Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Faithfulthysin
Ravana
Level 40
God Stats
5W - 5L
1,570 SR
Queue Stats
254W - 263L
1,546 Elo+
Solo
Loki
Loki
Pilser
Loki
Level 117
God Stats
13W - 10L
1,633 SR
Queue Stats
400W - 411L
1,485 Elo+
Solo
Hou Yi
Hou Yi
o Faxhy o
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,209 Elo+
Solo
Cthulhu
Cthulhu
青峰一剑
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,376 Elo+
Solo
Team Averages
Level 65
1,541 SR
1,423 Elo+

VS

Team Averages
Level 128
1,547 SR
1,452 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aaron115420
Jing Wei
Level 143
God Stats
2W - 2L
1,367 SR
Queue Stats
86W - 93L
1,395 Elo+
Solo
Tyr
Tyr
Flman88
Tyr
Level 148
God Stats
7W - 2L
1,937 SR
Queue Stats
28W - 37L
1,473 Elo+
Solo
Pele
Pele
SpitefulOne
Pele
Level 149
God Stats
5W - 7L
1,456 SR
Queue Stats
702W - 762L
1,401 Elo+
Solo
Ah Puch
Ah Puch
xxJoshyxx12
Ah Puch
Level 43
God Stats
8W - 4L
1,474 SR
Queue Stats
392W - 417L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 7 / 2
8,205
631
10,580
13,536
5,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 2
10,047
773
11,505
16,687
12,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Pilser
Loki
17
5 / 7 / 1
9,959
766
11,310
17,508
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
o Faxhy o
Hou Yi
15
0 / 6 / 2
8,472
652
2,673
13,356
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
青峰一剑
Cthulhu
15
0 / 6 / 2
8,295
638
8,207
19,201
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 4 / 14
10,357
797
8,997
14,591
7,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Aaron115420
Jing Wei
18
7 / 2 / 9
10,868
836
13,964
10,143
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
19
10 / 0 / 11
11,499
885
16,319
12,154
12,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
9 / 4 / 8
11,264
866
16,348
19,235
7,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
xxJoshyxx12
Ah Puch
17
2 / 1 / 15
9,967
767
12,954
10,306
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
11
Kills
32
32
Deaths
11
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
2
0.14
W
Baron Samedi
 
Baron Samedi
4
4
14
2.75
W
Jing Wei
Aaron115420
Jing Wei
7
2
9
5.75
L
6
6
2
1.17
W
Tyr
10
0
11
15.5
L
Loki
Pilser
Loki
5
7
1
0.79
W
9
4
8
3.25
L
Hou Yi
o Faxhy o
Hou Yi
0
6
2
0.17
W
Ah Puch
xxJoshyxx12
Ah Puch
2
1
15
9.5
L
Cthulhu
青峰一剑
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
68,582
80,288
Taken
66,429
48,776
Mitigated
35,849
4,427
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,580
443
0
1,635
13,536
5,583
0
2,889
10,647
34,180
0
W
Baron Samedi
 
Baron Samedi
8,997
1,557
1,748
4,294
14,591
7,292
410
3,658
10,760
35,190
0
W
Jing Wei
Aaron115420
Jing Wei
13,964
8,828
0
0
10,143
4,079
4,530
3,787
6,162
0
34,588
L
11,505
2,033
0
837
16,687
12,643
30
3,341
13,346
0
27,437
W
Tyr
16,319
1,218
0
1,725
12,154
12,296
628
2,775
9,197
0
34,639
L
Loki
Pilser
Loki
11,310
2,138
0
515
17,508
8,400
0
3,069
14,439
0
26,889
W
16,348
3,836
0
5,848
19,235
7,995
0
4,988
13,995
0
47,537
L
Hou Yi
o Faxhy o
Hou Yi
2,673
1,390
0
515
13,356
6,102
0
5,703
7,653
0
20,095
W
Ah Puch
xxJoshyxx12
Ah Puch
12,954
1,127
0
5,262
10,306
4,187
840
2,687
7,528
33,385
0
L
Cthulhu
青峰一剑
Cthulhu
8,207
533
0
925
19,201
16,048
0
6,949
12,252
17,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
53,955
195
Minions Killed
281
0
Camps Cleared
0
1,199,792
Distance Traveled
1,426,103
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,205
631
52
4
0
203,579
3
W
Baron Samedi
10,357
797
50
4
0
252,236
0
W
Jing Wei
10,868
836
61
5
0
255,181
1
L
Ravana
10,047
773
38
3
0
268,194
0
W
Tyr
11,499
885
44
3
0
326,960
3
L
Loki
9,959
766
33
3
0
237,833
1
W
Pele
11,264
866
70
5
0
321,735
3
L
Hou Yi
8,472
652
47
4
0
233,045
2
W
Ah Puch
9,967
767
56
4
0
269,991
2
L
Cthulhu
8,295
638
25
2
0
257,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role