Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Big Bell7787
King Arthur
Level 127
God Stats
14W - 15L
1,602 SR
Queue Stats
68W - 61L
1,647 Elo+
Party 2
Thanatos
Thanatos
BrainAidz
Thanatos
Level 120
God Stats
10W - 4L
1,777 SR
Queue Stats
424W - 385L
1,576 Elo+
Solo
Yemoja
Yemoja
Genesis v33
Yemoja
Level 157
God Stats
82W - 106L
1,501 SR
Queue Stats
406W - 381L
1,624 Elo+
Party 2
Izanami
Izanami
MsMistilia
Izanami
Level 129
God Stats
57W - 42L
1,665 SR
Queue Stats
167W - 148L
1,618 Elo+
Party 2
Team Averages
Level 138
1,609 SR
1,593 Elo+

VS

Team Averages
Level 149
1,619 SR
1,627 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Its Frylock
Ullr
Level 160
God Stats
17W - 18L
1,577 SR
Queue Stats
962W - 850L
1,684 Elo+
Solo
Izanami
Izanami
Jester Kami
Izanami
Level 158
God Stats
42W - 24L
1,717 SR
Queue Stats
705W - 510L
1,678 Elo+
Party 1
Awilix
Awilix
Uulices
Awilix
Level 158
God Stats
30W - 25L
1,661 SR
Queue Stats
225W - 228L
1,682 Elo+
Party 1
Hera
Hera
bluefire48
Hera
Level 114
God Stats
40W - 34L
1,642 SR
Queue Stats
350W - 339L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 0 / 2
8,900
524
7,901
8,401
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Big Bell7787
King Arthur
14
1 / 4 / 0
8,672
510
7,198
17,362
12,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
BrainAidz
Thanatos
13
2 / 4 / 1
7,701
453
6,326
11,986
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 2 / 3
7,554
444
3,360
12,065
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
MsMistilia
Izanami
13
0 / 1 / 3
7,829
461
7,951
16,041
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 2 / 5
8,177
481
5,454
13,423
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 3
8,847
520
5,249
10,871
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jester Kami
Izanami
15
3 / 2 / 1
9,361
551
12,522
12,070
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Uulices
Awilix
16
5 / 0 / 1
10,418
613
16,419
13,301
10,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 1
8,977
528
6,502
5,621
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
11
11
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
2
3
W
Xing Tian
 
Xing Tian
0
2
5
1.25
L
King Arthur
Big Bell7787
King Arthur
1
4
0
0.25
L
Thanatos
BrainAidz
Thanatos
2
4
1
0.63
L
Yemoja
0
2
3
0.75
W
1
0
3
2.5
W
Izanami
Jester Kami
Izanami
3
2
1
1.75
L
Izanami
MsMistilia
Izanami
0
1
3
1.5
W
Awilix
Uulices
Awilix
5
0
1
5.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,736
Damage
46,146
65,855
Taken
55,286
34,142
Mitigated
33,911
34,504
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,901
430
0
1,075
8,401
3,364
0
2,725
5,618
92,411
0
W
Xing Tian
 
Xing Tian
5,454
749
0
4,200
13,423
12,485
58
4,508
8,915
26,730
0
L
King Arthur
Big Bell7787
King Arthur
7,198
1,110
0
6,213
17,362
12,899
0
783
16,575
0
63,074
L
Thanatos
BrainAidz
Thanatos
6,326
1,005
0
10,591
11,986
6,363
0
2,656
9,166
0
52,777
L
Yemoja
3,360
1,642
8,529
4,427
12,065
5,344
0
3,265
8,720
18,408
0
W
5,249
1,936
0
6,159
10,871
4,415
0
1,325
9,546
0
74,036
W
Izanami
Jester Kami
Izanami
12,522
8,954
0
6,569
12,070
4,520
812
2,474
9,596
0
101,045
L
Izanami
MsMistilia
Izanami
7,951
6,243
0
3,669
16,041
6,172
630
2,181
13,820
0
78,822
W
Awilix
Uulices
Awilix
16,419
6,798
0
5,342
13,301
10,370
380
1,655
11,646
0
81,167
W
6,502
1,600
0
500
5,621
2,121
562
1,877
3,744
71,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
45,780
529
Minions Killed
578
0
Camps Cleared
0
1,718,969
Distance Traveled
1,760,665
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,900
524
160
9
0
390,289
6
W
Xing Tian
8,177
481
29
2
0
341,959
3
L
King Arthur
8,672
510
129
8
0
320,030
3
L
Thanatos
7,701
453
79
5
0
380,581
8
L
Yemoja
7,554
444
21
1
0
310,449
9
W
Ullr
8,847
520
120
7
0
396,443
3
W
Izanami
9,361
551
170
10
0
304,228
3
L
Izanami
7,829
461
140
8
0
317,620
4
W
Awilix
10,418
613
123
7
0
382,506
2
W
Hera
8,977
528
136
8
0
335,529
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role