Player Matchup

Chiron
Chiron
ALLHAILR1NG
Chiron
Level 107
God Stats
59W - 87L
1,427 SR
Queue Stats
418W - 408L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
PoiizonSKiilZz
Zhong Kui
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
399W - 385L
1,418 Elo+
Solo
Bellona
Bellona
SlinkySoup58999
Bellona
Level 60
God Stats
6W - 13L
1,431 SR
Queue Stats
265W - 401L
1,337 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,449 Elo+

VS

Team Averages
Level 72
1,456 SR
1,372 Elo+
Nemesis
Nemesis
chris_breezy679
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,159 Elo+
Party 1
Hercules
Hercules
drakensage
Hercules
Level 128
God Stats
114W - 118L
1,528 SR
Queue Stats
309W - 293L
1,565 Elo+
Solo
Atlas
Atlas
melbourke
Atlas
Level 86
God Stats
13W - 30L
1,341 SR
Queue Stats
290W - 377L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
6 / 2 / 4
9,622
740
18,662
10,527
4,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PoiizonSKiilZz
Zhong Kui
14
2 / 1 / 8
9,848
758
13,598
12,267
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 7
8,884
683
8,093
12,346
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,311
562
3,446
19,402
10,751
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
drakensage
Hercules
11
1 / 1 / 2
7,676
590
5,376
14,796
10,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
melbourke
Atlas
12
2 / 2 / 1
7,961
612
6,504
14,483
14,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
4
4
W
Zhong Kui
PoiizonSKiilZz
Zhong Kui
2
1
8
6
W
2
0
7
5.5
L
0
7
2
0.14
L
Hercules
drakensage
Hercules
1
1
2
2
L
Atlas
melbourke
Atlas
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
15,326
35,140
Taken
48,681
23,430
Mitigated
35,594
15,047
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
18,662
12,008
1,566
4,483
10,527
4,235
801
2,327
8,067
0
60,293
W
Zhong Kui
PoiizonSKiilZz
Zhong Kui
13,598
2,324
233
5,097
12,267
8,838
1,786
2,794
9,035
23,641
0
W
8,093
1,169
0
3,668
12,346
10,357
184
1,234
10,871
0
27,923
L
3,446
351
0
1,045
19,402
10,751
0
6,770
12,363
0
10,144
L
Hercules
drakensage
Hercules
5,376
1,799
0
5,617
14,796
10,833
0
3,668
10,843
0
18,034
L
Atlas
melbourke
Atlas
6,504
1,978
383
1,269
14,483
14,010
0
3,270
11,044
19,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
22,948
133
Minions Killed
70
8
Camps Cleared
1
757,449
Distance Traveled
654,250
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,622
740
79
6
5
225,024
1
W
Zhong Kui
9,848
758
18
1
2
250,593
3
W
Bellona
8,884
683
36
3
1
281,832
2
L
Nemesis
7,311
562
19
1
0
220,440
0
L
Hercules
7,676
590
32
2
1
211,950
5
L
Atlas
7,961
612
19
1
0
221,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role