Player Matchup

Yu Huang
Yu Huang
Daxtonatier
Yu Huang
Level 125
God Stats
6W - 9L
1,208 SR
Queue Stats
30W - 33L
1,581 Elo+
Solo
Serqet
Serqet
II Jesster21 II
Serqet
Level 144
God Stats
3W - 5L
1,258 SR
Queue Stats
56W - 48L
1,612 Elo+
Party 1
Neith
Neith
OneNeophite
Neith
Level 154
God Stats
4W - 1L
1,426 SR
Queue Stats
48W - 47L
1,584 Elo+
Party 1
Osiris
Osiris
TeslaSniper
Osiris
Level 155
God Stats
1W - 1L
1,555 SR
Queue Stats
56W - 52L
1,607 Elo+
Party 1
Geb
Geb
bluefire48
Geb
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 339L
1,600 Elo+
Solo
Team Averages
Level 138
1,390 SR
1,597 Elo+

VS

Team Averages
Level 132
1,638 SR
1,538 Elo+
Neith
Neith
BougeyMonster
Neith
Level 146
God Stats
1W - 3L
1,779 SR
Queue Stats
114W - 108L
1,544 Elo+
Solo
Loki
Loki
MadDog_Majima_
Loki
Level 105
God Stats
4W - 3L
1,652 SR
Queue Stats
17W - 19L
1,528 Elo+
Solo
Janus
Janus
ilvexs
Janus
Level 128
God Stats
6W - 4L
1,611 SR
Queue Stats
411W - 399L
1,496 Elo+
Solo
Geb
Geb
pfeiff17
Geb
Level 160
God Stats
16W - 14L
1,544 SR
Queue Stats
1,931W - 1,921L
1,519 Elo+
Solo
Pele
Pele
ripjericho
Pele
Level 121
God Stats
31W - 22L
1,605 SR
Queue Stats
63W - 57L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Daxtonatier
Yu Huang
9
4 / 0 / 0
5,224
653
3,192
4,126
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
2 / 2 / 0
4,867
608
1,306
8,373
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
4,735
592
3,892
3,830
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
10
0 / 0 / 1
5,419
677
2,134
5,616
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 2
4,011
501
2,022
5,374
2,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,565
571
2,580
4,248
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,229
654
2,883
6,381
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ilvexs
Janus
7
0 / 2 / 1
4,497
562
3,568
4,602
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 1
4,464
558
1,640
5,450
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

3
1 / 0 / 0
3,802
475
869
1,279
337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Yu Huang
Daxtonatier
Yu Huang
4
0
0
4
W
2
2
0
1
L
1
1
0
1
W
0
0
2
1
W
Osiris
0
0
1
0.5
W
0
0
2
1
L
Janus
ilvexs
Janus
0
2
1
0.25
L
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
11,540
27,319
Taken
21,960
12,970
Mitigated
9,130
11,049
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,580
798
0
1,170
4,248
1,696
0
639
3,479
0
30,697
W
Yu Huang
Daxtonatier
Yu Huang
3,192
360
0
1,556
4,126
1,639
0
1,852
2,274
27,817
0
W
1,306
388
0
3,578
8,373
2,906
22
595
7,778
0
23,707
L
2,883
641
0
1,250
6,381
2,107
0
273
6,088
0
41,551
W
3,892
1,415
0
1,008
3,830
1,264
0
532
3,298
0
32,772
W
Osiris
2,134
867
0
3,447
5,616
4,572
351
0
5,616
0
37,653
W
2,022
247
60
1,400
5,374
2,589
0
2,229
3,145
8,337
0
L
Janus
ilvexs
Janus
3,568
899
0
740
4,602
1,353
0
2,307
2,182
29,105
0
L
1,640
328
1,093
1,193
5,450
3,637
0
1,430
3,960
10,509
0
L
869
350
0
482
1,279
337
0
338
907
0
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
22,557
255
Minions Killed
227
0
Camps Cleared
0
815,177
Distance Traveled
705,393
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,565
571
63
8
0
143,012
0
W
Yu Huang
5,224
653
53
7
0
160,782
2
W
Serqet
4,867
608
50
6
0
171,270
2
L
Loki
5,229
654
82
10
0
173,151
0
W
Neith
4,735
592
69
9
0
154,206
1
W
Osiris
5,419
677
73
9
0
172,062
3
W
Geb
4,011
501
10
1
0
156,857
1
L
Janus
4,497
562
54
7
0
155,011
1
L
Geb
4,464
558
10
1
0
166,650
5
L
Pele
3,802
475
18
2
0
67,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role