Player Matchup

Mercury
Mercury
Godwant
Mercury
Level 49
God Stats
6W - 13L
1,484 SR
Queue Stats
34W - 49L
1,437 Elo+
Solo
Yu Huang
Yu Huang
TRu3xBASS
Yu Huang
Level 71
God Stats
6W - 7L
1,501 SR
Queue Stats
131W - 267L
1,366 Elo+
Party 2
Chaac
Chaac
TRu3xSkillzZ
Chaac
Level 126
God Stats
7W - 12L
1,500 SR
Queue Stats
198W - 339L
1,345 Elo+
Party 2
Team Averages
Level 82
1,495 SR
1,383 Elo+

VS

Team Averages
Level 97
1,437 SR
1,358 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
WhxteScythe
Chiron
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
355W - 541L
1,338 Elo+
Party 1
Ganesha
Ganesha
xFuchSseinVateRx
Ganesha
Level 45
God Stats
1W - 4L
1,312 SR
Queue Stats
180W - 352L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godwant
Mercury
14
4 / 2 / 2
9,647
689
6,802
14,414
5,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
TRu3xBASS
Yu Huang
14
3 / 1 / 5
9,214
658
11,619
6,151
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 7
9,470
676
14,974
12,886
10,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 3 / 1
8,563
612
13,256
9,391
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
12
1 / 4 / 1
8,299
593
8,590
12,881
5,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 3
8,985
642
3,851
18,386
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
1
0.83
W
Mercury
Godwant
Mercury
4
2
2
2.5
W
Yu Huang
TRu3xBASS
Yu Huang
3
1
5
5.5
W
2
0
7
5.5
L
Chiron
1
4
1
0.38
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
25,697
33,451
Taken
40,658
17,546
Mitigated
23,942
4,340
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,256
1,330
0
1,379
9,391
4,123
381
2,411
6,742
41,130
0
W
Mercury
Godwant
Mercury
6,802
2,798
0
2,292
14,414
5,197
843
5,938
8,476
0
35,830
W
Yu Huang
TRu3xBASS
Yu Huang
11,619
949
0
565
6,151
2,175
308
4,633
1,518
26,999
0
W
14,974
2,750
0
1,483
12,886
10,174
0
7,241
5,645
0
31,991
L
Chiron
8,590
3,431
821
2,769
12,881
5,699
148
2,579
10,092
0
35,855
L
3,851
396
170
6,811
18,386
14,120
56
6,140
11,660
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
25,847
140
Minions Killed
150
6
Camps Cleared
7
856,595
Distance Traveled
692,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,563
612
70
5
4
238,586
0
W
Mercury
9,647
689
60
4
3
311,072
1
W
Yu Huang
9,214
658
47
3
1
269,557
3
W
Chaac
9,470
676
33
2
2
275,966
0
L
Chiron
8,299
593
78
6
3
223,422
3
L
Ganesha
8,985
642
2
0
0
230,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role