Player Matchup

Kukulkan
Kukulkan
Awe_Tankre
Kukulkan
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
251W - 287L
1,405 Elo+
Solo
Chronos
Chronos
BlueGlut
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,580 Elo+
Solo
Charybdis
Charybdis
BoufaZ
Charybdis
Level 29
God Stats
8W - 5L
1,641 SR
Queue Stats
332W - 281L
1,577 Elo+
Party 3
Agni
Agni
HabaheroHige
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,500 Elo+
Solo
Hel
Hel
Shenae
Hel
Level 95
God Stats
21W - 13L
1,672 SR
Queue Stats
465W - 410L
1,529 Elo+
Party 3
Team Averages
Level 41
1,524 SR
1,518 Elo+

VS

Team Averages
Level 88
1,464 SR
1,535 Elo+
Hel
Hel
BlueSkillsNL
Hel
Level 143
God Stats
1W - 0L
1,333 SR
Queue Stats
78W - 27L
1,540 Elo+
Party 1
Sobek
Sobek
BottlesOWater
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 46L
1,571 Elo+
Party 1
Persephone
Persephone
KingInDaNorth2
Persephone
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 60L
1,612 Elo+
Party 1
Bellona
Bellona
Skermer
Bellona
Level 102
God Stats
5W - 4L
1,485 SR
Queue Stats
371W - 333L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
YUNGLOAFS
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awe_Tankre
Kukulkan
19
4 / 4 / 8
11,353
668
24,985
16,639
9,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
BlueGlut
Chronos
15
0 / 9 / 5
9,513
560
22,161
23,267
11,547
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
BoufaZ
Charybdis
19
6 / 4 / 4
11,627
684
32,817
18,382
10,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 9 / 6
9,896
582
17,070
21,629
10,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
Shenae
Hel
17
2 / 4 / 7
10,430
614
7,833
16,217
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
12,322
725
17,602
30,981
18,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 18
11,168
657
9,348
33,616
36,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
KingInDaNorth2
Persephone
20
4 / 1 / 20
12,685
746
32,518
17,291
9,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Skermer
Bellona
20
11 / 4 / 15
12,842
755
19,412
30,597
33,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
YUNGLOAFS
Cthulhu
18
4 / 4 / 15
11,503
677
14,281
35,937
50,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
13
Kills
30
30
Deaths
14
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Awe_Tankre
Kukulkan
4
4
8
2
L
Chronos
BlueGlut
Chronos
0
9
5
0.28
W
8
2
17
8.25
W
3
3
18
4
L
Charybdis
BoufaZ
Charybdis
6
4
4
2
L
1
9
6
0.44
W
Persephone
KingInDaNorth2
Persephone
4
1
20
14
L
Hel
Shenae
Hel
2
4
7
1.38
W
Bellona
Skermer
Bellona
11
4
15
4.63
W
Cthulhu
YUNGLOAFS
Cthulhu
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,866
Damage
93,161
96,134
Taken
148,422
53,119
Mitigated
147,998
43,286
Healing
96,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Awe_Tankre
Kukulkan
24,985
1,455
1,408
2,511
16,639
9,412
0
12,161
4,151
46,197
0
L
Chronos
BlueGlut
Chronos
22,161
7,170
1,093
1,898
23,267
11,547
0
17,438
5,634
39,769
0
W
17,602
1,762
37,699
22,444
30,981
18,621
2,228
19,706
11,275
28,779
0
W
9,348
1,348
2,879
9,937
33,616
36,641
1,734
13,307
20,309
14,346
0
L
Charybdis
BoufaZ
Charybdis
32,817
15,104
1,065
4,134
18,382
10,409
924
14,469
3,534
0
48,411
L
17,070
1,010
0
2,480
21,629
10,083
131
16,240
5,149
25,375
0
W
Persephone
KingInDaNorth2
Persephone
32,518
1,791
5,063
5,525
17,291
9,210
3,200
10,568
6,722
77,552
0
L
Hel
Shenae
Hel
7,833
319
19,664
9,033
16,217
11,668
451
12,195
3,917
22,590
0
W
Bellona
Skermer
Bellona
19,412
6,527
2,992
5,122
30,597
33,118
1,529
12,418
18,179
0
35,078
W
Cthulhu
YUNGLOAFS
Cthulhu
14,281
425
2,259
2,998
35,937
50,408
978
16,049
19,888
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
60,520
160
Minions Killed
181
0
Camps Cleared
0
1,525,053
Distance Traveled
1,680,033
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,353
668
51
3
0
338,634
2
L
Chronos
9,513
560
33
2
0
299,942
5
W
Hel
12,322
725
24
1
0
357,983
2
W
Sobek
11,168
657
10
1
0
304,485
0
L
Charybdis
11,627
684
34
2
0
288,140
0
L
Agni
9,896
582
11
1
0
275,460
0
W
Persephone
12,685
746
76
4
0
334,135
3
L
Hel
10,430
614
31
2
0
322,877
3
W
Bellona
12,842
755
32
2
0
332,430
0
W
Cthulhu
11,503
677
39
2
0
351,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role