Player Matchup

Skadi
Skadi
Fs Gilligan16
Skadi
Level 127
God Stats
2W - 3L
1,544 SR
Queue Stats
154W - 164L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Heyshootbby
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JagsJamJuice
Cthulhu
Level 104
God Stats
3W - 4L
1,475 SR
Queue Stats
91W - 120L
1,424 Elo+
Party 1
Yemoja
Yemoja
LeadingRaptor95
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,249 Elo+
Solo
Fenrir
Fenrir
alexito1425
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 97L
1,042 Elo+
Solo
Team Averages
Level 58
1,504 SR
1,342 Elo+

VS

Team Averages
Level 92
1,548 SR
1,419 Elo+
Charybdis
Charybdis
DavorWavor11
Charybdis
Level 118
God Stats
7W - 7L
1,577 SR
Queue Stats
465W - 485L
1,477 Elo+
Solo
Geb
Geb
Thunder Snow
Geb
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 236L
1,374 Elo+
Solo
Anubis
Anubis
ariel272629
Anubis
Level 65
God Stats
13W - 7L
1,578 SR
Queue Stats
451W - 473L
1,432 Elo+
Solo
Hel
Hel
doucheface9000
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,377 Elo+
Solo
Khepri
Khepri
vanillagurrillaa
Khepri
Level 126
God Stats
4W - 3L
1,587 SR
Queue Stats
512W - 521L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
8,419
842
9,506
7,762
4,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Heyshootbby
Tsukuyomi
11
0 / 5 / 2
6,449
645
3,795
9,284
4,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JagsJamJuice
Cthulhu
16
0 / 2 / 3
7,472
747
9,122
11,762
12,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 2
7,455
746
4,962
13,311
14,857
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
9
0 / 11 / 3
6,314
631
7,337
15,314
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DavorWavor11
Charybdis
16
7 / 1 / 13
9,463
946
11,314
10,767
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 17
8,559
856
6,306
17,354
18,355
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
15
4 / 0 / 20
8,842
884
13,265
8,924
6,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
10 / 1 / 14
9,413
941
13,676
10,055
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 19
8,223
822
5,948
7,538
6,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
108
4
Kills
25
25
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DavorWavor11
Charybdis
7
1
13
13.5
L
3
3
1
1.17
L
Tsukuyomi
Heyshootbby
Tsukuyomi
0
5
2
0.2
L
Cthulhu
JagsJamJuice
Cthulhu
0
2
3
0.75
L
1
4
2
0.5
W
3
4
17
2.88
L
Fenrir
0
11
3
0.14
W
Anubis
4
0
20
14
W
10
1
14
17
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
50,509
57,433
Taken
54,638
44,016
Mitigated
44,564
12,239
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DavorWavor11
Charybdis
11,314
4,741
584
2,397
10,767
6,969
1,522
4,052
6,499
0
30,647
L
9,506
3,162
903
612
7,762
4,325
0
5,171
2,591
0
24,285
L
Tsukuyomi
Heyshootbby
Tsukuyomi
3,795
564
0
884
9,284
4,546
0
6,713
2,571
0
11,116
L
Cthulhu
JagsJamJuice
Cthulhu
9,122
164
2,075
2,831
11,762
12,437
0
7,797
3,965
23,061
0
L
4,962
705
1,969
2,220
13,311
14,857
0
9,000
4,311
8,794
0
W
6,306
948
1,749
1,760
17,354
18,355
1,092
2,466
14,641
10,456
0
L
Fenrir
7,337
1,755
0
745
15,314
7,851
0
10,514
4,800
0
7,128
W
Anubis
13,265
181
2,300
2,339
8,924
6,157
1,003
2,193
6,487
28,224
0
W
13,676
772
9,981
5,154
10,055
6,302
77
3,684
6,016
18,415
0
W
5,948
92
652
898
7,538
6,781
235
902
6,507
13,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
44,500
73
Minions Killed
112
0
Camps Cleared
0
855,097
Distance Traveled
995,171
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,463
946
60
6
0
147,376
4
L
Skadi
8,419
842
30
3
0
180,723
0
L
Tsukuyomi
6,449
645
6
1
0
182,879
1
L
Cthulhu
7,472
747
33
3
0
214,413
0
L
Yemoja
7,455
746
4
0
0
115,263
1
W
Geb
8,559
856
5
1
0
196,671
0
L
Fenrir
6,314
631
0
0
0
161,819
0
W
Anubis
8,842
884
26
3
0
214,761
2
W
Hel
9,413
941
6
1
0
220,144
0
W
Khepri
8,223
822
15
2
0
216,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role