Player Matchup

Bacchus
Bacchus
Danielsonn
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,189 Elo+
Solo
Izanami
Izanami
Duesdawg
Izanami
Level 105
God Stats
8W - 11L
1,492 SR
Queue Stats
675W - 687L
1,505 Elo+
Solo
Charybdis
Charybdis
Mjpx
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,750 Elo+
Solo
Anubis
Anubis
Pook-The-Duke
Anubis
Level 128
God Stats
1W - 0L
1,422 SR
Queue Stats
20W - 23L
1,550 Elo+
Solo
Odin
Odin
Xl-Moonlight_
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 216L
1,498 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,498 Elo+

VS

Team Averages
Level 94
1,457 SR
1,519 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Abbathy
Danzaburou
Level 22
God Stats
1W - 1L
1,788 SR
Queue Stats
24W - 16L
1,584 Elo+
Solo
Athena
Athena
Celeste654
Athena
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,481 Elo+
Solo
Sobek
Sobek
UrbanAnthem
Sobek
Level 60
God Stats
2W - 7L
1,102 SR
Queue Stats
408W - 441L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Yamshaft
Sun Wukong
Level 123
God Stats
0W - 3L
1,393 SR
Queue Stats
72W - 70L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danielsonn
Bacchus
17
2 / 3 / 11
9,942
710
7,789
17,049
25,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Duesdawg
Izanami
18
4 / 3 / 12
10,932
781
15,428
10,260
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Mjpx
Charybdis
18
7 / 3 / 10
11,278
806
22,276
11,776
5,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 6 / 9
12,130
866
19,495
16,038
10,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 14
10,161
726
8,760
13,372
14,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 5 / 8
10,604
757
16,501
12,948
5,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Abbathy
Danzaburou
17
3 / 6 / 9
10,128
723
11,044
15,576
6,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Celeste654
Athena
18
2 / 3 / 13
11,293
807
5,340
20,113
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 16
9,949
711
9,211
25,180
28,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Yamshaft
Sun Wukong
18
7 / 4 / 7
10,794
771
10,185
14,961
12,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
23
Kills
19
19
Deaths
24
56
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
8
2
L
Danzaburou
Abbathy
Danzaburou
3
6
9
1.25
L
Athena
Celeste654
Athena
2
3
13
2.83
W
Bacchus
Danielsonn
Bacchus
2
3
11
2.5
W
Izanami
Duesdawg
Izanami
4
3
12
3.33
W
Charybdis
Mjpx
Charybdis
7
3
10
4
W
8
6
9
2.08
L
1
6
16
1.5
W
2
4
14
2.25
L
Sun Wukong
Yamshaft
Sun Wukong
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,748
Damage
52,281
68,495
Taken
88,778
61,651
Mitigated
74,602
15,996
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,501
2,551
485
1,605
12,948
5,520
0
4,877
7,949
0
30,142
L
Danzaburou
Abbathy
Danzaburou
11,044
4,523
1,640
2,439
15,576
6,318
1,842
7,762
7,602
0
30,943
L
Athena
Celeste654
Athena
5,340
689
3,317
5,783
20,113
22,124
610
6,103
13,804
13,282
0
W
Bacchus
Danielsonn
Bacchus
7,789
1,070
566
1,940
17,049
25,751
30
4,595
12,454
15,683
0
W
Izanami
Duesdawg
Izanami
15,428
10,539
1,524
806
10,260
5,152
1,869
1,455
8,805
0
35,284
W
Charybdis
Mjpx
Charybdis
22,276
13,704
0
2,076
11,776
5,962
1,383
3,046
8,730
0
37,710
W
19,495
853
1,684
4,478
16,038
10,414
352
2,527
13,511
38,519
0
L
9,211
1,064
1,140
3,916
25,180
28,576
336
4,492
20,430
16,440
0
W
8,760
1,681
1,344
1,578
13,372
14,372
238
2,928
10,444
0
13,112
L
Sun Wukong
Yamshaft
Sun Wukong
10,185
1,542
1,168
2,660
14,961
12,064
1,392
3,144
11,709
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,443
Gold Earned
52,768
164
Minions Killed
120
0
Camps Cleared
0
1,215,396
Distance Traveled
1,202,544
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,604
757
29
2
0
254,534
0
L
Danzaburou
10,128
723
48
3
0
209,342
1
L
Athena
11,293
807
17
1
0
250,199
0
W
Bacchus
9,942
710
6
0
0
258,232
1
W
Izanami
10,932
781
60
4
0
237,811
0
W
Charybdis
11,278
806
36
3
0
216,609
3
W
Anubis
12,130
866
47
3
0
205,979
2
L
Sobek
9,949
711
8
1
0
240,921
1
W
Odin
10,161
726
15
1
0
296,765
0
L
Sun Wukong
10,794
771
18
1
0
247,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role