Player Matchup

Fafnir
Fafnir
AirYoungKing
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DEATHC0NQUES0
Ah Muzen Cab
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
13W - 16L
1,332 Elo+
Party 2
Merlin
Merlin
YoungRiv
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,303 Elo+
Party 2
Team Averages
Level 35
1,413 SR
1,281 Elo+

VS

Team Averages
Level 70
1,527 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
AvengedN1temare
Tsukuyomi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,451 Elo+
Party 1
Sol
Sol
JMarsson28
Sol
Level 89
God Stats
2W - 0L
1,579 SR
Queue Stats
67W - 87L
1,406 Elo+
Party 1
Achilles
Achilles
SPx30
Achilles
Level 41
God Stats
5W - 5L
1,502 SR
Queue Stats
6W - 8L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 3 / 3
10,993
647
1,667
16,637
21,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
DEATHC0NQUES0
Ah Muzen Cab
14
3 / 2 / 2
10,023
590
15,995
12,393
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
YoungRiv
Merlin
14
1 / 2 / 4
9,781
575
11,781
11,102
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AvengedN1temare
Tsukuyomi
17
0 / 1 / 6
10,777
634
13,538
14,064
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 4
11,347
667
13,273
9,859
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
SPx30
Achilles
16
5 / 4 / 1
11,618
683
7,051
20,828
19,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
7
7
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
3
0.83
W
Tsukuyomi
AvengedN1temare
Tsukuyomi
0
1
6
3
L
Ah Muzen Cab
DEATHC0NQUES0
Ah Muzen Cab
3
2
2
2
W
2
0
4
4
W
Achilles
SPx30
Achilles
5
4
1
1.38
L
Merlin
YoungRiv
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
33,862
40,132
Taken
44,751
33,666
Mitigated
29,347
9,714
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,667
419
0
5,807
16,637
21,378
0
4,958
11,679
9,862
0
W
Tsukuyomi
AvengedN1temare
Tsukuyomi
13,538
3,220
0
2,575
14,064
5,794
178
5,561
8,503
0
65,672
L
Ah Muzen Cab
DEATHC0NQUES0
Ah Muzen Cab
15,995
2,834
0
1,898
12,393
6,469
32
4,683
7,710
0
39,276
W
13,273
1,751
0
5,971
9,859
4,338
2,156
3,157
6,702
61,536
5,276
W
Achilles
SPx30
Achilles
7,051
1,441
345
2,559
20,828
19,215
501
5,259
15,569
0
16,776
L
Merlin
YoungRiv
Merlin
11,781
368
0
2,009
11,102
5,819
0
3,988
7,114
48,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
33,742
165
Minions Killed
259
4
Camps Cleared
10
865,471
Distance Traveled
982,855
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,993
647
19
1
0
295,073
2
W
Tsukuyomi
10,777
634
98
6
3
362,259
3
L
Ah Muzen Cab
10,023
590
53
3
0
299,229
3
W
Sol
11,347
667
132
8
7
315,523
1
W
Achilles
11,618
683
29
2
0
305,073
4
L
Merlin
9,781
575
93
5
4
271,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role