Player Matchup

He Bo
He Bo
Ashville OHIO
He Bo
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,520 Elo+
Solo
Bellona
Bellona
Ninjette lo ol
Bellona
Level 148
God Stats
4W - 7L
1,876 SR
Queue Stats
251W - 274L
1,574 Elo+
Solo
Cernunnos
Cernunnos
TheFriskyClicker
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,499 Elo+
Solo
Terra
Terra
TiKaLaKaTiKa
Terra
Level 160
God Stats
2W - 5L
1,418 SR
Queue Stats
624W - 642L
1,583 Elo+
Solo
Mulan
Mulan
stevepan
Mulan
Level 158
God Stats
0W - 9L
1,123 SR
Queue Stats
552W - 583L
1,595 Elo+
Solo
Team Averages
Level 137
1,483 SR
1,554 Elo+

VS

Team Averages
Level 150
1,477 SR
1,584 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GodDeadline
Sol
Level 137
God Stats
1W - 2L
1,574 SR
Queue Stats
92W - 78L
1,615 Elo+
Party 1
Ra
Ra
RiCeHAT MaN
Ra
Level 160
God Stats
7W - 7L
1,207 SR
Queue Stats
923W - 845L
1,566 Elo+
Solo
Cernunnos
Cernunnos
T4Tyler88
Cernunnos
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
206W - 234L
1,581 Elo+
Solo
Anhur
Anhur
ctalamantez
Anhur
Level 157
God Stats
1W - 1L
1,605 SR
Queue Stats
48W - 44L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,434
703
11,230
12,279
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 5
8,509
709
6,275
14,924
14,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
16
2 / 4 / 4
8,934
745
22,533
14,198
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 3
8,592
716
4,098
7,753
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
stevepan
Mulan
15
2 / 5 / 5
8,771
731
8,382
17,983
22,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 2 / 2
7,524
627
757
2,152
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 12
10,233
853
10,459
22,943
24,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 13
10,004
834
9,144
15,250
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
T4Tyler88
Cernunnos
17
4 / 2 / 11
9,756
813
17,767
12,349
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 4 / 8
10,303
859
13,319
15,476
8,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
9
Kills
18
19
Deaths
12
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
2
2
0.5
L
2
5
6
1
W
3
2
12
4.5
L
1
5
5
0.7
W
3
2
13
4.75
W
Cernunnos
T4Tyler88
Cernunnos
4
2
11
4.75
L
Cernunnos
2
4
4
1
L
2
0
3
3.5
W
8
4
8
3
L
Mulan
stevepan
Mulan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,518
Damage
51,446
67,137
Taken
68,170
55,765
Mitigated
51,341
26,179
Healing
35,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
757
29
0
0
2,152
877
45
739
1,373
3,609
0
L
11,230
985
2,468
2,020
12,279
5,292
368
4,681
7,598
21,323
0
W
10,459
3,842
4,104
9,146
22,943
24,169
2,548
3,195
19,512
22,023
0
L
6,275
530
1,551
1,299
14,924
14,172
286
3,225
11,699
0
13,583
W
9,144
670
10,795
6,032
15,250
10,497
1,530
5,229
9,913
38,282
0
W
Cernunnos
T4Tyler88
Cernunnos
17,767
6,128
1,474
2,558
12,349
7,185
1,867
3,136
9,113
0
32,995
L
Cernunnos
22,533
6,542
1,351
3,525
14,198
7,340
1,165
4,499
9,699
0
45,535
L
4,098
41
5,195
4,758
7,753
6,428
52
2,091
5,662
8,670
0
W
13,319
8,312
0
1,794
15,476
8,613
2,648
3,029
12,226
0
22,486
L
Mulan
stevepan
Mulan
8,382
757
589
3,423
17,983
22,533
131
5,864
12,119
0
17,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
47,820
118
Minions Killed
132
0
Camps Cleared
0
901,266
Distance Traveled
923,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,524
627
9
1
0
103,535
0
L
He Bo
8,434
703
31
3
0
194,750
0
W
Sol
10,233
853
12
1
0
217,277
0
L
Bellona
8,509
709
8
1
0
199,524
0
W
Ra
10,004
834
64
5
0
208,838
0
W
Cernunnos
9,756
813
27
2
0
191,439
0
L
Cernunnos
8,934
745
54
5
0
190,871
0
L
Terra
8,592
716
5
0
0
129,328
2
W
Anhur
10,303
859
20
2
0
202,847
0
L
Mulan
8,771
731
20
2
0
186,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role