Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Frankly1007
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,190 Elo+
Party 1
Horus
Horus
Jvigatron
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,190 Elo+
Party 1
Heimdallr
Heimdallr
ben55575019
Heimdallr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,464 Elo+
Party 3
Bacchus
Bacchus
totonyone
Bacchus
Level 69
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 7L
1,573 Elo+
Party 3
Team Averages
Level 67
1,461 SR
1,384 Elo+

VS

Team Averages
Level 108
1,564 SR
1,381 Elo+
Sol
Sol
Kxbrah
Sol
Level 87
God Stats
3W - 2L
1,665 SR
Queue Stats
444W - 475L
1,481 Elo+
Solo
Guan Yu
Guan Yu
PiedSteak8032
Guan Yu
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 23L
1,298 Elo+
Party 2
Persephone
Persephone
Priver
Persephone
Level 126
God Stats
3W - 1L
1,842 SR
Queue Stats
116W - 135L
1,477 Elo+
Solo
Chaac
Chaac
Sitishe
Chaac
Level 120
God Stats
4W - 3L
1,508 SR
Queue Stats
271W - 290L
1,490 Elo+
Solo
Hercules
Hercules
brutalos1995
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 5 / 9
13,048
725
46,796
26,532
14,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Frankly1007
Hercules
20
6 / 2 / 9
12,230
679
7,977
26,137
31,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Jvigatron
Horus
18
1 / 5 / 15
11,286
627
7,463
25,927
25,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ben55575019
Heimdallr
18
2 / 4 / 12
11,788
655
27,550
22,552
13,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
totonyone
Bacchus
19
4 / 5 / 14
12,757
709
28,621
27,566
30,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kxbrah
Sol
19
2 / 2 / 15
11,506
639
24,201
18,886
8,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
18
1 / 5 / 13
10,792
600
7,762
26,347
22,449
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Priver
Persephone
20
5 / 5 / 14
12,974
721
33,625
23,293
10,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sitishe
Chaac
20
8 / 6 / 9
12,528
696
31,478
39,305
38,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
brutalos1995
Hercules
19
5 / 2 / 12
11,363
631
14,427
29,801
32,312
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
84
20
Kills
21
21
Deaths
20
59
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
5
9
2.3
W
Hercules
Frankly1007
Hercules
6
2
9
5.25
W
Horus
Jvigatron
Horus
1
5
15
1.7
L
Sol
Kxbrah
Sol
2
2
15
4.75
L
Guan Yu
1
5
13
1.5
L
Persephone
Priver
Persephone
5
5
14
2.4
L
Chaac
Sitishe
Chaac
8
6
9
2.08
W
Heimdallr
ben55575019
Heimdallr
2
4
12
2
L
Hercules
brutalos1995
Hercules
5
2
12
5.5
W
Bacchus
totonyone
Bacchus
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,407
Damage
111,493
128,714
Taken
137,632
114,799
Mitigated
112,883
50,443
Healing
68,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
46,796
18,043
1,227
8,186
26,532
14,860
2,728
11,607
14,856
0
81,825
W
Hercules
Frankly1007
Hercules
7,977
1,622
438
8,713
26,137
31,246
793
12,921
13,097
0
17,229
W
Horus
Jvigatron
Horus
7,463
4,272
8,475
7,237
25,927
25,038
239
11,113
14,457
0
9,955
L
Sol
Kxbrah
Sol
24,201
9,260
4,478
5,574
18,886
8,331
1,838
5,749
12,915
52,399
0
L
Guan Yu
7,762
572
12,541
6,536
26,347
22,449
657
6,696
19,450
0
14,826
L
Persephone
Priver
Persephone
33,625
3,011
4,767
6,350
23,293
10,985
200
3,936
19,281
52,841
0
L
Chaac
Sitishe
Chaac
31,478
6,108
2,492
13,160
39,305
38,806
1,119
5,161
33,959
0
51,575
W
Heimdallr
ben55575019
Heimdallr
27,550
11,514
936
5,000
22,552
13,180
3,345
9,874
12,535
0
57,754
L
Hercules
brutalos1995
Hercules
14,427
2,299
2,287
9,819
29,801
32,312
404
7,079
22,588
0
25,022
W
Bacchus
totonyone
Bacchus
28,621
1,135
3,890
6,341
27,566
30,475
0
12,311
14,923
44,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,109
Gold Earned
59,163
187
Minions Killed
169
0
Camps Cleared
0
1,615,381
Distance Traveled
1,689,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,048
725
69
4
0
274,941
0
W
Hercules
12,230
679
11
1
0
336,207
0
W
Horus
11,286
627
4
0
0
317,592
0
L
Sol
11,506
639
52
3
0
324,821
0
L
Guan Yu
10,792
600
10
1
0
358,929
0
L
Persephone
12,974
721
43
2
0
308,895
1
L
Chaac
12,528
696
49
3
0
363,180
1
W
Heimdallr
11,788
655
70
4
0
325,517
0
L
Hercules
11,363
631
15
1
0
333,504
0
W
Bacchus
12,757
709
33
2
0
361,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role