Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DrFlein
King Arthur
Level 61
God Stats
3W - 2L
1,720 SR
Queue Stats
183W - 129L
1,598 Elo+
Party 2
Thor
Thor
Na00fumi
Thor
Level 28
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 4L
1,571 Elo+
Solo
Ah Puch
Ah Puch
NinjaTorbjørn
Ah Puch
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 102L
1,509 Elo+
Party 2
Vulcan
Vulcan
Ziain
Vulcan
Level 135
God Stats
2W - 0L
1,720 SR
Queue Stats
79W - 77L
1,522 Elo+
Party 2
Team Averages
Level 91
1,552 SR
1,540 Elo+

VS

Team Averages
Level 34
1,500 SR
1,542 Elo+
Nu Wa
Nu Wa
ALJOsavage
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Lanziz
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,794 Elo+
Party 3
Raijin
Raijin
Metroplex20
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 1
Ares
Ares
Semaiku
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 1
Izanami
Izanami
styrling
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 3 / 15
9,458
788
11,907
15,826
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DrFlein
King Arthur
16
5 / 3 / 15
9,616
801
5,587
19,303
12,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
17
13 / 5 / 8
10,945
912
16,968
15,224
7,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 23
10,110
843
15,861
10,646
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Ziain
Vulcan
17
5 / 1 / 12
9,835
820
10,144
6,352
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 6 / 7
9,279
773
15,263
13,202
7,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Lanziz
Jing Wei
17
5 / 7 / 0
9,136
761
9,628
13,653
6,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
0 / 8 / 4
7,163
597
5,956
12,646
5,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Semaiku
Ares
16
2 / 4 / 7
9,100
758
6,523
12,609
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
styrling
Izanami
14
1 / 6 / 3
7,850
654
8,421
10,838
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
31
Kills
12
13
Deaths
31
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
3
15
4.17
L
Nu Wa
4
6
7
1.25
W
King Arthur
DrFlein
King Arthur
5
3
15
4.17
L
Jing Wei
Lanziz
Jing Wei
5
7
0
0.71
L
Raijin
0
8
4
0.25
W
Thor
13
5
8
3.4
W
3
1
23
14.5
L
Ares
Semaiku
Ares
2
4
7
1.38
W
Vulcan
Ziain
Vulcan
5
1
12
11
L
Izanami
styrling
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,467
Damage
45,791
67,351
Taken
62,948
35,425
Mitigated
37,047
33,538
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,907
5,490
1,947
7,060
15,826
6,884
2,133
8,149
7,677
0
32,811
L
Nu Wa
15,263
3,635
540
2,713
13,202
7,121
0
4,846
8,356
28,493
0
W
King Arthur
DrFlein
King Arthur
5,587
857
2,051
7,636
19,303
12,556
36
6,242
13,061
0
12,064
L
Jing Wei
Lanziz
Jing Wei
9,628
5,930
0
1,325
13,653
6,770
0
6,866
6,787
0
28,035
L
Raijin
5,956
341
926
634
12,646
5,339
0
5,563
7,083
13,928
0
W
Thor
16,968
3,381
1,520
3,124
15,224
7,491
320
5,575
9,649
236
26,456
W
15,861
673
2,082
5,572
10,646
5,051
829
4,439
6,207
28,302
0
L
Ares
Semaiku
Ares
6,523
144
527
1,293
12,609
13,089
0
4,711
7,898
10,177
0
W
Vulcan
Ziain
Vulcan
10,144
2,377
1,040
1,506
6,352
3,443
683
3,337
3,015
27,471
0
L
Izanami
styrling
Izanami
8,421
2,208
1,039
1,462
10,838
4,728
0
4,255
6,583
0
18,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
42,528
138
Minions Killed
143
0
Camps Cleared
0
1,195,853
Distance Traveled
1,020,703
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,458
788
34
3
0
204,263
1
L
Nu Wa
9,279
773
33
3
0
191,932
1
W
King Arthur
9,616
801
16
1
0
247,978
1
L
Jing Wei
9,136
761
48
4
0
215,061
2
L
Raijin
7,163
597
26
2
0
185,264
0
W
Thor
10,945
912
17
1
0
222,235
0
W
Ah Puch
10,110
843
33
3
0
262,723
1
L
Ares
9,100
758
7
1
0
217,993
2
W
Vulcan
9,835
820
38
3
0
258,654
2
L
Izanami
7,850
654
29
2
0
210,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role