
L
5,958
419
0
0
12,538
11,703
0
6,856
5,682
24,066
0
W
17,678
5,020
0
534
8,576
3,234
0
2,877
5,659
31,849
0
L
Izanami
xxDRAUGARxx
Izanami
6,988
6,169
0
1,635
11,337
3,700
0
5,498
5,839
0
32,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
55,119
172
Minions Killed
206
5
Camps Cleared
9
838,320
Distance Traveled
876,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,915
1,092
79
8
0
171,530
0
W
Artio
10,442
1,044
5
1
2
188,952
0
W
Janus
9,911
991
76
8
3
182,450
1
L
Ne Zha
10,736
1,074
21
2
0
169,365
2
L
Zhong Kui
10,688
1,069
47
5
1
159,551
0
L
Bastet
10,457
1,046
13
1
3
202,454
2
W
Da Ji
12,190
1,219
16
2
4
170,286
2
L
Ymir
9,809
981
45
5
0
135,113
2
W
Nu Wa
11,661
1,166
30
3
0
163,071
0
L
Izanami
9,551
955
46
5
1
171,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role