Player Matchup

Neith
Neith
TGCs-CmV29415
Neith
Level 27
God Stats
14W - 36L
1,099 SR
Queue Stats
187W - 314L
1,201 Elo+
Party 1
Atlas
Atlas
TGCs-FIRULAIS
Atlas
Level 62
God Stats
25W - 43L
1,417 SR
Queue Stats
204W - 317L
1,308 Elo+
Party 1
Set
Set
TGCs_Fofo98
Set
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 130L
1,344 Elo+
Party 1
Hades
Hades
cogollano2804
Hades
Level 84
God Stats
20W - 29L
1,367 SR
Queue Stats
283W - 413L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
king_Marriot
Nu Wa
Level 60
God Stats
246W - 272L
1,451 SR
Queue Stats
272W - 313L
1,388 Elo+
Solo
Team Averages
Level 65
1,367 SR
1,309 Elo+

VS

Team Averages
Level 75
1,654 SR
1,397 Elo+
Horus
Horus
MaterialGorl254
Horus
Level 76
God Stats
12W - 7L
1,584 SR
Queue Stats
273W - 333L
1,304 Elo+
Party 2
Bellona
Bellona
TTV_Opt1c_zombie
Bellona
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
447W - 527L
1,327 Elo+
Party 2
King Arthur
King Arthur
ahmedalshmari
King Arthur
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 187L
1,346 Elo+
Solo
Merlin
Merlin
darrom011
Merlin
Level 97
God Stats
3W - 0L
1,785 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
picis05441
Sylvanus
Level 80
God Stats
6W - 2L
1,899 SR
Queue Stats
55W - 56L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,924
406
6,596
11,804
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 5
8,572
390
12,498
26,020
21,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 6 / 3
10,657
484
8,949
23,798
13,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 3 / 2
10,818
492
9,252
16,653
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 4
10,740
488
14,207
9,019
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
11,693
532
17,297
17,250
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 6
11,949
543
10,696
16,256
16,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ahmedalshmari
King Arthur
9
0 / 3 / 1
7,366
335
3,464
11,910
6,733
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
darrom011
Merlin
16
1 / 4 / 7
10,571
481
12,636
12,179
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
picis05441
Sylvanus
16
3 / 2 / 8
10,938
497
11,900
22,196
21,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
19
19
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
1
3
3
0.83
L
1
5
5
0.7
L
3
6
3
0.75
W
6
1
6
9
W
King Arthur
ahmedalshmari
King Arthur
0
3
1
0.17
L
4
3
2
1.67
W
Merlin
darrom011
Merlin
1
4
7
1.13
L
3
2
4
2.5
W
Sylvanus
picis05441
Sylvanus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,502
Damage
55,993
87,294
Taken
79,791
53,443
Mitigated
58,344
17,362
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,297
7,133
1,795
4,101
17,250
9,868
0
7,279
9,667
0
91,336
L
6,596
3,275
0
2,016
11,804
4,578
1,345
3,190
8,614
0
50,013
L
12,498
4,293
372
1,720
26,020
21,900
0
7,295
18,725
46,937
0
L
8,949
3,355
0
2,922
23,798
13,817
0
6,313
17,485
0
102,792
W
10,696
3,047
0
4,825
16,256
16,046
239
9,434
6,150
0
87,235
W
King Arthur
ahmedalshmari
King Arthur
3,464
1,282
0
0
11,910
6,733
0
3,563
8,253
0
26,177
L
9,252
1,555
521
7,894
16,653
9,683
272
5,829
10,824
72,221
0
W
Merlin
darrom011
Merlin
12,636
545
0
753
12,179
4,689
2,556
5,930
6,076
94,426
0
L
14,207
2,840
0
1,917
9,019
3,465
473
1,909
7,110
78,092
0
W
Sylvanus
picis05441
Sylvanus
11,900
4,230
5,358
7,428
22,196
21,008
272
8,334
13,688
46,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
52,517
583
Minions Killed
539
0
Camps Cleared
0
1,876,362
Distance Traveled
1,892,314
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,693
532
127
6
0
455,435
1
L
Neith
8,924
406
94
4
0
376,434
2
L
Atlas
8,572
390
49
2
0
389,980
1
L
Set
10,657
484
157
7
0
407,960
1
W
Bellona
11,949
543
167
8
0
436,808
1
W
King Arthur
7,366
335
36
2
0
265,101
2
L
Hades
10,818
492
124
6
0
342,485
0
W
Merlin
10,571
481
143
7
0
373,051
0
L
Nu Wa
10,740
488
159
7
0
359,503
6
W
Sylvanus
10,938
497
66
3
0
361,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role