Player Matchup

Chaac
Chaac
Andreas115
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cucho Rata
Nu Wa
Level 82
God Stats
90W - 83L
1,525 SR
Queue Stats
138W - 134L
1,534 Elo+
Party 1
Artemis
Artemis
RevolverRicky
Artemis
Level 58
God Stats
38W - 35L
1,477 SR
Queue Stats
67W - 58L
1,537 Elo+
Party 1
Bastet
Bastet
Zelbu1504
Bastet
Level 136
God Stats
8W - 9L
1,570 SR
Queue Stats
281W - 297L
1,535 Elo+
Solo
He Bo
He Bo
big ENIGMA 1
He Bo
Level 160
God Stats
3W - 8L
1,276 SR
Queue Stats
56W - 64L
1,520 Elo+
Solo
Team Averages
Level 109
1,470 SR
1,525 Elo+

VS

Team Averages
Level 134
1,451 SR
1,540 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mizustkel
Merlin
Level 149
God Stats
18W - 9L
1,474 SR
Queue Stats
149W - 154L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
The_Papi_ChuIo
Gilgamesh
Level 108
God Stats
1W - 0L
1,239 SR
Queue Stats
73W - 47L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
x-Araziel
Baron Samedi
Level 107
God Stats
4W - 1L
1,541 SR
Queue Stats
98W - 93L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 2 / 2
8,115
1,014
5,044
10,618
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
13
0 / 1 / 0
7,371
921
1,382
1,585
572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
13
0 / 3 / 2
8,233
1,029
7,939
8,353
4,202
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zelbu1504
Bastet
14
0 / 2 / 2
8,332
1,042
9,018
8,051
4,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 0
8,746
1,093
8,643
4,891
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 0 / 0
9,967
1,246
7,277
4,787
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
 
Cernunnos
15
0 / 1 / 6
8,413
1,052
4,521
7,954
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Mizustkel
Merlin
14
0 / 1 / 7
8,341
1,043
6,740
3,183
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
The_Papi_ChuIo
Gilgamesh
14
0 / 1 / 3
8,609
1,076
4,578
13,128
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
x-Araziel
Baron Samedi
14
2 / 0 / 6
8,967
1,121
7,177
5,504
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
9
9
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
0
7
W
Cernunnos
 
Cernunnos
0
1
6
3
L
Chaac
0
2
2
0.5
L
Nu Wa
0
1
0
0
W
Merlin
Mizustkel
Merlin
0
1
7
3.5
L
Artemis
0
3
2
0.33
W
Gilgamesh
The_Papi_ChuIo
Gilgamesh
0
1
3
1.5
L
Bastet
Zelbu1504
Bastet
0
2
2
0.5
L
3
1
0
3
W
Baron Samedi
x-Araziel
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
30,293
33,498
Taken
34,556
22,928
Mitigated
19,398
9,078
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,277
2,852
0
95
4,787
2,316
0
235
4,526
0
24,761
W
Cernunnos
 
Cernunnos
4,521
1,836
0
180
7,954
3,180
0
2,909
4,976
0
18,030
L
Chaac
5,044
453
0
5,592
10,618
12,143
0
5,915
4,422
0
18,228
L
Nu Wa
1,382
405
0
0
1,585
572
0
240
1,345
4,916
0
W
Merlin
Mizustkel
Merlin
6,740
363
0
2
3,183
1,307
0
1,435
1,748
20,547
0
L
Artemis
7,939
3,739
0
1,664
8,353
4,202
0
3,029
5,186
0
25,902
W
Gilgamesh
The_Papi_ChuIo
Gilgamesh
4,578
1,177
1,669
1,610
13,128
9,476
0
4,424
8,426
0
11,045
L
Bastet
Zelbu1504
Bastet
9,018
1,638
0
1,106
8,051
4,066
0
1,991
5,948
0
26,977
L
8,643
298
0
716
4,891
1,945
0
2,148
2,680
20,484
0
W
Baron Samedi
x-Araziel
Baron Samedi
7,177
564
1,983
1,931
5,504
3,119
0
1,022
4,370
26,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
44,297
161
Minions Killed
192
5
Camps Cleared
7
726,256
Distance Traveled
815,585
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,967
1,246
52
7
1
176,135
0
W
Cernunnos
8,413
1,052
34
4
2
151,620
0
L
Chaac
8,115
1,014
21
3
1
168,202
0
L
Nu Wa
7,371
921
7
1
1
55,181
1
W
Merlin
8,341
1,043
33
4
2
155,540
0
L
Artemis
8,233
1,029
57
7
2
132,506
0
W
Gilgamesh
8,609
1,076
14
2
0
173,999
0
L
Bastet
8,332
1,042
46
6
0
196,123
1
L
He Bo
8,746
1,093
30
4
1
174,244
1
W
Baron Samedi
8,967
1,121
59
7
2
158,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role