Player Matchup

Baron Samedi
Baron Samedi
Chris das Schaf
Baron Samedi
Level 160
God Stats
9W - 4L
1,624 SR
Queue Stats
322W - 276L
1,546 Elo+
Party 2
Neith
Neith
I KuaRi I
Neith
Level 49
God Stats
5W - 6L
1,292 SR
Queue Stats
172W - 204L
1,385 Elo+
Solo
Geb
Geb
MovesLikeLao
Geb
Level 148
God Stats
6W - 0L
1,819 SR
Queue Stats
386W - 368L
1,564 Elo+
Party 2
Ratatoskr
Ratatoskr
MovesLikeMaccao
Ratatoskr
Level 128
God Stats
3W - 2L
1,166 SR
Queue Stats
122W - 97L
1,503 Elo+
Party 2
Hades
Hades
WardOrReport
Hades
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 29L
1,685 Elo+
Party 2
Team Averages
Level 102
1,480 SR
1,537 Elo+

VS

Team Averages
Level 78
1,433 SR
1,397 Elo+
Mercury
Mercury
ChugsMcnugs
Mercury
Level 108
God Stats
4W - 5L
1,562 SR
Queue Stats
339W - 357L
1,479 Elo+
Party 1
Loki
Loki
Gash_Smasherr
Loki
Level 88
God Stats
55W - 35L
1,539 SR
Queue Stats
109W - 113L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
Level 82
God Stats
15W - 12L
1,437 SR
Queue Stats
177W - 199L
1,415 Elo+
Party 1
Apollo
Apollo
LeatherKnot
Apollo
Level 29
God Stats
7W - 13L
1,346 SR
Queue Stats
33W - 41L
1,300 Elo+
Party 1
Sylvanus
Sylvanus
UC_Sentinel
Sylvanus
Level 82
God Stats
6W - 17L
1,281 SR
Queue Stats
125W - 146L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chris das Schaf
Baron Samedi
17
10 / 4 / 7
10,867
572
17,442
15,783
10,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
I KuaRi I
Neith
17
5 / 0 / 7
10,277
541
11,727
12,923
5,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 16
9,349
492
7,518
16,114
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
MovesLikeMaccao
Ratatoskr
16
2 / 4 / 12
10,120
533
12,811
18,791
11,515
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
10 / 0 / 8
11,773
620
14,301
14,528
9,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChugsMcnugs
Mercury
14
2 / 5 / 1
8,704
458
6,903
17,156
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 2
10,157
535
13,784
19,584
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GuCCi__NuGGeT
Baron Samedi
15
1 / 6 / 4
8,809
464
9,569
12,964
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
1 / 6 / 2
8,604
453
5,896
13,199
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
UC_Sentinel
Sylvanus
11
0 / 6 / 1
7,059
372
8,276
21,232
19,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
28
Kills
8
8
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chris das Schaf
Baron Samedi
10
4
7
3.38
L
Mercury
ChugsMcnugs
Mercury
2
5
1
0.5
L
4
6
2
0.83
L
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
1
6
4
0.5
W
Neith
I KuaRi I
Neith
5
0
7
8.5
L
Apollo
1
6
2
0.33
W
1
0
16
9
W
Ratatoskr
MovesLikeMaccao
Ratatoskr
2
4
12
2
L
Sylvanus
UC_Sentinel
Sylvanus
0
6
1
0.08
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,799
Damage
44,428
78,139
Taken
84,135
52,967
Mitigated
46,086
35,631
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chris das Schaf
Baron Samedi
17,442
1,246
2,345
4,617
15,783
10,297
206
4,781
11,002
79,537
0
L
Mercury
ChugsMcnugs
Mercury
6,903
2,667
0
2,216
17,156
6,776
0
8,301
8,855
0
72,369
L
13,784
5,002
0
6,471
19,584
7,844
1,338
7,695
11,889
0
81,340
L
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
9,569
942
812
1,008
12,964
6,603
0
9,665
3,299
61,709
0
W
Neith
I KuaRi I
Neith
11,727
6,002
0
6,463
12,923
5,453
3,183
4,024
8,899
0
79,239
L
Apollo
5,896
2,502
0
1,932
13,199
5,508
492
6,264
6,935
0
43,035
W
7,518
933
0
3,808
16,114
16,302
0
3,740
12,374
37,216
0
W
Ratatoskr
MovesLikeMaccao
Ratatoskr
12,811
4,045
0
7,313
18,791
11,515
640
2,400
16,391
0
77,779
L
Sylvanus
UC_Sentinel
Sylvanus
8,276
2,121
805
4,080
21,232
19,355
0
7,336
13,896
31,942
14,022
W
14,301
1,535
1,294
9,791
14,528
9,400
1,438
1,886
12,642
100,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,386
Gold Earned
43,333
579
Minions Killed
480
0
Camps Cleared
0
1,805,502
Distance Traveled
1,675,483
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,867
572
106
6
0
319,525
5
L
Mercury
8,704
458
101
5
0
427,738
4
L
Loki
10,157
535
130
7
0
292,527
6
L
Baron Samedi
8,809
464
101
5
0
319,639
7
W
Neith
10,277
541
115
6
0
313,409
4
L
Apollo
8,604
453
72
4
0
339,709
0
W
Geb
9,349
492
49
3
0
376,389
2
W
Ratatoskr
10,120
533
131
7
0
387,487
3
L
Sylvanus
7,059
372
76
4
0
295,870
6
W
Hades
11,773
620
178
9
0
408,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role