Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Deliama
Guan Yu
Level 119
God Stats
0W - 2L
1,250 SR
Queue Stats
138W - 114L
1,617 Elo+
Party 3
Ymir
Ymir
HandsomeJack46
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,587 Elo+
Party 1
Poseidon
Poseidon
Nosferamoustik
Poseidon
Level 129
God Stats
0W - 5L
1,181 SR
Queue Stats
125W - 101L
1,618 Elo+
Party 3
Freya
Freya
hairybearboy
Freya
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 59L
1,591 Elo+
Party 1
Team Averages
Level 129
1,429 SR
1,583 Elo+

VS

Team Averages
Level 152
1,472 SR
1,526 Elo+
Tiamat
Tiamat
Christylix
Tiamat
Level 144
God Stats
2W - 2L
1,517 SR
Queue Stats
203W - 187L
1,602 Elo+
Solo
Chiron
Chiron
Iazycat
Chiron
Level 144
God Stats
9W - 6L
1,474 SR
Queue Stats
450W - 469L
1,531 Elo+
Party 2
Odin
Odin
SeshGremlin
Odin
Level 157
God Stats
2W - 4L
1,410 SR
Queue Stats
270W - 275L
1,496 Elo+
Solo
Terra
Terra
nAv1gAt0r138
Terra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 266L
1,464 Elo+
Solo
Apollo
Apollo
spa-wdam
Apollo
Level 156
God Stats
20W - 28L
1,456 SR
Queue Stats
1,110W - 1,119L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 3 / 12
13,485
613
19,190
25,853
16,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Deliama
Guan Yu
20
5 / 4 / 9
13,024
592
15,142
35,455
52,958
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

20
1 / 4 / 13
13,734
624
9,436
43,444
68,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
20
5 / 5 / 9
12,863
585
20,519
24,198
13,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 5 / 13
12,708
578
22,397
28,112
17,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Christylix
Tiamat
20
6 / 2 / 11
15,054
684
36,367
16,720
10,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Iazycat
Chiron
20
3 / 2 / 13
13,131
597
37,001
16,285
8,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 13
11,957
544
14,941
24,982
34,415
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 5 / 8
11,542
525
13,865
26,159
39,458
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
spa-wdam
Apollo
20
10 / 2 / 10
15,825
719
34,416
18,833
9,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
17
Kills
21
21
Deaths
17
56
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
12
3.67
W
Tiamat
Christylix
Tiamat
6
2
11
5.75
L
Guan Yu
Deliama
Guan Yu
5
4
9
2.38
L
1
4
13
1.88
W
Chiron
Iazycat
Chiron
3
2
13
4.75
L
Poseidon
5
5
9
1.9
W
1
6
13
1.25
L
1
5
13
1.5
W
1
5
8
1
W
Apollo
spa-wdam
Apollo
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,684
Damage
136,590
157,062
Taken
102,979
169,369
Mitigated
102,526
67,179
Healing
47,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,190
6,968
3,527
4,084
25,853
16,729
4,175
6,860
18,993
59,956
0
W
Tiamat
Christylix
Tiamat
36,367
2,241
3,887
4,605
16,720
10,581
1,439
11,824
4,896
79,075
0
L
Guan Yu
Deliama
Guan Yu
15,142
1,971
16,963
12,032
35,455
52,958
221
11,104
24,351
0
28,796
L
9,436
1,307
3,166
5,318
43,444
68,143
120
13,663
29,781
18,035
0
W
Chiron
Iazycat
Chiron
37,001
10,419
4,212
2,829
16,285
8,259
1,313
12,128
4,157
0
66,830
L
Poseidon
20,519
2,825
4,559
1,562
24,198
13,868
1,169
8,904
15,294
54,162
0
W
14,941
1,785
1,159
1,406
24,982
34,415
538
15,884
9,098
0
27,369
L
22,397
6,844
7,449
8,519
28,112
17,671
955
9,701
18,411
37,789
0
W
13,865
1,230
13,813
8,437
26,159
39,458
788
17,137
9,022
20,079
0
W
Apollo
spa-wdam
Apollo
34,416
19,335
567
6,526
18,833
9,813
3,845
14,569
4,264
0
63,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
67,509
244
Minions Killed
230
0
Camps Cleared
0
1,901,859
Distance Traveled
1,870,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,485
613
86
4
0
379,171
1
W
Tiamat
15,054
684
84
4
0
424,385
2
L
Guan Yu
13,024
592
26
1
0
425,929
1
L
Ymir
13,734
624
15
1
0
386,608
0
W
Chiron
13,131
597
46
2
0
361,912
0
L
Poseidon
12,863
585
73
3
0
345,838
1
W
Odin
11,957
544
26
1
0
372,426
3
L
Freya
12,708
578
44
2
0
364,313
0
W
Terra
11,542
525
10
0
0
352,024
0
W
Apollo
15,825
719
64
3
0
359,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role