Player Matchup

Hachiman
Hachiman
Mikotsuki
Hachiman
Level 109
God Stats
0W - 2L
1,644 SR
Queue Stats
4W - 18L
1,216 Elo+
Party 1
Xing Tian
Xing Tian
MiyoHideyoshi
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
tiantiansangna
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,415 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,283 Elo+

VS

Team Averages
Level 68
1,354 SR
1,283 Elo+
Baron Samedi
Baron Samedi
Gamerkitty
Baron Samedi
Level 73
God Stats
7W - 4L
1,210 SR
Queue Stats
59W - 68L
1,349 Elo+
Party 2
Chiron
Chiron
cueca15
Chiron
Level 65
God Stats
4W - 6L
1,294 SR
Queue Stats
7W - 16L
1,151 Elo+
Solo
Jormungandr
Jormungandr
jehovanboy87
Jormungandr
Level 66
God Stats
7W - 7L
1,557 SR
Queue Stats
30W - 40L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mikotsuki
Hachiman
14
0 / 5 / 0
9,722
572
13,622
13,649
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MiyoHideyoshi
Xing Tian
15
0 / 2 / 0
9,441
555
6,065
28,055
17,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
tiantiansangna
Danzaburou
12
0 / 3 / 0
9,196
541
7,804
12,746
6,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gamerkitty
Baron Samedi
17
4 / 0 / 6
11,867
698
20,927
11,803
10,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
cueca15
Chiron
17
4 / 0 / 5
11,629
684
14,796
8,387
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jehovanboy87
Jormungandr
15
2 / 0 / 6
11,805
694
10,333
17,079
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gamerkitty
Baron Samedi
4
0
6
7
L
Hachiman
Mikotsuki
Hachiman
0
5
0
0
L
Xing Tian
MiyoHideyoshi
Xing Tian
0
2
0
0
W
Chiron
cueca15
Chiron
4
0
5
6.5
W
Jormungandr
jehovanboy87
Jormungandr
2
0
6
5
L
Danzaburou
tiantiansangna
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
46,056
54,450
Taken
37,269
29,866
Mitigated
42,659
12,613
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gamerkitty
Baron Samedi
20,927
1,682
3,879
6,470
11,803
10,441
716
2,101
9,702
55,961
0
L
Hachiman
Mikotsuki
Hachiman
13,622
7,057
0
1,685
13,649
6,675
1,756
9,846
3,803
0
42,350
L
Xing Tian
MiyoHideyoshi
Xing Tian
6,065
667
295
9,590
28,055
17,129
230
15,197
12,858
21,505
0
W
Chiron
cueca15
Chiron
14,796
4,916
2,180
3,275
8,387
3,377
1,008
440
7,947
0
57,792
W
Jormungandr
jehovanboy87
Jormungandr
10,333
2,217
395
5,058
17,079
28,841
373
4,359
12,720
33,853
0
L
Danzaburou
tiantiansangna
Danzaburou
7,804
3,227
0
1,043
12,746
6,062
0
7,182
5,564
0
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
35,301
145
Minions Killed
202
4
Camps Cleared
9
814,835
Distance Traveled
916,191
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,867
698
77
5
4
311,190
3
L
Hachiman
9,722
572
77
5
1
256,693
1
L
Xing Tian
9,441
555
31
2
1
330,877
5
W
Chiron
11,629
684
72
4
2
291,914
4
W
Jormungandr
11,805
694
53
3
3
313,087
2
L
Danzaburou
9,196
541
37
2
2
227,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role