Player Matchup

Danzaburou
Danzaburou
ELIO24_dlpnia
Danzaburou
Level 16
God Stats
2W - 10L
1,500 SR
Queue Stats
28W - 59L
1,500 Elo+
Party 2
Artio
Artio
Ko-sotogari
Artio
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 74L
1,661 Elo+
Party 2
Vulcan
Vulcan
TOMY_Rich_G
Vulcan
Level 106
God Stats
0W - 3L
1,212 SR
Queue Stats
99W - 213L
1,295 Elo+
Solo
Team Averages
Level 74
1,404 SR
1,485 Elo+

VS

Team Averages
Level 39
1,419 SR
1,064 Elo+
Izanami
Izanami
ElMoBoNgUeL
Izanami
Level 40
God Stats
3W - 8L
1,258 SR
Queue Stats
3W - 10L
1,168 Elo+
Party 1
Anubis
Anubis
KamilekPL1234
Anubis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 55L
1,232 Elo+
Party 1
Cerberus
Cerberus
PowCeX_PL
Cerberus
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 13L
792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELIO24_dlpnia
Danzaburou
13
0 / 5 / 3
9,193
575
9,294
13,614
5,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 2
9,577
599
7,523
27,782
35,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
16
4 / 4 / 0
10,570
661
9,230
11,796
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElMoBoNgUeL
Izanami
18
8 / 0 / 7
12,464
779
19,780
8,768
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 6
12,027
752
22,217
14,730
8,926
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PowCeX_PL
Cerberus
14
0 / 1 / 9
9,803
613
3,485
10,669
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ELIO24_dlpnia
Danzaburou
0
5
3
0.3
W
Izanami
ElMoBoNgUeL
Izanami
8
0
7
11.5
W
7
3
6
3.33
L
0
6
2
0.17
W
Cerberus
PowCeX_PL
Cerberus
0
1
9
4.5
L
Vulcan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
45,482
53,192
Taken
34,167
45,352
Mitigated
24,302
10,646
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ELIO24_dlpnia
Danzaburou
9,294
3,693
0
2,092
13,614
5,066
0
5,537
8,077
0
27,654
W
Izanami
ElMoBoNgUeL
Izanami
19,780
15,841
0
1,634
8,768
4,199
1,436
4,070
4,698
0
60,369
W
22,217
1,437
0
2,292
14,730
8,926
812
7,960
6,770
65,111
0
L
7,523
888
1,098
5,181
27,782
35,829
0
12,574
15,208
19,601
0
W
Cerberus
PowCeX_PL
Cerberus
3,485
537
0
1,982
10,669
11,177
200
5,208
5,461
10,043
0
L
Vulcan
9,230
1,672
36
2,239
11,796
4,457
0
8,042
3,754
37,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
34,294
127
Minions Killed
205
5
Camps Cleared
7
729,104
Distance Traveled
701,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,193
575
37
2
0
187,068
0
W
Izanami
12,464
779
99
6
3
217,718
0
W
Anubis
12,027
752
81
5
4
234,415
0
L
Artio
9,577
599
26
2
4
289,334
2
W
Cerberus
9,803
613
25
2
0
249,590
0
L
Vulcan
10,570
661
64
4
1
252,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role