Player Matchup

Nike
Nike
GiveMePastelss
Nike
Level 78
God Stats
0W - 3L
1,225 SR
Queue Stats
47W - 50L
1,532 Elo+
Solo
Cernunnos
Cernunnos
KINGxKOOPA07
Cernunnos
Level 160
God Stats
0W - 1L
1,888 SR
Queue Stats
149W - 227L
1,387 Elo+
Party 2
Fenrir
Fenrir
PROPHETS SON
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,478 Elo+
Party 2
Atlas
Atlas
SenHiiiPower
Atlas
Level 159
God Stats
12W - 4L
1,630 SR
Queue Stats
228W - 313L
1,423 Elo+
Party 2
Scylla
Scylla
Tatsumaki1205
Scylla
Level 147
God Stats
56W - 69L
1,525 SR
Queue Stats
309W - 318L
1,584 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,481 Elo+

VS

Team Averages
Level 90
1,637 SR
1,620 Elo+
The Morrigan
The Morrigan
BeeBeSea
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,698 Elo+
Party 1
Geb
Geb
JesseBoiUwU
Geb
Level 91
God Stats
2W - 0L
1,752 SR
Queue Stats
66W - 39L
1,705 Elo+
Party 1
Yu Huang
Yu Huang
Quick4Hands
Yu Huang
Level 83
God Stats
5W - 8L
1,955 SR
Queue Stats
375W - 300L
1,667 Elo+
Party 1
Heimdallr
Heimdallr
RitualParrot
Heimdallr
Level 108
God Stats
7W - 4L
1,464 SR
Queue Stats
66W - 56L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
SimilarBee
Gilgamesh
Level 160
God Stats
5W - 13L
1,514 SR
Queue Stats
277W - 308L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,475
605
6,150
14,788
12,991
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
KINGxKOOPA07
Cernunnos
15
0 / 2 / 3
8,647
618
6,443
10,156
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
1 / 5 / 2
8,725
623
4,939
15,286
9,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 1
9,247
661
5,993
10,971
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 1 / 0
10,037
717
3,437
6,050
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeeBeSea
The Morrigan
18
3 / 0 / 9
10,593
757
8,563
2,572
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 8
10,562
754
6,028
15,928
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Quick4Hands
Yu Huang
16
3 / 1 / 11
9,601
686
15,173
9,255
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RitualParrot
Heimdallr
16
0 / 1 / 12
9,329
666
12,859
11,612
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SimilarBee
Gilgamesh
17
6 / 0 / 4
10,790
771
7,133
14,765
12,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
3
Kills
16
16
Deaths
3
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeeBeSea
The Morrigan
3
0
9
7.5
L
0
6
3
0.25
W
4
1
8
8
L
Cernunnos
KINGxKOOPA07
Cernunnos
0
2
3
0.75
L
Fenrir
1
5
2
0.4
W
Yu Huang
Quick4Hands
Yu Huang
3
1
11
8.5
W
Heimdallr
RitualParrot
Heimdallr
0
1
12
6
L
1
2
1
0.75
W
Gilgamesh
SimilarBee
Gilgamesh
6
0
4
8
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
49,756
57,251
Taken
54,132
41,435
Mitigated
42,098
6,088
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeeBeSea
The Morrigan
8,563
1,763
0
1,382
2,572
1,182
537
913
1,659
44,479
1,958
L
6,150
143
369
501
14,788
12,991
0
6,290
8,498
0
22,139
W
6,028
1,080
0
2,130
15,928
17,087
410
2,891
13,037
27,344
0
L
Cernunnos
KINGxKOOPA07
Cernunnos
6,443
1,917
0
633
10,156
4,452
0
4,440
5,716
0
24,554
L
Fenrir
4,939
851
0
1,853
15,286
9,331
0
8,830
6,456
0
15,481
W
Yu Huang
Quick4Hands
Yu Huang
15,173
1,230
0
632
9,255
4,649
1,593
1,405
7,850
34,388
0
W
Heimdallr
RitualParrot
Heimdallr
12,859
7,544
0
2,921
11,612
6,845
1,304
1,526
10,086
0
38,951
L
5,993
2,242
0
1,972
10,971
12,397
0
4,658
6,313
24,864
0
W
Gilgamesh
SimilarBee
Gilgamesh
7,133
1,481
1,958
2,610
14,765
12,335
865
2,695
12,070
0
36,587
L
3,437
378
0
760
6,050
2,264
395
3,982
2,068
45,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
50,875
227
Minions Killed
275
0
Camps Cleared
0
1,381,874
Distance Traveled
1,430,525
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,593
757
92
7
0
269,044
4
L
Nike
8,475
605
36
3
0
259,876
1
W
Geb
10,562
754
22
2
0
289,509
1
L
Cernunnos
8,647
618
36
3
0
267,352
2
L
Fenrir
8,725
623
21
2
0
254,969
0
W
Yu Huang
9,601
686
48
3
0
306,797
1
W
Heimdallr
9,329
666
54
4
0
286,826
2
L
Atlas
9,247
661
38
3
0
306,589
7
W
Gilgamesh
10,790
771
59
4
0
278,349
2
L
Scylla
10,037
717
96
7
0
293,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role