Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Luisgamer C K
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,541 Elo+
Party 1
Mulan
Mulan
Medibe JJMB
Mulan
Level 98
God Stats
13W - 13L
1,492 SR
Queue Stats
192W - 203L
1,491 Elo+
Party 1
King Arthur
King Arthur
gojira2004
King Arthur
Level 112
God Stats
1W - 4L
1,529 SR
Queue Stats
90W - 95L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zay37th
Ah Muzen Cab
Level 154
God Stats
11W - 8L
1,615 SR
Queue Stats
202W - 225L
1,506 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,517 Elo+

VS

Team Averages
Level 140
1,622 SR
1,559 Elo+
Ra
Ra
BemusedB1shop
Ra
Level 101
God Stats
8W - 3L
1,666 SR
Queue Stats
87W - 78L
1,561 Elo+
Solo
Chaac
Chaac
ItsMerhaba
Chaac
Level 145
God Stats
9W - 10L
1,582 SR
Queue Stats
240W - 247L
1,549 Elo+
Solo
Geb
Geb
MonkeyDHaytham
Geb
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 449L
1,563 Elo+
Solo
Arachne
Arachne
ProAgentStrange
Arachne
Level 139
God Stats
3W - 3L
1,655 SR
Queue Stats
206W - 205L
1,507 Elo+
Solo
Hachiman
Hachiman
zakjay99
Hachiman
Level 155
God Stats
6W - 4L
1,709 SR
Queue Stats
184W - 172L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 5 / 2
11,039
480
13,516
18,070
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 3
10,058
437
8,046
15,827
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 7 / 3
9,788
426
10,026
23,627
19,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
gojira2004
King Arthur
18
4 / 2 / 2
11,873
516
17,865
23,262
25,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
zay37th
Ah Muzen Cab
15
2 / 6 / 4
10,532
458
14,297
18,376
9,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
12,252
533
12,569
14,452
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
5 / 3 / 6
13,009
566
13,140
22,848
25,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 5 / 17
11,868
516
15,531
27,188
34,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
4 / 4 / 11
12,421
540
9,827
26,871
12,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
zakjay99
Hachiman
20
10 / 2 / 14
14,373
625
24,702
18,180
9,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
15
Kills
28
28
Deaths
16
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
2
1
W
3
2
9
3.75
W
Chaac
5
3
6
2.67
L
2
8
3
0.44
L
3
7
3
0.64
W
6
5
17
2.9
W
4
4
11
2.38
L
King Arthur
gojira2004
King Arthur
4
2
2
2.5
W
Hachiman
zakjay99
Hachiman
10
2
14
8.5
L
Ah Muzen Cab
zay37th
Ah Muzen Cab
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,750
Damage
75,769
99,162
Taken
109,539
69,523
Mitigated
89,425
23,710
Healing
41,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,516
564
0
4,685
18,070
7,647
0
6,199
11,871
96,443
0
W
12,569
977
3,744
8,013
14,452
6,926
2,645
4,812
9,640
108,265
0
W
Chaac
13,140
2,130
0
11,148
22,848
25,618
2,326
1,808
21,040
0
99,924
L
8,046
3,042
748
3,477
15,827
8,007
1,104
4,735
11,092
60,864
6,161
L
10,026
1,875
0
7,947
23,627
19,564
0
7,870
15,757
0
53,008
W
15,531
1,974
0
3,862
27,188
34,939
147
6,234
20,954
47,823
0
W
9,827
6,749
0
6,160
26,871
12,805
893
4,781
22,090
0
128,231
L
King Arthur
gojira2004
King Arthur
17,865
1,400
0
4,090
23,262
25,117
0
3,392
19,870
343
102,504
W
Hachiman
zakjay99
Hachiman
24,702
15,684
0
8,099
18,180
9,137
5,289
4,996
13,184
0
149,067
L
Ah Muzen Cab
zay37th
Ah Muzen Cab
14,297
4,287
0
2,763
18,376
9,188
2,232
5,904
12,472
0
85,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
63,923
620
Minions Killed
714
0
Camps Cleared
0
2,099,652
Distance Traveled
2,263,517
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,039
480
146
6
0
433,929
6
W
Ra
12,252
533
181
8
0
455,984
5
W
Chaac
13,009
566
162
7
0
421,872
4
L
Olorun
10,058
437
114
5
0
423,130
0
L
Mulan
9,788
426
71
3
0
407,810
1
W
Geb
11,868
516
40
2
0
459,122
8
W
Arachne
12,421
540
145
6
0
501,096
0
L
King Arthur
11,873
516
169
7
0
437,866
5
W
Hachiman
14,373
625
186
8
0
425,443
1
L
Ah Muzen Cab
10,532
458
120
5
0
396,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role