Player Matchup

Odin
Odin
Aleksandr2565
Odin
Level 64
God Stats
30W - 35L
1,467 SR
Queue Stats
189W - 202L
1,399 Elo+
Solo
Achilles
Achilles
ChaunceyJ
Achilles
Level 149
God Stats
1W - 8L
1,070 SR
Queue Stats
437W - 465L
1,378 Elo+
Solo
Jormungandr
Jormungandr
Mrgelectric8
Jormungandr
Level 98
God Stats
14W - 15L
1,414 SR
Queue Stats
350W - 399L
1,437 Elo+
Party 2
Poseidon
Poseidon
engimachine
Poseidon
Level 127
God Stats
14W - 8L
1,511 SR
Queue Stats
57W - 58L
1,439 Elo+
Solo
Apollo
Apollo
xVERVVXF6x
Apollo
Level 106
God Stats
5W - 3L
1,570 SR
Queue Stats
353W - 410L
1,439 Elo+
Party 2
Team Averages
Level 109
1,406 SR
1,418 Elo+

VS

Team Averages
Level 54
1,428 SR
1,335 Elo+
Gilgamesh
Gilgamesh
Checkmaté
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,219 Elo+
Solo
Anubis
Anubis
NoobAsylum186
Anubis
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
74W - 86L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Semanje
Danzaburou
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 10L
1,163 Elo+
Party 1
Scylla
Scylla
kimbosliced69
Scylla
Level 59
God Stats
2W - 2L
1,602 SR
Queue Stats
151W - 168L
1,377 Elo+
Solo
Tyr
Tyr
krestof
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,414
471
6,536
14,999
13,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
ChaunceyJ
Achilles
15
7 / 5 / 5
10,271
514
10,785
18,654
11,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mrgelectric8
Jormungandr
17
4 / 2 / 5
10,943
547
17,378
13,720
15,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
engimachine
Poseidon
20
7 / 1 / 4
12,363
618
12,677
10,003
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
xVERVVXF6x
Apollo
17
3 / 2 / 6
10,826
541
9,751
12,939
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Checkmaté
Gilgamesh
14
3 / 5 / 5
8,805
440
9,023
16,123
11,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 6 / 1
9,221
461
9,387
15,744
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Semanje
Danzaburou
14
2 / 5 / 4
8,992
450
9,434
14,632
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 3
7,793
390
8,064
10,317
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
15
3 / 4 / 3
9,008
450
9,148
23,859
18,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
24
Kills
12
12
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Achilles
ChaunceyJ
Achilles
7
5
5
1.9
L
Gilgamesh
Checkmaté
Gilgamesh
3
5
5
1.1
W
Jormungandr
Mrgelectric8
Jormungandr
4
2
5
3.25
L
4
6
1
0.75
L
Danzaburou
Semanje
Danzaburou
2
5
4
0.8
W
Poseidon
engimachine
Poseidon
7
1
4
9
L
0
4
3
0.38
L
Tyr
3
4
3
1.13
W
Apollo
xVERVVXF6x
Apollo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,127
Damage
45,056
70,315
Taken
80,675
49,443
Mitigated
51,375
14,521
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,536
1,111
354
1,882
14,999
13,164
1,168
5,150
9,518
0
29,490
W
Achilles
ChaunceyJ
Achilles
10,785
4,882
0
2,758
18,654
11,645
0
1,365
17,247
0
63,125
L
Gilgamesh
Checkmaté
Gilgamesh
9,023
3,408
0
2,553
16,123
11,386
0
3,765
12,358
0
65,885
W
Jormungandr
Mrgelectric8
Jormungandr
17,378
5,141
79
1,075
13,720
15,690
1,079
3,653
9,859
87,125
0
L
9,387
862
0
4,210
15,744
10,927
0
6,205
9,539
64,096
0
L
Danzaburou
Semanje
Danzaburou
9,434
5,563
0
3,001
14,632
6,083
0
2,579
12,053
0
54,161
W
Poseidon
engimachine
Poseidon
12,677
1,102
0
4,143
10,003
4,102
0
3,734
5,993
127,566
0
L
8,064
518
0
1,572
10,317
4,273
31
4,049
6,268
58,618
0
L
Tyr
9,148
1,918
0
9,171
23,859
18,706
0
13,457
10,402
0
52,961
W
Apollo
xVERVVXF6x
Apollo
9,751
6,371
0
4,230
12,939
4,842
1,392
2,550
10,247
0
96,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
43,819
655
Minions Killed
439
0
Camps Cleared
0
1,879,292
Distance Traveled
1,743,588
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,414
471
59
3
0
417,189
0
W
Achilles
10,271
514
87
4
0
359,118
0
L
Gilgamesh
8,805
440
82
4
0
371,519
2
W
Jormungandr
10,943
547
145
7
0
323,510
3
L
Anubis
9,221
461
87
4
0
329,161
5
L
Danzaburou
8,992
450
103
5
0
355,144
2
W
Poseidon
12,363
618
205
10
0
400,562
4
L
Scylla
7,793
390
76
4
0
350,480
3
L
Tyr
9,008
450
91
5
0
337,284
5
W
Apollo
10,826
541
159
8
0
378,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role