Player Matchup

Chaac
Chaac
HectorKny456
Chaac
Level 67
God Stats
2W - 1L
1,867 SR
Queue Stats
78W - 83L
1,490 Elo+
Solo
Terra
Terra
RangerBlak
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Bastet
Bastet
Shadow907
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YatoWolf00
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,402 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Artemis
Artemis
YuuKhiro
Artemis
Level 45
God Stats
2W - 7L
1,506 SR
Queue Stats
72W - 96L
1,454 Elo+
Solo
Team Averages
Level 51
1,555 SR
1,487 Elo+

VS

Team Averages
Level 59
1,576 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BrendenVc
Zhong Kui
Level 64
God Stats
9W - 6L
1,649 SR
Queue Stats
171W - 174L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
Criispc
Xing Tian
Level 46
God Stats
3W - 2L
1,561 SR
Queue Stats
94W - 78L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
Jonnnnnnn
Jing Wei
Level 67
God Stats
9W - 6L
1,670 SR
Queue Stats
132W - 98L
1,577 Elo+
Party 3
Thanatos
Thanatos
jellyjel
Thanatos
Level 43
God Stats
2W - 4L
1,502 SR
Queue Stats
71W - 69L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,762
514
16,252
22,575
20,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Terra
11
0 / 2 / 3
7,628
401
4,823
15,031
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Shadow907
Bastet
13
2 / 2 / 1
8,144
429
4,487
16,643
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YatoWolf00
Morgan Le Fay
16
1 / 3 / 0
9,234
486
5,055
9,203
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
YuuKhiro
Artemis
12
0 / 5 / 3
7,574
399
8,575
12,549
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 1 / 3
10,396
547
3,646
9,484
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
BrendenVc
Zhong Kui
17
4 / 1 / 6
10,693
563
17,823
21,211
30,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Criispc
Xing Tian
15
3 / 0 / 9
10,126
533
6,219
18,851
23,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Jonnnnnnn
Jing Wei
17
2 / 0 / 7
10,370
546
14,030
10,641
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
jellyjel
Thanatos
16
6 / 4 / 7
10,046
529
12,858
16,690
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
16
16
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
3
2.5
W
Zhong Kui
BrendenVc
Zhong Kui
4
1
6
7
W
Xing Tian
Criispc
Xing Tian
3
0
9
7.5
L
2
4
2
0.75
W
Jing Wei
Jonnnnnnn
Jing Wei
2
0
7
5.5
L
Terra
0
2
3
0.75
L
Bastet
Shadow907
Bastet
2
2
1
1.25
L
Morgan Le Fay
YatoWolf00
Morgan Le Fay
1
3
0
0.33
L
Artemis
YuuKhiro
Artemis
0
5
3
0.3
W
Thanatos
jellyjel
Thanatos
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
54,576
76,001
Taken
76,877
52,401
Mitigated
74,092
23,377
Healing
41,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,646
1,680
403
4,416
9,484
5,620
1,392
4,000
5,484
99,543
0
W
Zhong Kui
BrendenVc
Zhong Kui
17,823
2,563
0
12,908
21,211
30,109
748
931
20,280
86,628
0
W
Xing Tian
Criispc
Xing Tian
6,219
572
450
4,160
18,851
23,737
580
3,630
15,221
32,995
0
L
16,252
5,310
0
7,741
22,575
20,811
84
11,627
10,948
511
91,203
W
Jing Wei
Jonnnnnnn
Jing Wei
14,030
11,948
0
5,464
10,641
5,261
795
1,073
9,568
0
109,491
L
Terra
4,823
409
1,359
3,503
15,031
15,475
0
5,630
9,401
24,947
0
L
Bastet
Shadow907
Bastet
4,487
1,315
0
6,728
16,643
6,826
0
4,595
12,048
0
49,631
L
Morgan Le Fay
YatoWolf00
Morgan Le Fay
5,055
790
141
1,687
9,203
4,667
385
2,722
6,481
71,916
0
L
Artemis
YuuKhiro
Artemis
8,575
4,321
0
2,218
12,549
4,622
0
3,114
9,435
0
46,221
W
Thanatos
jellyjel
Thanatos
12,858
4,744
0
13,361
16,690
9,365
2,047
1,393
15,297
0
79,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
51,631
484
Minions Killed
604
0
Camps Cleared
0
1,773,981
Distance Traveled
1,815,434
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,396
547
165
9
0
348,011
8
W
Zhong Kui
10,693
563
133
7
0
330,628
1
W
Xing Tian
10,126
533
25
1
0
366,198
6
L
Chaac
9,762
514
152
8
0
366,634
1
W
Jing Wei
10,370
546
179
9
0
368,948
7
L
Terra
7,628
401
31
2
0
369,880
6
L
Bastet
8,144
429
79
4
0
396,819
0
L
Morgan Le Fay
9,234
486
138
7
0
315,199
1
L
Artemis
7,574
399
84
4
0
325,449
4
W
Thanatos
10,046
529
102
5
0
401,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role