Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Matosky
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,529 Elo+
Party 1
Ymir
Ymir
TheSpeedLegend
Ymir
Level 60
God Stats
16W - 6L
1,689 SR
Queue Stats
185W - 96L
1,700 Elo+
Party 1
Team Averages
Level 78
1,563 SR
1,576 Elo+

VS

Team Averages
Level 77
1,500 SR
1,383 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JojeMaihem
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,324 Elo+
Party 2
Izanami
Izanami
VillenMillenion
Izanami
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 5
8,815
735
14,836
11,901
6,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Matosky
Ah Muzen Cab
13
4 / 3 / 5
8,761
730
12,824
8,758
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 8
9,025
752
7,904
16,086
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 0 / 3
9,026
752
14,550
21,984
24,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
JojeMaihem
Persephone
12
0 / 5 / 6
7,847
654
5,999
9,332
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 3
7,917
660
8,421
11,630
4,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
9
9
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
5
2.5
L
Hercules
 
Hercules
6
0
3
7.5
L
Persephone
JojeMaihem
Persephone
0
5
6
0.6
W
Ah Muzen Cab
Matosky
Ah Muzen Cab
4
3
5
2.17
W
2
3
8
2
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
28,970
36,745
Taken
42,946
29,046
Mitigated
33,041
10,170
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,836
1,157
2,112
3,194
11,901
6,331
175
1,250
10,651
32,099
0
L
Hercules
 
Hercules
14,550
7,436
0
9,986
21,984
24,658
0
10,323
11,661
0
28,723
L
Persephone
JojeMaihem
Persephone
5,999
752
0
416
9,332
3,677
0
6,425
2,902
20,803
0
W
Ah Muzen Cab
Matosky
Ah Muzen Cab
12,824
5,814
0
1,953
8,758
3,616
456
639
8,119
0
35,670
W
7,904
3,126
0
2,911
16,086
19,099
0
4,433
11,653
16,083
0
L
8,421
4,727
0
265
11,630
4,706
0
6,694
4,936
0
25,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
24,790
126
Minions Killed
126
3
Camps Cleared
7
645,059
Distance Traveled
624,390
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,815
735
49
4
2
214,669
2
L
Hercules
9,026
752
48
4
4
229,943
4
L
Persephone
7,847
654
34
3
2
206,642
2
W
Ah Muzen Cab
8,761
730
65
5
0
222,769
2
W
Ymir
9,025
752
12
1
1
207,621
4
L
Izanami
7,917
660
44
4
1
187,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role