Player Matchup

Chaac
Chaac
Con khii
Chaac
Level 47
God Stats
14W - 13L
1,620 SR
Queue Stats
140W - 157L
1,421 Elo+
Solo
Artemis
Artemis
KingofSinAMv
Artemis
Level 66
God Stats
9W - 9L
1,483 SR
Queue Stats
123W - 163L
1,293 Elo+
Solo
Olorun
Olorun
N3O x TRASH
Olorun
Level 66
God Stats
4W - 4L
1,454 SR
Queue Stats
59W - 58L
1,445 Elo+
Solo
Team Averages
Level 60
1,519 SR
1,386 Elo+

VS

Team Averages
Level 68
1,427 SR
1,332 Elo+
Horus
Horus
AstroAviator
Horus
Level 117
God Stats
8W - 5L
1,622 SR
Queue Stats
158W - 156L
1,528 Elo+
Solo
Poseidon
Poseidon
Eclipse CoD
Poseidon
Level 39
God Stats
1W - 5L
1,203 SR
Queue Stats
15W - 26L
1,238 Elo+
Solo
Rama
Rama
Shadow jack4172
Rama
Level 48
God Stats
35W - 43L
1,455 SR
Queue Stats
381W - 554L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Con khii
Chaac
19
5 / 0 / 13
13,568
714
24,016
24,184
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
KingofSinAMv
Artemis
18
6 / 6 / 8
13,077
688
27,774
18,225
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
20
10 / 4 / 7
14,065
740
20,790
21,106
11,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
13,299
700
15,233
36,697
38,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Eclipse CoD
Poseidon
15
4 / 12 / 3
12,367
651
18,387
20,255
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 6
12,362
651
14,342
24,239
7,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
10
10
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
Chaac
Con khii
Chaac
5
0
13
11.5
L
Poseidon
Eclipse CoD
Poseidon
4
12
3
0.46
W
Artemis
KingofSinAMv
Artemis
6
6
8
1.67
W
Olorun
10
4
7
3.38
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,580
Damage
47,962
63,515
Taken
81,191
43,972
Mitigated
53,567
24,091
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,233
6,438
2,907
9,321
36,697
38,131
35
7,960
27,678
0
40,599
W
Chaac
Con khii
Chaac
24,016
4,396
0
11,772
24,184
23,931
952
6,966
17,218
0
53,058
L
Poseidon
Eclipse CoD
Poseidon
18,387
2,230
0
1,290
20,255
7,630
0
4,178
15,680
49,604
0
W
Artemis
KingofSinAMv
Artemis
27,774
11,181
0
3,992
18,225
8,803
1,604
6,500
11,725
0
81,953
W
Olorun
20,790
10,213
853
7,474
21,106
11,238
1,110
5,496
15,455
57,226
5,287
L
14,342
13,331
0
1,613
24,239
7,806
632
7,542
16,316
0
30,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
38,028
230
Minions Killed
142
13
Camps Cleared
2
1,029,410
Distance Traveled
915,404
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,299
700
41
2
2
372,667
7
W
Chaac
13,568
714
57
3
1
393,892
0
L
Poseidon
12,367
651
56
3
0
288,781
1
W
Artemis
13,077
688
83
4
8
307,144
4
W
Olorun
14,065
740
90
5
4
328,374
0
L
Rama
12,362
651
45
2
0
253,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role