Player Matchup

Ullr
Ullr
 
Ullr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dya14
Chang'e
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Hojoalfa
Gilgamesh
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,467 SR
1,410 Elo+
King Arthur
King Arthur
CacoTabacco
King Arthur
Level 36
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GlobHells
Morgan Le Fay
Level 70
God Stats
2W - 0L
1,616 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 2
Fenrir
Fenrir
Xorius
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 5 / 4
10,068
719
10,011
16,366
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Dya14
Chang'e
13
3 / 5 / 4
9,333
667
7,164
12,860
8,000
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Hojoalfa
Gilgamesh
13
1 / 5 / 7
8,910
636
6,670
15,068
10,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CacoTabacco
King Arthur
16
6 / 2 / 9
10,409
744
11,098
13,972
12,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
GlobHells
Morgan Le Fay
15
4 / 6 / 7
10,297
736
13,851
10,664
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Xorius
Fenrir
15
5 / 4 / 10
10,477
748
14,117
12,403
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
15
15
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
5
4
1.6
W
King Arthur
CacoTabacco
King Arthur
6
2
9
5.25
L
Chang'e
Dya14
Chang'e
3
5
4
1
W
Morgan Le Fay
GlobHells
Morgan Le Fay
4
6
7
1.25
L
Gilgamesh
Hojoalfa
Gilgamesh
1
5
7
0.9
W
Fenrir
Xorius
Fenrir
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
39,066
44,294
Taken
37,039
25,681
Mitigated
24,874
5,948
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,011
2,431
0
712
16,366
6,933
518
5,826
10,321
0
49,512
W
King Arthur
CacoTabacco
King Arthur
11,098
2,122
0
400
13,972
12,400
246
3,915
10,057
0
39,162
L
Chang'e
Dya14
Chang'e
7,164
676
2,311
2,581
12,860
8,000
360
4,146
8,496
15,059
0
W
Morgan Le Fay
GlobHells
Morgan Le Fay
13,851
1,743
0
493
10,664
5,042
1,277
915
9,749
45,591
0
L
Gilgamesh
Hojoalfa
Gilgamesh
6,670
2,157
0
344
15,068
10,748
222
4,339
10,517
0
12,061
W
Fenrir
Xorius
Fenrir
14,117
4,836
0
2,600
12,403
7,432
90
2,833
9,570
0
26,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
31,183
124
Minions Killed
146
5
Camps Cleared
7
711,603
Distance Traveled
771,385
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,068
719
90
6
3
235,739
4
W
King Arthur
10,409
744
48
3
0
275,661
7
L
Chang'e
9,333
667
22
2
2
239,970
3
W
Morgan Le Fay
10,297
736
70
5
3
239,634
3
L
Gilgamesh
8,910
636
12
1
0
235,894
2
W
Fenrir
10,477
748
28
2
4
256,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role