Player Matchup

Persephone
Persephone
D3nny Mac
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 154L
1,493 Elo+
Solo
Mercury
Mercury
Elecue
Mercury
Level 49
God Stats
3W - 6L
1,280 SR
Queue Stats
99W - 127L
1,350 Elo+
Solo
Tyr
Tyr
xXTrollsBaneXx
Tyr
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,579 Elo+
Solo
Team Averages
Level 93
1,427 SR
1,474 Elo+

VS

Team Averages
Level 36
1,779 SR
1,621 Elo+
Zeus
Zeus
Yseiki
Zeus
Level 33
God Stats
2W - 0L
1,894 SR
Queue Stats
72W - 21L
1,814 Elo+
Party 1
Medusa
Medusa
carterswindle1
Medusa
Level 48
God Stats
8W - 3L
1,925 SR
Queue Stats
26W - 33L
1,433 Elo+
Solo
Bacchus
Bacchus
xG0T-YO-CH33KSx
Bacchus
Level 26
God Stats
6W - 3L
1,517 SR
Queue Stats
136W - 68L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D3nny Mac
Persephone
13
0 / 4 / 1
8,885
592
9,321
10,866
4,064
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Elecue
Mercury
13
0 / 4 / 2
8,360
557
4,483
13,938
6,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 3 / 0
9,553
637
9,896
17,074
19,541
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Yseiki
Zeus
17
5 / 1 / 5
10,782
719
19,350
9,409
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 1 / 3
10,912
727
10,965
13,217
7,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 10
10,297
686
4,551
12,446
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
D3nny Mac
Persephone
0
4
1
0.13
L
Mercury
Elecue
Mercury
0
4
2
0.25
W
Zeus
Yseiki
Zeus
5
1
5
7.5
W
6
1
3
7.5
W
0
0
10
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
34,866
41,878
Taken
35,072
30,020
Mitigated
33,027
4,640
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D3nny Mac
Persephone
9,321
655
0
428
10,866
4,064
0
3,334
7,528
35,893
0
L
Mercury
Elecue
Mercury
4,483
2,524
187
1,098
13,938
6,415
0
8,663
5,275
0
14,190
W
Zeus
Yseiki
Zeus
19,350
4,720
0
5,168
9,409
5,075
1,120
2,451
6,958
56,246
6,237
W
10,965
3,915
0
4,160
13,217
7,213
883
3,524
9,556
0
42,596
W
4,551
865
0
4,787
12,446
20,739
50
4,094
8,352
22,082
0
L
9,896
244
136
2,791
17,074
19,541
0
11,027
6,047
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
31,991
107
Minions Killed
185
3
Camps Cleared
10
809,529
Distance Traveled
857,438
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,885
592
54
4
2
247,876
2
L
Mercury
8,360
557
23
2
1
289,455
2
W
Zeus
10,782
719
88
6
8
259,999
3
W
Medusa
10,912
727
67
4
1
303,083
1
W
Bacchus
10,297
686
30
2
1
294,356
1
L
Tyr
9,553
637
30
2
0
272,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role