Player Matchup

Baron Samedi
Baron Samedi
GabrielCh21
Baron Samedi
Level 50
God Stats
1W - 0L
1,529 SR
Queue Stats
77W - 93L
1,448 Elo+
Party 4
Hercules
Hercules
IPickleI
Hercules
Level 148
God Stats
7W - 2L
1,434 SR
Queue Stats
224W - 67L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
Notverygoodgame
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 63L
1,698 Elo+
Party 1
Hachiman
Hachiman
Safi1337
Hachiman
Level 156
God Stats
10W - 1L
1,614 SR
Queue Stats
283W - 94L
1,670 Elo+
Party 1
Scylla
Scylla
iZerok
Scylla
Level 80
God Stats
6W - 5L
1,398 SR
Queue Stats
162W - 167L
1,516 Elo+
Party 4
Team Averages
Level 92
1,495 SR
1,588 Elo+

VS

Team Averages
Level 79
1,500 SR
1,555 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
AmiRMataM
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
BibaBoba01
Merlin
Level 27
God Stats
6W - 8L
1,741 SR
Queue Stats
31W - 18L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
GodofThunder96
Baron Samedi
Level 123
God Stats
0W - 2L
1,280 SR
Queue Stats
158W - 146L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Tomagara
Ne Zha
Level 160
God Stats
24W - 21L
1,476 SR
Queue Stats
371W - 361L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GabrielCh21
Baron Samedi
18
2 / 4 / 12
12,331
536
15,144
18,369
15,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
IPickleI
Hercules
18
10 / 3 / 8
12,862
559
14,295
22,250
13,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 0 / 14
12,523
544
7,219
22,362
34,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Safi1337
Hachiman
20
12 / 0 / 6
14,741
641
29,112
19,450
10,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
iZerok
Scylla
18
3 / 3 / 10
11,947
519
14,292
13,477
6,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 4 / 3
10,420
453
12,962
24,732
28,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
AmiRMataM
Apollo
16
0 / 6 / 1
10,088
439
3,755
19,650
7,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
BibaBoba01
Merlin
15
1 / 5 / 0
9,436
410
12,493
14,895
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GodofThunder96
Baron Samedi
14
0 / 10 / 2
8,274
360
10,726
23,016
15,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Tomagara
Ne Zha
17
5 / 4 / 3
10,737
467
15,042
23,406
10,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
29
Kills
10
10
Deaths
29
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
4
3
1.38
L
Apollo
AmiRMataM
Apollo
0
6
1
0.08
L
Merlin
BibaBoba01
Merlin
1
5
0
0.2
W
Baron Samedi
GabrielCh21
Baron Samedi
2
4
12
2
L
Baron Samedi
GodofThunder96
Baron Samedi
0
10
2
0.1
W
Hercules
IPickleI
Hercules
10
3
8
4.67
W
2
0
14
9
W
Hachiman
Safi1337
Hachiman
12
0
6
15
L
Ne Zha
Tomagara
Ne Zha
5
4
3
1.63
W
Scylla
iZerok
Scylla
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
54,978
95,908
Taken
105,699
79,769
Mitigated
68,150
41,708
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,962
2,634
0
2,737
24,732
28,539
0
12,241
12,402
0
60,225
L
Apollo
AmiRMataM
Apollo
3,755
2,050
0
3,862
19,650
7,601
228
2,991
16,659
0
83,510
L
Merlin
BibaBoba01
Merlin
12,493
664
0
1,000
14,895
6,153
0
5,815
8,980
85,662
0
W
Baron Samedi
GabrielCh21
Baron Samedi
15,144
2,275
1,101
5,851
18,369
15,267
1,365
4,320
14,049
81,588
0
L
Baron Samedi
GodofThunder96
Baron Samedi
10,726
583
1,701
5,413
23,016
15,249
0
8,915
13,945
51,631
0
W
Hercules
IPickleI
Hercules
14,295
4,131
0
7,992
22,250
13,323
151
5,463
16,787
0
80,108
W
7,219
3,010
5,279
7,426
22,362
34,210
114
7,398
13,191
29,461
0
W
Hachiman
Safi1337
Hachiman
29,112
17,156
0
10,895
19,450
10,194
11,944
2,817
16,633
0
177,127
L
Ne Zha
Tomagara
Ne Zha
15,042
4,396
0
8,026
23,406
10,608
0
6,258
17,058
0
99,319
W
Scylla
iZerok
Scylla
14,292
1,508
0
3,164
13,477
6,775
504
5,299
8,178
106,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,404
Gold Earned
48,955
635
Minions Killed
595
0
Camps Cleared
0
2,159,660
Distance Traveled
2,039,232
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,420
453
106
5
0
435,028
3
L
Apollo
10,088
439
153
7
0
403,808
0
L
Merlin
9,436
410
135
6
0
386,314
3
W
Baron Samedi
12,331
536
145
6
0
331,029
1
L
Baron Samedi
8,274
360
63
3
0
345,357
9
W
Hercules
12,862
559
97
4
0
514,821
5
W
Kuzenbo
12,523
544
25
1
0
486,234
0
W
Hachiman
14,741
641
224
10
0
437,883
4
L
Ne Zha
10,737
467
138
6
0
468,725
2
W
Scylla
11,947
519
144
6
0
389,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role