Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drag_gb_13
Ymir
Level 16
God Stats
2W - 5L
1,812 SR
Queue Stats
197W - 172L
1,497 Elo+
Party 2
Bellona
Bellona
Terrmi-Btw
Bellona
Level 10
God Stats
3W - 4L
1,509 SR
Queue Stats
80W - 49L
1,518 Elo+
Party 2
Loki
Loki
bo079p42
Loki
Level 86
God Stats
5W - 8L
1,430 SR
Queue Stats
328W - 301L
1,503 Elo+
Party 2
Anubis
Anubis
khantastic007
Anubis
Level 37
God Stats
18W - 19L
1,467 SR
Queue Stats
66W - 90L
1,424 Elo+
Solo
Team Averages
Level 56
1,544 SR
1,489 Elo+

VS

Team Averages
Level 81
1,626 SR
1,524 Elo+
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BoiteMortel
Hel
Level 121
God Stats
6W - 1L
1,629 SR
Queue Stats
75W - 49L
1,596 Elo+
Party 1
Artio
Artio
DaHarleyfish123
Artio
Level 45
God Stats
1W - 2L
1,463 SR
Queue Stats
282W - 285L
1,345 Elo+
Solo
Horus
Horus
Dadinhoo3782
Horus
Level 107
God Stats
1W - 0L
1,882 SR
Queue Stats
16W - 9L
1,597 Elo+
Party 1
Izanami
Izanami
Denzelinho I
Izanami
Level 51
God Stats
5W - 0L
1,658 SR
Queue Stats
24W - 16L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,501
584
3,859
3,847
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
3,753
626
1,881
5,286
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Terrmi-Btw
Bellona
7
0 / 1 / 0
4,222
704
1,968
3,725
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
6
0 / 0 / 0
3,732
622
627
3,723
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
3,173
529
416
2,869
1,291
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 2
4,114
686
2,565
3,596
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 2
4,194
699
2,295
1,967
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
4,089
682
2,184
5,917
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,720
620
870
2,978
1,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Denzelinho I
Izanami
6
0 / 0 / 2
3,507
585
3,670
2,734
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Da Ji
 
Da Ji
1
0
2
2
W
1
0
2
2
W
2
0
0
2
W
1
0
0
1
W
Izanami
Denzelinho I
Izanami
0
0
2
1
L
0
2
0
0
L
Bellona
Terrmi-Btw
Bellona
0
1
0
0
L
Loki
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,751
Damage
11,584
19,450
Taken
17,192
7,776
Mitigated
7,221
8,445
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,859
1,484
0
2,624
3,847
827
0
967
2,880
23,254
0
W
Da Ji
 
Da Ji
2,565
887
0
2,274
3,596
1,203
0
209
3,387
0
18,529
W
2,295
272
524
1,244
1,967
557
0
410
1,557
24,061
0
W
2,184
720
429
2,683
5,917
2,869
0
3,739
2,178
8,497
0
W
870
455
160
1,074
2,978
1,600
0
0
2,978
0
14,559
W
Izanami
Denzelinho I
Izanami
3,670
2,834
0
860
2,734
992
0
1,798
936
0
23,250
L
1,881
721
0
1,306
5,286
2,333
0
1,578
3,708
8,925
0
L
Bellona
Terrmi-Btw
Bellona
1,968
1,076
0
1,831
3,725
2,326
0
0
3,624
0
24,792
L
Loki
627
63
0
1,580
3,723
999
0
611
3,112
0
18,316
L
416
151
0
1,104
2,869
1,291
0
1,323
1,546
7,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,381
Gold Earned
19,624
176
Minions Killed
157
0
Camps Cleared
0
557,258
Distance Traveled
638,331
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,501
584
40
7
0
103,869
0
W
Da Ji
4,114
686
39
7
0
129,951
2
W
Hel
4,194
699
40
7
0
133,224
2
W
Artio
4,089
682
17
3
0
128,724
0
W
Horus
3,720
620
25
4
0
140,126
3
W
Izanami
3,507
585
36
6
0
106,306
1
L
Ymir
3,753
626
15
3
0
118,594
2
L
Bellona
4,222
704
60
10
0
120,923
1
L
Loki
3,732
622
43
7
0
151,362
1
L
Anubis
3,173
529
18
3
0
62,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role