Player Matchup

Ne Zha
Ne Zha
Cpt_Spaulding513
Ne Zha
Level 125
God Stats
12W - 22L
1,409 SR
Queue Stats
726W - 837L
1,400 Elo+
Party 1
Fafnir
Fafnir
M3RC91
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,834 Elo+
Solo
Chaac
Chaac
Orangegreenday
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,452 Elo+
Party 2
Chang'e
Chang'e
i_broke_it84
Chang'e
Level 156
God Stats
16W - 11L
1,741 SR
Queue Stats
1,070W - 1,201L
1,413 Elo+
Party 1
Vulcan
Vulcan
yooniverse10
Vulcan
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 93L
1,443 Elo+
Party 2
Team Averages
Level 106
1,530 SR
1,508 Elo+

VS

Team Averages
Level 114
1,505 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Pauleywalnut
Geb
Level 121
God Stats
8W - 9L
1,523 SR
Queue Stats
493W - 483L
1,552 Elo+
Solo
Jormungandr
Jormungandr
deadlyopps
Jormungandr
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 107L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
13,436
707
18,965
18,758
10,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
M3RC91
Fafnir
20
1 / 2 / 20
12,149
639
7,042
31,196
37,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 3 / 19
12,141
639
24,961
32,830
30,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
i_broke_it84
Chang'e
20
7 / 2 / 16
13,254
698
24,477
19,794
10,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
20
5 / 3 / 14
12,941
681
34,063
17,989
10,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 6 / 4
12,366
651
17,121
31,567
24,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
 
Terra
20
3 / 6 / 5
11,066
582
20,239
27,867
22,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
4,592
242
0
618
145
19
1 / 6 / 10
11,664
614
21,566
29,827
46,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
deadlyopps
Jormungandr
20
7 / 5 / 5
13,048
687
30,230
29,758
42,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
23
Kills
15
16
Deaths
23
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
4
1
L
Terra
 
Terra
3
6
5
0.92
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
8
6
10
2.17
W
Fafnir
M3RC91
Fafnir
1
2
20
5.5
W
2
3
19
3.83
L
1
6
10
1
L
Jormungandr
deadlyopps
Jormungandr
7
5
5
1.9
W
Chang'e
i_broke_it84
Chang'e
7
2
16
7.5
W
Vulcan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,508
Damage
89,156
120,567
Taken
119,637
100,652
Mitigated
135,854
58,758
Healing
38,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
17,121
2,097
2,328
8,683
31,567
24,431
0
18,349
13,218
645
41,799
L
Terra
 
Terra
20,239
800
9,916
6,128
27,867
22,731
0
15,036
12,831
40,226
0
L
Erlang Shen
 
Erlang Shen
0
0
0
0
618
145
0
618
0
0
0
W
18,965
6,314
2,262
2,975
18,758
10,808
2,888
11,291
7,467
0
31,896
W
Fafnir
M3RC91
Fafnir
7,042
3,318
637
10,827
31,196
37,777
955
19,665
11,531
12,800
0
W
24,961
8,180
1,932
8,768
32,830
30,723
777
18,997
13,833
0
53,249
L
21,566
2,357
3,207
2,917
29,827
46,347
192
15,094
14,733
30,404
0
L
Jormungandr
deadlyopps
Jormungandr
30,230
7,973
1,346
4,238
29,758
42,200
16
16,485
13,273
67,769
0
W
Chang'e
i_broke_it84
Chang'e
24,477
49
18,751
9,147
19,794
10,945
1,265
11,550
8,244
45,545
0
W
Vulcan
34,063
14,293
1,647
1,812
17,989
10,399
976
10,951
7,038
61,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
52,736
181
Minions Killed
161
0
Camps Cleared
0
1,700,948
Distance Traveled
1,246,313
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,366
651
48
3
0
321,550
0
L
Terra
11,066
582
39
2
0
312,463
0
L
Erlang Shen
4,592
242
0
0
0
0
0
W
Ne Zha
13,436
707
26
1
0
299,315
0
W
Fafnir
12,149
639
8
0
0
362,563
1
W
Chaac
12,141
639
47
2
0
354,198
0
L
Geb
11,664
614
11
1
0
307,772
3
L
Jormungandr
13,048
687
63
3
0
304,528
0
W
Chang'e
13,254
698
46
2
0
370,494
1
W
Vulcan
12,941
681
54
3
0
314,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role