Player Matchup

Apollo
Apollo
InTh3Queue
Apollo
Level 84
God Stats
2W - 2L
1,406 SR
Queue Stats
83W - 91L
1,461 Elo+
Party 1
Loki
Loki
Youngxinthecity
Loki
Level 120
God Stats
1W - 1L
1,276 SR
Queue Stats
359W - 332L
1,534 Elo+
Party 1
Ganesha
Ganesha
cubanito-mode103
Ganesha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
521W - 548L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
nwieds23
Sun Wukong
Level 146
God Stats
2W - 1L
1,725 SR
Queue Stats
299W - 336L
1,483 Elo+
Solo
Ah Puch
Ah Puch
sasaint1
Ah Puch
Level 145
God Stats
11W - 17L
1,257 SR
Queue Stats
95W - 106L
1,437 Elo+
Solo
Team Averages
Level 130
1,433 SR
1,484 Elo+

VS

Team Averages
Level 107
1,564 SR
1,464 Elo+
Cerberus
Cerberus
MagicalORZ
Cerberus
Level 128
God Stats
1W - 1L
1,833 SR
Queue Stats
55W - 88L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
allencycle
Jing Wei
Level 96
God Stats
9W - 8L
1,583 SR
Queue Stats
103W - 133L
1,489 Elo+
Party 2
Thoth
Thoth
bob890083
Thoth
Level 77
God Stats
19W - 28L
1,432 SR
Queue Stats
76W - 107L
1,449 Elo+
Party 2
Osiris
Osiris
spooky13saint
Osiris
Level 117
God Stats
3W - 4L
1,472 SR
Queue Stats
235W - 258L
1,532 Elo+
Solo
Bakasura
Bakasura
xxConceited
Bakasura
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 212L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
InTh3Queue
Apollo
15
1 / 4 / 3
9,823
468
7,448
12,508
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 4
10,921
520
9,573
14,036
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 6 / 11
10,112
482
9,908
23,451
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
nwieds23
Sun Wukong
18
5 / 1 / 3
11,942
569
8,113
22,348
12,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
sasaint1
Ah Puch
17
8 / 4 / 2
10,878
518
16,243
14,173
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagicalORZ
Cerberus
14
2 / 4 / 10
9,656
460
9,132
17,608
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
allencycle
Jing Wei
19
5 / 1 / 5
11,603
553
16,598
15,403
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
bob890083
Thoth
13
0 / 6 / 4
8,525
406
5,622
12,188
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 0
10,591
504
9,480
17,780
18,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
xxConceited
Bakasura
15
7 / 3 / 4
10,289
490
10,794
16,714
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
16
17
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
InTh3Queue
Apollo
1
4
3
0.63
L
Cerberus
MagicalORZ
Cerberus
2
4
10
1.75
W
2
2
4
2
L
Jing Wei
allencycle
Jing Wei
5
1
5
7.5
L
Thoth
bob890083
Thoth
0
6
4
0.33
W
0
6
11
0.92
W
Sun Wukong
nwieds23
Sun Wukong
5
1
3
6.5
W
Ah Puch
sasaint1
Ah Puch
8
4
2
2.25
L
2
2
0
1
L
Bakasura
xxConceited
Bakasura
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
51,626
86,516
Taken
79,693
57,159
Mitigated
52,432
21,160
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
InTh3Queue
Apollo
7,448
4,642
0
1,692
12,508
4,845
1,897
2,384
10,124
0
67,597
L
Cerberus
MagicalORZ
Cerberus
9,132
1,351
241
3,295
17,608
15,422
0
9,359
8,249
32,936
0
W
9,573
1,598
0
1,718
14,036
6,435
1,115
120
13,870
0
103,373
L
Jing Wei
allencycle
Jing Wei
16,598
11,953
0
8,977
15,403
7,080
246
3,712
11,691
0
113,461
L
Thoth
bob890083
Thoth
5,622
340
0
904
12,188
4,237
0
8,158
4,030
57,623
0
W
9,908
860
491
3,634
23,451
24,699
0
6,838
15,807
38,965
0
W
Sun Wukong
nwieds23
Sun Wukong
8,113
2,433
0
8,599
22,348
12,799
25
1,074
21,164
0
105,454
W
Ah Puch
sasaint1
Ah Puch
16,243
637
0
5,026
14,173
8,381
1,307
4,082
9,309
88,322
0
L
9,480
3,156
0
7,356
17,780
18,184
123
303
17,477
0
92,277
L
Bakasura
xxConceited
Bakasura
10,794
7,335
0
3,837
16,714
7,509
0
4,619
12,095
0
69,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
50,664
563
Minions Killed
629
0
Camps Cleared
0
1,883,373
Distance Traveled
1,906,282
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,823
468
122
6
0
355,415
1
L
Cerberus
9,656
460
56
3
0
402,124
4
W
Loki
10,921
520
137
7
0
426,551
2
L
Jing Wei
11,603
553
191
9
0
401,276
5
L
Thoth
8,525
406
116
6
0
359,368
7
W
Ganesha
10,112
482
14
1
0
334,905
1
W
Sun Wukong
11,942
569
143
7
0
407,181
3
W
Ah Puch
10,878
518
147
7
0
359,321
2
L
Osiris
10,591
504
150
7
0
372,098
1
L
Bakasura
10,289
490
116
6
0
371,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role