Player Matchup

Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FatmanScoot
Xbalanque
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,231 Elo+
Solo
Skadi
Skadi
Soulinchen
Skadi
Level 127
God Stats
3W - 0L
1,682 SR
Queue Stats
239W - 242L
1,461 Elo+
Solo
Odin
Odin
TheBussyBopper
Odin
Level 73
God Stats
3W - 0L
1,745 SR
Queue Stats
33W - 26L
1,580 Elo+
Solo
Yemoja
Yemoja
kakuj
Yemoja
Level 129
God Stats
2W - 5L
1,325 SR
Queue Stats
228W - 217L
1,496 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,454 Elo+

VS

Team Averages
Level 130
1,523 SR
1,440 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CptnSnortBeard
Cernunnos
Level 106
God Stats
0W - 2L
1,311 SR
Queue Stats
173W - 174L
1,488 Elo+
Solo
Mulan
Mulan
jakapakahowes
Mulan
Level 145
God Stats
5W - 2L
1,641 SR
Queue Stats
192W - 170L
1,515 Elo+
Solo
Hachiman
Hachiman
oxMacDavexo
Hachiman
Level 144
God Stats
1W - 6L
1,415 SR
Queue Stats
180W - 201L
1,518 Elo+
Solo
Hercules
Hercules
xDaRkSt0rM
Hercules
Level 129
God Stats
0W - 1L
1,750 SR
Queue Stats
12W - 20L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 3 / 12
10,588
662
17,972
18,387
11,342
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
FatmanScoot
Xbalanque
18
2 / 3 / 18
10,867
679
24,251
13,246
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
20
8 / 3 / 13
11,604
725
17,544
13,503
7,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 2 / 20
11,554
722
10,456
19,004
23,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
kakuj
Yemoja
18
6 / 2 / 15
11,339
709
21,607
12,120
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 5 / 6
10,393
650
7,612
15,083
9,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
CptnSnortBeard
Cernunnos
19
3 / 3 / 7
10,667
667
15,185
22,025
12,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 5 / 8
9,989
624
11,698
22,498
27,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
oxMacDavexo
Hachiman
17
3 / 4 / 7
10,039
627
14,124
16,999
9,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
xDaRkSt0rM
Hercules
14
1 / 6 / 3
8,808
551
8,738
22,068
32,100
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
23
Kills
12
13
Deaths
23
78
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
3
12
3.67
L
Hel
 
Hel
3
5
6
1.2
L
Cernunnos
CptnSnortBeard
Cernunnos
3
3
7
2.17
W
Xbalanque
FatmanScoot
Xbalanque
2
3
18
3.67
W
Skadi
8
3
13
4.83
W
2
2
20
6
L
2
5
8
1.2
W
Yemoja
kakuj
Yemoja
6
2
15
6.75
L
Hachiman
oxMacDavexo
Hachiman
3
4
7
1.63
L
Hercules
xDaRkSt0rM
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,830
Damage
57,357
76,260
Taken
98,673
56,623
Mitigated
91,389
38,271
Healing
35,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,972
12,314
2,846
7,135
18,387
11,342
1,160
1,311
17,076
0
23,315
L
Hel
 
Hel
7,612
246
12,283
4,977
15,083
9,390
207
4,246
10,837
21,072
0
L
Cernunnos
CptnSnortBeard
Cernunnos
15,185
4,276
656
3,972
22,025
12,620
329
5,472
16,553
0
44,310
W
Xbalanque
FatmanScoot
Xbalanque
24,251
9,682
2,389
2,176
13,246
6,399
2,666
1,063
12,183
0
51,957
W
Skadi
17,544
5,132
2,834
1,223
13,503
7,623
2,630
1,333
12,170
0
35,294
W
10,456
1,473
1,441
4,045
19,004
23,093
600
1,812
17,192
0
24,258
L
11,698
1,491
980
2,593
22,498
27,877
0
4,245
18,253
0
18,596
W
Yemoja
kakuj
Yemoja
21,607
2,695
12,138
2,044
12,120
8,166
1,314
2,093
10,027
35,433
0
L
Hachiman
oxMacDavexo
Hachiman
14,124
4,238
3,095
2,543
16,999
9,402
268
4,461
12,538
0
41,339
L
Hercules
xDaRkSt0rM
Hercules
8,738
1,480
47
4,481
22,068
32,100
0
3,183
18,885
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
49,896
163
Minions Killed
204
0
Camps Cleared
0
1,429,595
Distance Traveled
1,296,711
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,588
662
16
1
0
330,634
1
L
Hel
10,393
650
55
3
0
263,383
0
L
Cernunnos
10,667
667
76
5
0
256,715
0
W
Xbalanque
10,867
679
65
4
0
277,153
0
W
Skadi
11,604
725
30
2
0
262,988
3
W
Odin
11,554
722
26
2
0
299,656
4
L
Mulan
9,989
624
9
1
0
260,910
1
W
Yemoja
11,339
709
26
2
0
259,164
1
L
Hachiman
10,039
627
47
3
0
250,992
2
L
Hercules
8,808
551
17
1
0
264,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role